| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <impeller/blending.glsl> | |
| vec3 Blend(vec3 dst, vec3 src) { | |
| return IPBlendSoftLight(dst, src); | |
| } | |
| #include "advanced_blend.glsl" |