| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_SHELL_GPU_GPU_SURFACE_GL_SKIA_H_ | |
| #define FLUTTER_SHELL_GPU_GPU_SURFACE_GL_SKIA_H_ | |
| #include <functional> | |
| #include <memory> | |
| #include "flutter/common/graphics/gl_context_switch.h" | |
| #include "flutter/flow/embedded_views.h" | |
| #include "flutter/flow/surface.h" | |
| #include "flutter/fml/macros.h" | |
| #include "flutter/fml/memory/weak_ptr.h" | |
| #include "flutter/shell/gpu/gpu_surface_gl_delegate.h" | |
| #include "third_party/skia/include/core/SkSurface.h" | |
| #include "third_party/skia/include/gpu/GrDirectContext.h" | |
| namespace flutter { | |
| class GPUSurfaceGLSkia : public Surface { | |
| public: | |
| static sk_sp<GrDirectContext> MakeGLContext(GPUSurfaceGLDelegate* delegate); | |
| GPUSurfaceGLSkia(GPUSurfaceGLDelegate* delegate, bool render_to_surface); | |
| // Creates a new GL surface reusing an existing GrDirectContext. | |
| GPUSurfaceGLSkia(const sk_sp<GrDirectContext>& gr_context, | |
| GPUSurfaceGLDelegate* delegate, | |
| bool render_to_surface); | |
| // |Surface| | |
| ~GPUSurfaceGLSkia() override; | |
| // |Surface| | |
| bool IsValid() override; | |
| // |Surface| | |
| std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) override; | |
| // |Surface| | |
| SkMatrix GetRootTransformation() const override; | |
| // |Surface| | |
| GrDirectContext* GetContext() override; | |
| // |Surface| | |
| std::unique_ptr<GLContextResult> MakeRenderContextCurrent() override; | |
| // |Surface| | |
| bool ClearRenderContext() override; | |
| // |Surface| | |
| bool AllowsDrawingWhenGpuDisabled() const override; | |
| private: | |
| bool CreateOrUpdateSurfaces(const SkISize& size); | |
| sk_sp<SkSurface> AcquireRenderSurface( | |
| const SkISize& untransformed_size, | |
| const SkMatrix& root_surface_transformation); | |
| bool PresentSurface(const SurfaceFrame& frame, DlCanvas* canvas); | |
| GPUSurfaceGLDelegate* delegate_; | |
| sk_sp<GrDirectContext> context_; | |
| sk_sp<SkSurface> onscreen_surface_; | |
| /// FBO backing the current `onscreen_surface_`. | |
| uint32_t fbo_id_ = 0; | |
| // The current FBO's existing damage, as tracked by the GPU surface, delegates | |
| // still have an option of overriding this damage with their own in | |
| // `GLContextFrameBufferInfo`. | |
| std::optional<SkIRect> existing_damage_ = std::nullopt; | |
| bool context_owner_ = false; | |
| // TODO(38466): Refactor GPU surface APIs take into account the fact that an | |
| // external view embedder may want to render to the root surface. This is a | |
| // hack to make avoid allocating resources for the root surface when an | |
| // external view embedder is present. | |
| const bool render_to_surface_ = true; | |
| bool valid_ = false; | |
| // WeakPtrFactory must be the last member. | |
| fml::TaskRunnerAffineWeakPtrFactory<GPUSurfaceGLSkia> weak_factory_; | |
| FML_DISALLOW_COPY_AND_ASSIGN(GPUSurfaceGLSkia); | |
| }; | |
| } // namespace flutter | |
| #endif // FLUTTER_SHELL_GPU_GPU_SURFACE_GL_SKIA_H_ |