blob: d36867bf5e90cfb621810a41e6a401b0a13cdf2f [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/layers/physical_model_layer.h"
#include "flutter/flow/paint_utils.h"
#include "third_party/skia/include/utils/SkShadowUtils.h"
#if defined(OS_FUCHSIA)
#include "apps/mozart/lib/skia/type_converters.h"
#include "apps/mozart/services/composition/nodes.fidl.h"
#endif // defined(OS_FUCHSIA)
namespace flow {
PhysicalModelLayer::PhysicalModelLayer()
: rrect_(SkRRect::MakeEmpty()) {}
PhysicalModelLayer::~PhysicalModelLayer() {}
void PhysicalModelLayer::Preroll(PrerollContext* context, const SkMatrix& matrix) {
PrerollChildren(context, matrix);
// Add some margin to the paint bounds to leave space for the shadow.
// The margin is hardcoded to an arbitrary maximum for now because Skia
// doesn't provide a way to calculate it.
SkRect bounds(rrect_.getBounds());
bounds.outset(20.0, 20.0);
set_paint_bounds(bounds);
context->child_paint_bounds = bounds;
}
#if defined(OS_FUCHSIA)
void PhysicalModelLayer::UpdateScene(SceneUpdateContext& context,
mozart::Node* container) {
context.AddLayerToCurrentPaintTask(this);
auto node = mozart::Node::New();
node->content_clip = mozart::RectF::From(rrect_.getBounds());
UpdateSceneChildrenInsideNode(context, container, std::move(node));
}
#endif // defined(OS_FUCHSIA)
void PhysicalModelLayer::Paint(PaintContext& context) {
TRACE_EVENT0("flutter", "PhysicalModelLayer::Paint");
SkPath path;
path.addRRect(rrect_);
if (elevation_ != 0) {
DrawShadow(&context.canvas, path, SK_ColorBLACK, elevation_,
SkColorGetA(color_) != 0xff);
}
if (needs_system_composite())
return;
SkPaint paint;
paint.setColor(color_);
context.canvas.drawPath(path, paint);
SkAutoCanvasRestore save(&context.canvas, false);
if (rrect_.isRect()) {
context.canvas.save();
} else {
context.canvas.saveLayer(&rrect_.getBounds(), nullptr);
}
context.canvas.clipRRect(rrect_, true);
PaintChildren(context);
if (context.checkerboard_offscreen_layers && !rrect_.isRect())
DrawCheckerboard(&context.canvas, rrect_.getBounds());
}
void PhysicalModelLayer::DrawShadow(SkCanvas* canvas, const SkPath& path,
SkColor color, double elevation,
bool transparentOccluder) {
SkShadowFlags flags = transparentOccluder ?
SkShadowFlags::kTransparentOccluder_ShadowFlag :
SkShadowFlags::kNone_ShadowFlag;
const SkRect& bounds = path.getBounds();
SkScalar shadow_x = (bounds.left() + bounds.right()) / 2;
SkScalar shadow_y = bounds.top() - 600.0f;
SkShadowUtils::DrawShadow(canvas, path,
elevation,
SkPoint3::Make(shadow_x, shadow_y, 600.0f),
800.0f,
0.039f, 0.25f,
color,
flags);
}
} // namespace flow