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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <map>
#include <memory>
#include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/binary_messenger.h"
#include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/method_channel.h"
#include "flutter/shell/platform/common/cpp/text_input_model.h"
#include "flutter/shell/platform/glfw/keyboard_hook_handler.h"
#include "flutter/shell/platform/glfw/public/flutter_glfw.h"
#include "rapidjson/document.h"
namespace flutter {
// Implements a text input plugin.
// Specifically handles window events within GLFW.
class TextInputPlugin : public KeyboardHookHandler {
explicit TextInputPlugin(flutter::BinaryMessenger* messenger);
virtual ~TextInputPlugin();
// |KeyboardHookHandler|
void KeyboardHook(GLFWwindow* window,
int key,
int scancode,
int action,
int mods) override;
// |KeyboardHookHandler|
void CharHook(GLFWwindow* window, unsigned int code_point) override;
// Sends the current state of the given model to the Flutter engine.
void SendStateUpdate(const TextInputModel& model);
// Sends an action triggered by the Enter key to the Flutter engine.
void EnterPressed(TextInputModel* model);
// Called when a method is called on |channel_|;
void HandleMethodCall(
const flutter::MethodCall<rapidjson::Document>& method_call,
std::unique_ptr<flutter::MethodResult<rapidjson::Document>> result);
// The MethodChannel used for communication with the Flutter engine.
std::unique_ptr<flutter::MethodChannel<rapidjson::Document>> channel_;
// The active client id.
int client_id_;
// The active model. nullptr if not set.
std::unique_ptr<TextInputModel> active_model_;
} // namespace flutter