blob: a224f5a4325c877a686507cf7c9d9cda6c5cd4bd [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_
#define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_
#include "base/memory/scoped_ptr.h"
namespace gfx {
class Rect;
}
namespace ui {
#if defined(USE_X11)
typedef unsigned long PlatformCursor;
#else
typedef void* PlatformCursor;
#endif
class PlatformWindowDelegate;
// Platform window.
//
// Each instance of PlatformWindow represents a single window in the
// underlying platform windowing system (i.e. X11/Win/OSX).
class PlatformWindow {
public:
virtual ~PlatformWindow() {}
virtual void Show() = 0;
virtual void Hide() = 0;
virtual void Close() = 0;
// Sets and gets the bounds of the platform-window. Note that the bounds is in
// physical pixel coordinates.
virtual void SetBounds(const gfx::Rect& bounds) = 0;
virtual gfx::Rect GetBounds() = 0;
virtual void SetCapture() = 0;
virtual void ReleaseCapture() = 0;
virtual void ToggleFullscreen() = 0;
virtual void Maximize() = 0;
virtual void Minimize() = 0;
virtual void Restore() = 0;
virtual void SetCursor(PlatformCursor cursor) = 0;
virtual void MoveCursorTo(const gfx::Point& location) = 0;
};
} // namespace ui
#endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_