blob: e5df2b795dd3403960cd41287bc6cfdfbcee0b7d [file] [log] [blame]
// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/layers/texture_layer.h"
#include "flutter/flow/texture.h"
namespace flutter {
TextureLayer::TextureLayer(const SkPoint& offset,
const SkSize& size,
int64_t texture_id,
bool freeze)
: offset_(offset), size_(size), texture_id_(texture_id), freeze_(freeze) {}
void TextureLayer::Preroll(PrerollContext* context, const SkMatrix& matrix) {
TRACE_EVENT0("flutter", "TextureLayer::Preroll");
set_paint_bounds(SkRect::MakeXYWH(offset_.x(), offset_.y(), size_.width(),
size_.height()));
}
void TextureLayer::Paint(PaintContext& context) const {
TRACE_EVENT0("flutter", "TextureLayer::Paint");
std::shared_ptr<Texture> texture =
context.texture_registry.GetTexture(texture_id_);
if (!texture) {
TRACE_EVENT_INSTANT0("flutter", "null texture");
return;
}
texture->Paint(*context.leaf_nodes_canvas, paint_bounds(), freeze_,
context.gr_context);
}
} // namespace flutter