blob: 6181bb89342f681883b9f08828563187bfbf815a [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu_surface_gl.h"
#include "flutter/flow/gl_connection.h"
#include "flutter/glue/trace_event.h"
#include "lib/ftl/arraysize.h"
#include "lib/ftl/logging.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/GrContext.h"
#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
namespace shell {
// The limit of the number of GPU resources we hold in the GrContext's
// GPU cache.
static const int kMaxGaneshResourceCacheCount = 2048;
// The limit of the bytes allocated toward GPU resources in the GrContext's
// GPU cache.
static const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024;
GPUSurfaceFrameGL::GPUSurfaceFrameGL(sk_sp<SkSurface> surface,
SubmitCallback submit_callback)
: surface_(surface), submit_callback_(submit_callback) {}
GPUSurfaceFrameGL::~GPUSurfaceFrameGL() {
if (submit_callback_) {
// Dropping without a Submit. Callback with nullptr so that the current
// context on the thread is cleared.
submit_callback_(nullptr);
}
}
SkCanvas* GPUSurfaceFrameGL::SkiaCanvas() {
return surface_->getCanvas();
}
bool GPUSurfaceFrameGL::PerformSubmit() {
if (submit_callback_ == nullptr) {
return false;
}
FLUTTER_THREAD_CHECKER_CHECK(checker_);
if (submit_callback_(surface_->getCanvas())) {
surface_ = nullptr;
return true;
}
return false;
}
GPUSurfaceGL::GPUSurfaceGL(GPUSurfaceGLDelegate* delegate)
: delegate_(delegate), weak_factory_(this) {}
GPUSurfaceGL::~GPUSurfaceGL() = default;
bool GPUSurfaceGL::Setup() {
if (delegate_ == nullptr) {
// Invalid delegate.
return false;
}
if (context_ != nullptr) {
// Already setup.
return false;
}
if (!delegate_->GLContextMakeCurrent()) {
// Could not make the context current to create the native interface.
return false;
}
// Create the native interface.
auto backend_context =
reinterpret_cast<GrBackendContext>(GrGLCreateNativeInterface());
context_ =
sk_sp<GrContext>(GrContext::Create(kOpenGL_GrBackend, backend_context));
if (context_ == nullptr) {
flow::GLConnection connection;
FTL_LOG(INFO) << "Failed to setup GL context. Aborting.";
FTL_LOG(INFO) << connection.Description();
}
context_->setResourceCacheLimits(kMaxGaneshResourceCacheCount,
kMaxGaneshResourceCacheBytes);
return true;
}
bool GPUSurfaceGL::IsValid() {
return context_ != nullptr;
}
std::unique_ptr<SurfaceFrame> GPUSurfaceGL::AcquireFrame(const SkISize& size) {
if (delegate_ == nullptr) {
return nullptr;
}
sk_sp<SkSurface> surface = AcquireSurface(size);
if (surface == nullptr) {
return nullptr;
}
auto weak_this = weak_factory_.GetWeakPtr();
GPUSurfaceFrameGL::SubmitCallback submit_callback =
[weak_this](SkCanvas* canvas) {
return weak_this ? weak_this->PresentSurface(canvas) : false;
};
return std::unique_ptr<GPUSurfaceFrameGL>(
new GPUSurfaceFrameGL(surface, submit_callback));
}
bool GPUSurfaceGL::PresentSurface(SkCanvas* canvas) {
if (delegate_ == nullptr || canvas == nullptr) {
return false;
}
{
TRACE_EVENT0("flutter", "SkCanvas::Flush");
canvas->flush();
}
delegate_->GLContextPresent();
return true;
}
bool GPUSurfaceGL::SelectPixelConfig(GrPixelConfig* config) {
static const GrPixelConfig kConfigOptions[] = {
kSkia8888_GrPixelConfig, kRGBA_4444_GrPixelConfig,
};
for (size_t i = 0; i < arraysize(kConfigOptions); i++) {
if (context_->caps()->isConfigRenderable(kConfigOptions[i], false)) {
*config = kConfigOptions[i];
return true;
}
}
return false;
}
sk_sp<SkSurface> GPUSurfaceGL::CreateSurface(const SkISize& size) {
if (delegate_ == nullptr || context_ == nullptr) {
return nullptr;
}
GrBackendRenderTargetDesc desc;
if (!SelectPixelConfig(&desc.fConfig)) {
return nullptr;
}
desc.fWidth = size.width();
desc.fHeight = size.height();
desc.fStencilBits = 8;
desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
desc.fRenderTargetHandle = delegate_->GLContextFBO();
return SkSurface::MakeFromBackendRenderTarget(context_.get(), desc, nullptr);
}
sk_sp<SkSurface> GPUSurfaceGL::AcquireSurface(const SkISize& size) {
// There is no cached surface.
if (cached_surface_ == nullptr) {
cached_surface_ = CreateSurface(size);
return cached_surface_;
}
// There is a surface previously created of the same size.
if (cached_surface_->width() == size.width() &&
cached_surface_->height() == size.height()) {
return cached_surface_;
}
cached_surface_ = CreateSurface(size);
return cached_surface_;
}
GrContext* GPUSurfaceGL::GetContext() {
return context_.get();
}
} // namespace shell