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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_SHELL_COMMON_SURFACE_H_
#define FLUTTER_SHELL_COMMON_SURFACE_H_
#include <memory>
#include "lib/ftl/compiler_specific.h"
#include "lib/ftl/macros.h"
#include "third_party/skia/include/core/SkCanvas.h"
namespace shell {
/// Represents a Frame that has been fully configured for the underlying client
/// rendering API. A frame may only be sumitted once.
class SurfaceFrame {
public:
using SubmitCallback =
std::function<bool(const SurfaceFrame& surface_frame, SkCanvas* canvas)>;
SurfaceFrame(sk_sp<SkSurface> surface, SubmitCallback submit_callback);
~SurfaceFrame();
bool Submit();
SkCanvas* SkiaCanvas();
sk_sp<SkSurface> SkiaSurface() const;
private:
bool submitted_;
sk_sp<SkSurface> surface_;
SubmitCallback submit_callback_;
bool PerformSubmit();
FTL_DISALLOW_COPY_AND_ASSIGN(SurfaceFrame);
};
class Surface {
public:
Surface();
virtual ~Surface();
virtual bool Setup() = 0;
virtual bool IsValid() = 0;
virtual std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) = 0;
virtual GrContext* GetContext() = 0;
virtual bool SupportsScaling() const;
double GetScale() const;
void SetScale(double scale);
private:
double scale_;
};
} // namespace shell
#endif // FLUTTER_SHELL_COMMON_SURFACE_H_