blob: 7817fce8c46d139505d4a9d52bf3f860f41f429c [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/layers/transform_layer.h"
#if defined(OS_FUCHSIA)
#include "apps/mozart/lib/skia/type_converters.h"
#include "apps/mozart/services/composition/nodes.fidl.h"
#endif // defined(OS_FUCHSIA)
namespace flow {
TransformLayer::TransformLayer() {}
TransformLayer::~TransformLayer() {}
void TransformLayer::Preroll(PrerollContext* context, const SkMatrix& matrix) {
SkMatrix childMatrix;
childMatrix.setConcat(matrix, transform_);
PrerollChildren(context, childMatrix);
transform_.mapRect(&context->child_paint_bounds);
set_paint_bounds(context->child_paint_bounds);
}
#if defined(OS_FUCHSIA)
void TransformLayer::UpdateScene(SceneUpdateContext& context,
mozart::Node* container) {
auto node = mozart::Node::New();
node->content_transform = mozart::Transform::From(transform_);
UpdateSceneChildrenInsideNode(context, container, std::move(node));
}
#endif // defined(OS_FUCHSIA)
void TransformLayer::Paint(PaintContext& context) {
TRACE_EVENT0("flutter", "TransformLayer::Paint");
FTL_DCHECK(!needs_system_composite());
SkAutoCanvasRestore save(&context.canvas, true);
context.canvas.concat(transform_);
PaintChildren(context);
}
} // namespace flow