commit | 0141e94b34cbd3db77f28796587334857fa985da | [log] [tgz] |
---|---|---|
author | Matan Lurey <matanlurey@users.noreply.github.com> | Tue Dec 12 12:58:13 2023 -0800 |
committer | GitHub <noreply@github.com> | Tue Dec 12 12:58:13 2023 -0800 |
tree | 420776829ba54f9cc826a63a619fcc3ec4f11d31 | |
parent | 1570fb412dab333e380450ddee32ba8c60edef2f [diff] |
Prepare to move `switftshader` to `flutter/third_party`. (#803) This will need to be rolled in `flutter/engine` atomically with appropriate DEPS / GN updates. Towards https://github.com/flutter/flutter/issues/67373.
Build environment for the Flutter engine
This repository is used by the flutter/engine repository. For instructions on how to use it, see that repository's CONTRIBUTING.md file.
To update your checkout to use the latest buildroot, run gclient sync
.
To submit patches to this buildroot repository, create a branch, push to that branch, then submit a PR on GitHub for that branch.
To point the engine to a new version of buildroot after your patch is merged, update the buildroot hash in the engine's DEPS file.