blob: e27756c3b6a7de72ef2f6e3707434cf8f1f2c571 [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/platform/android/android_surface_gl.h"
#include <utility>
#include "flutter/fml/logging.h"
#include "flutter/fml/memory/ref_ptr.h"
namespace flutter {
static fml::RefPtr<AndroidContextGL> CreateResourceLoadingContext() {
auto environment = fml::MakeRefCounted<AndroidEnvironmentGL>();
if (!environment->IsValid()) {
return nullptr;
}
auto context = fml::MakeRefCounted<AndroidContextGL>(environment);
if (!context->IsValid()) {
return nullptr;
}
return context;
}
AndroidSurfaceGL::AndroidSurfaceGL() {
// Acquire the offscreen context.
offscreen_context_ = CreateResourceLoadingContext();
if (!offscreen_context_ || !offscreen_context_->IsValid()) {
offscreen_context_ = nullptr;
}
external_view_embedder_ = std::make_unique<AndroidExternalViewEmbedder>();
}
AndroidSurfaceGL::~AndroidSurfaceGL() = default;
bool AndroidSurfaceGL::IsOffscreenContextValid() const {
return offscreen_context_ && offscreen_context_->IsValid();
}
void AndroidSurfaceGL::TeardownOnScreenContext() {
if (onscreen_context_) {
onscreen_context_->ClearCurrent();
}
onscreen_context_ = nullptr;
}
bool AndroidSurfaceGL::IsValid() const {
if (!onscreen_context_ || !offscreen_context_) {
return false;
}
return onscreen_context_->IsValid() && offscreen_context_->IsValid();
}
std::unique_ptr<Surface> AndroidSurfaceGL::CreateGPUSurface() {
auto surface = std::make_unique<GPUSurfaceGL>(this, true);
return surface->IsValid() ? std::move(surface) : nullptr;
}
bool AndroidSurfaceGL::OnScreenSurfaceResize(const SkISize& size) const {
FML_DCHECK(onscreen_context_ && onscreen_context_->IsValid());
return onscreen_context_->Resize(size);
}
bool AndroidSurfaceGL::ResourceContextMakeCurrent() {
FML_DCHECK(offscreen_context_ && offscreen_context_->IsValid());
return offscreen_context_->MakeCurrent();
}
bool AndroidSurfaceGL::ResourceContextClearCurrent() {
FML_DCHECK(offscreen_context_ && offscreen_context_->IsValid());
return offscreen_context_->ClearCurrent();
}
bool AndroidSurfaceGL::SetNativeWindow(
fml::RefPtr<AndroidNativeWindow> window) {
// In any case, we want to get rid of our current onscreen context.
onscreen_context_ = nullptr;
// If the offscreen context has not been setup, we dont have the sharegroup.
// So bail.
if (!offscreen_context_ || !offscreen_context_->IsValid()) {
return false;
}
// Create the onscreen context.
onscreen_context_ = fml::MakeRefCounted<AndroidContextGL>(
offscreen_context_->Environment(),
offscreen_context_.get() /* sharegroup */);
if (!onscreen_context_->IsValid()) {
onscreen_context_ = nullptr;
return false;
}
if (!onscreen_context_->CreateWindowSurface(std::move(window))) {
onscreen_context_ = nullptr;
return false;
}
return true;
}
bool AndroidSurfaceGL::GLContextMakeCurrent() {
FML_DCHECK(onscreen_context_ && onscreen_context_->IsValid());
return onscreen_context_->MakeCurrent();
}
bool AndroidSurfaceGL::GLContextClearCurrent() {
FML_DCHECK(onscreen_context_ && onscreen_context_->IsValid());
return onscreen_context_->ClearCurrent();
}
bool AndroidSurfaceGL::GLContextPresent() {
FML_DCHECK(onscreen_context_ && onscreen_context_->IsValid());
return onscreen_context_->SwapBuffers();
}
intptr_t AndroidSurfaceGL::GLContextFBO() const {
FML_DCHECK(onscreen_context_ && onscreen_context_->IsValid());
// The default window bound framebuffer on Android.
return 0;
}
// |GPUSurfaceGLDelegate|
ExternalViewEmbedder* AndroidSurfaceGL::GetExternalViewEmbedder() {
return external_view_embedder_.get();
}
} // namespace flutter