blob: b1ede698fff4c93fe2ee4a2bfece929ab199e4ce [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:sky' as sky;
import 'package:sky/base/scheduler.dart' as scheduler;
import 'package:sky/rendering/layer.dart';
import 'package:sky/rendering/object.dart';
import 'package:sky/rendering/box.dart';
import 'package:vector_math/vector_math.dart';
class ViewConstraints {
const ViewConstraints({
this.size: Size.zero,
this.orientation
});
final Size size;
final int orientation;
}
class RenderView extends RenderObject with RenderObjectWithChildMixin<RenderBox> {
RenderView({
RenderBox child,
this.devicePixelRatio,
this.timeForRotation: const Duration(microseconds: 83333)
}) {
this.child = child;
}
final double devicePixelRatio;
Duration timeForRotation;
Size _size = Size.zero;
Size get size => _size;
int _orientation; // 0..3
int get orientation => _orientation;
ViewConstraints _rootConstraints;
ViewConstraints get rootConstraints => _rootConstraints;
void set rootConstraints(ViewConstraints value) {
if (_rootConstraints == value)
return;
_rootConstraints = value;
markNeedsLayout();
}
void scheduleInitialFrame() {
Matrix4 logicalToDeviceZoom = new Matrix4.diagonal3Values(devicePixelRatio, devicePixelRatio, 1.0);
scheduleInitialLayout();
scheduleInitialPaint(new TransformLayer(transform: logicalToDeviceZoom));
scheduler.ensureVisualUpdate();
}
// We never call layout() on this class, so this should never get
// checked. (This class is laid out using scheduleInitialLayout().)
bool debugDoesMeetConstraints() { assert(false); return false; }
void performResize() {
assert(false);
}
void performLayout() {
if (_rootConstraints.orientation != _orientation) {
if (_orientation != null && child != null)
child.rotate(oldAngle: _orientation, newAngle: _rootConstraints.orientation, time: timeForRotation);
_orientation = _rootConstraints.orientation;
}
_size = _rootConstraints.size;
assert(!_size.isInfinite);
if (child != null)
child.layout(new BoxConstraints.tight(_size));
}
void rotate({ int oldAngle, int newAngle, Duration time }) {
assert(false); // nobody tells the screen to rotate, the whole rotate() dance is started from our performResize()
}
bool hitTest(HitTestResult result, { Point position }) {
if (child != null) {
Rect childBounds = Point.origin & child.size;
if (childBounds.contains(position))
child.hitTest(result, position: position);
}
result.add(new HitTestEntry(this));
return true;
}
bool get hasLayer => true;
void paint(PaintingContext context, Offset offset) {
if (child != null)
context.paintChild(child, offset.toPoint());
}
void compositeFrame() {
sky.tracing.begin('RenderView.compositeFrame');
try {
Rect bounds = Point.origin & (size * sky.view.devicePixelRatio);
sky.SceneBuilder builder = new sky.SceneBuilder(bounds);
layer.addToScene(builder, Offset.zero);
sky.view.scene = builder.build();
} finally {
sky.tracing.end('RenderView.compositeFrame');
}
}
Rect get paintBounds => Point.origin & size;
}