| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ | |
| #define FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ | |
| #include "flutter/assets/asset_resolver.h" | |
| #include "flutter/fml/macros.h" | |
| #include "flutter/fml/memory/ref_counted.h" | |
| #include "flutter/fml/unique_fd.h" | |
| namespace flutter { | |
| class DirectoryAssetBundle : public AssetResolver { | |
| public: | |
| explicit DirectoryAssetBundle(fml::UniqueFD descriptor); | |
| ~DirectoryAssetBundle() override; | |
| private: | |
| const fml::UniqueFD descriptor_; | |
| bool is_valid_ = false; | |
| // |AssetResolver| | |
| bool IsValid() const override; | |
| // |AssetResolver| | |
| std::unique_ptr<fml::Mapping> GetAsMapping( | |
| const std::string& asset_name) const override; | |
| FML_DISALLOW_COPY_AND_ASSIGN(DirectoryAssetBundle); | |
| }; | |
| } // namespace flutter | |
| #endif // FLUTTER_ASSETS_DIRECTORY_ASSET_BUNDLE_H_ |