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// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_PLATFORM_GLFW_PLATFORM_HANDLER_H_
#define FLUTTER_SHELL_PLATFORM_GLFW_PLATFORM_HANDLER_H_
#include <GLFW/glfw3.h>
#include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/binary_messenger.h"
#include "flutter/shell/platform/common/cpp/client_wrapper/include/flutter/method_channel.h"
#include "flutter/shell/platform/glfw/public/flutter_glfw.h"
#include "rapidjson/document.h"
namespace flutter {
// Handler for internal system channels.
class PlatformHandler {
public:
explicit PlatformHandler(flutter::BinaryMessenger* messenger,
GLFWwindow* window);
private:
// Called when a method is called on |channel_|;
void HandleMethodCall(
const flutter::MethodCall<rapidjson::Document>& method_call,
std::unique_ptr<flutter::MethodResult<rapidjson::Document>> result);
// The MethodChannel used for communication with the Flutter engine.
std::unique_ptr<flutter::MethodChannel<rapidjson::Document>> channel_;
// A reference to the GLFW window, if any. Null in headless mode.
GLFWwindow* window_;
};
} // namespace flutter
#endif // FLUTTER_SHELL_PLATFORM_GLFW_PLATFORM_HANDLER_H_