blob: 138dd8171f3f5d8214a726c94e11050293688ef7 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FLUTTER_FLOW_LAYERS_PHYSICAL_MODEL_LAYER_H_
#define FLUTTER_FLOW_LAYERS_PHYSICAL_MODEL_LAYER_H_
#include "flutter/flow/layers/container_layer.h"
namespace flow {
class PhysicalModelLayer : public ContainerLayer {
public:
PhysicalModelLayer();
~PhysicalModelLayer() override;
void set_rrect(const SkRRect& rrect) { rrect_ = rrect; }
void set_elevation(double elevation) { elevation_ = elevation; }
void set_color(SkColor color) { color_ = color; }
static void DrawShadow(SkCanvas* canvas, const SkPath& path,
SkColor color, double elevation, bool transparentOccluder);
protected:
void Preroll(PrerollContext* context, const SkMatrix& matrix) override;
void Paint(PaintContext& context) override;
#if defined(OS_FUCHSIA)
void UpdateScene(SceneUpdateContext& context,
mozart::Node* container) override;
#endif // defined(OS_FUCHSIA)
private:
SkRRect rrect_;
double elevation_;
SkColor color_;
};
} // namespace flow
#endif // FLUTTER_FLOW_LAYERS_PHYSICAL_MODEL_LAYER_H_