| //! The official Rust implementation of the [BLAKE3] cryptographic hash |
| //! function. |
| //! |
| //! # Examples |
| //! |
| //! ``` |
| //! # fn main() -> Result<(), Box<dyn std::error::Error>> { |
| //! // Hash an input all at once. |
| //! let hash1 = blake3::hash(b"foobarbaz"); |
| //! |
| //! // Hash an input incrementally. |
| //! let mut hasher = blake3::Hasher::new(); |
| //! hasher.update(b"foo"); |
| //! hasher.update(b"bar"); |
| //! hasher.update(b"baz"); |
| //! let hash2 = hasher.finalize(); |
| //! assert_eq!(hash1, hash2); |
| //! |
| //! // Extended output. OutputReader also implements Read and Seek. |
| //! # #[cfg(feature = "std")] { |
| //! let mut output = [0; 1000]; |
| //! let mut output_reader = hasher.finalize_xof(); |
| //! output_reader.fill(&mut output); |
| //! assert_eq!(&output[..32], hash1.as_bytes()); |
| //! # } |
| //! |
| //! // Print a hash as hex. |
| //! println!("{}", hash1.to_hex()); |
| //! # Ok(()) |
| //! # } |
| //! ``` |
| //! |
| //! # Cargo Features |
| //! |
| //! The `rayon` feature provides [Rayon]-based multi-threading, in particular |
| //! the [`join::RayonJoin`] type for use with [`Hasher::update_with_join`]. It |
| //! is disabled by default, but enabled for [docs.rs]. |
| //! |
| //! The `neon` feature enables ARM NEON support. Currently there is no runtime |
| //! CPU feature detection for NEON, so you must only enable this feature for |
| //! targets that are known to have NEON support. In particular, some ARMv7 |
| //! targets support NEON, and some don't. |
| //! |
| //! The `std` feature (enabled by default) is required for implementations of |
| //! the [`Write`] and [`Seek`] traits, and also for runtime CPU feature |
| //! detection. If this feature is disabled, the only way to use the SIMD |
| //! implementations in this crate is to enable the corresponding instruction |
| //! sets statically for the entire build, with e.g. `RUSTFLAGS="-C |
| //! target-cpu=native"`. The resulting binary will not be portable to other |
| //! machines. |
| //! |
| //! [BLAKE3]: https://blake3.io |
| //! [Rayon]: https://github.com/rayon-rs/rayon |
| //! [`join::RayonJoin`]: join/enum.RayonJoin.html |
| //! [`Hasher::update_with_join`]: struct.Hasher.html#method.update_with_join |
| //! [docs.rs]: https://docs.rs/ |
| //! [`Write`]: https://doc.rust-lang.org/std/io/trait.Write.html |
| //! [`Seek`]: https://doc.rust-lang.org/std/io/trait.Seek.html |
| |
| #![cfg_attr(not(feature = "std"), no_std)] |
| |
| #[cfg(test)] |
| mod test; |
| |
| // The guts module is for incremental use cases like the `bao` crate that need |
| // to explicitly compute chunk and parent chaining values. It is semi-stable |
| // and likely to keep working, but largely undocumented and not intended for |
| // widespread use. |
| #[doc(hidden)] |
| pub mod guts; |
| |
| // The platform module is pub for benchmarks only. It is not stable. |
| #[doc(hidden)] |
| pub mod platform; |
| |
| // Platform-specific implementations of the compression function. These |
| // BLAKE3-specific cfg flags are set in build.rs. |
| #[cfg(blake3_avx2_rust)] |
| #[path = "rust_avx2.rs"] |
| mod avx2; |
| #[cfg(blake3_avx2_ffi)] |
| #[path = "ffi_avx2.rs"] |
| mod avx2; |
| #[cfg(blake3_avx512_ffi)] |
| #[path = "ffi_avx512.rs"] |
| mod avx512; |
| #[cfg(feature = "neon")] |
| #[path = "ffi_neon.rs"] |
| mod neon; |
| mod portable; |
| #[cfg(blake3_sse2_rust)] |
| #[path = "rust_sse2.rs"] |
| mod sse2; |
| #[cfg(blake3_sse2_ffi)] |
| #[path = "ffi_sse2.rs"] |
| mod sse2; |
| #[cfg(blake3_sse41_rust)] |
| #[path = "rust_sse41.rs"] |
| mod sse41; |
| #[cfg(blake3_sse41_ffi)] |
| #[path = "ffi_sse41.rs"] |
| mod sse41; |
| |
| pub mod traits; |
| |
| pub mod join; |
| |
| use arrayref::{array_mut_ref, array_ref}; |
| use arrayvec::{ArrayString, ArrayVec}; |
| use core::cmp; |
| use core::fmt; |
| use join::{Join, SerialJoin}; |
| use platform::{Platform, MAX_SIMD_DEGREE, MAX_SIMD_DEGREE_OR_2}; |
| |
| /// The number of bytes in a [`Hash`](struct.Hash.html), 32. |
| pub const OUT_LEN: usize = 32; |
| |
| /// The number of bytes in a key, 32. |
| pub const KEY_LEN: usize = 32; |
| |
| // These constants are pub for incremental use cases like `bao`, as well as |
| // tests and benchmarks. Most callers should not need them. |
| #[doc(hidden)] |
| pub const BLOCK_LEN: usize = 64; |
| #[doc(hidden)] |
| pub const CHUNK_LEN: usize = 1024; |
| #[doc(hidden)] |
| pub const MAX_DEPTH: usize = 54; // 2^54 * CHUNK_LEN = 2^64 |
| |
| // While iterating the compression function within a chunk, the CV is |
| // represented as words, to avoid doing two extra endianness conversions for |
| // each compression in the portable implementation. But the hash_many interface |
| // needs to hash both input bytes and parent nodes, so its better for its |
| // output CVs to be represented as bytes. |
| type CVWords = [u32; 8]; |
| type CVBytes = [u8; 32]; // little-endian |
| |
| const IV: &CVWords = &[ |
| 0x6A09E667, 0xBB67AE85, 0x3C6EF372, 0xA54FF53A, 0x510E527F, 0x9B05688C, 0x1F83D9AB, 0x5BE0CD19, |
| ]; |
| |
| const MSG_SCHEDULE: [[usize; 16]; 7] = [ |
| [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15], |
| [2, 6, 3, 10, 7, 0, 4, 13, 1, 11, 12, 5, 9, 14, 15, 8], |
| [3, 4, 10, 12, 13, 2, 7, 14, 6, 5, 9, 0, 11, 15, 8, 1], |
| [10, 7, 12, 9, 14, 3, 13, 15, 4, 0, 11, 2, 5, 8, 1, 6], |
| [12, 13, 9, 11, 15, 10, 14, 8, 7, 2, 5, 3, 0, 1, 6, 4], |
| [9, 14, 11, 5, 8, 12, 15, 1, 13, 3, 0, 10, 2, 6, 4, 7], |
| [11, 15, 5, 0, 1, 9, 8, 6, 14, 10, 2, 12, 3, 4, 7, 13], |
| ]; |
| |
| // These are the internal flags that we use to domain separate root/non-root, |
| // chunk/parent, and chunk beginning/middle/end. These get set at the high end |
| // of the block flags word in the compression function, so their values start |
| // high and go down. |
| const CHUNK_START: u8 = 1 << 0; |
| const CHUNK_END: u8 = 1 << 1; |
| const PARENT: u8 = 1 << 2; |
| const ROOT: u8 = 1 << 3; |
| const KEYED_HASH: u8 = 1 << 4; |
| const DERIVE_KEY_CONTEXT: u8 = 1 << 5; |
| const DERIVE_KEY_MATERIAL: u8 = 1 << 6; |
| |
| #[inline] |
| fn counter_low(counter: u64) -> u32 { |
| counter as u32 |
| } |
| |
| #[inline] |
| fn counter_high(counter: u64) -> u32 { |
| (counter >> 32) as u32 |
| } |
| |
| /// An output of the default size, 32 bytes, which provides constant-time |
| /// equality checking. |
| /// |
| /// `Hash` implements [`From`] and [`Into`] for `[u8; 32]`, and it provides an |
| /// explicit [`as_bytes`] method returning `&[u8; 32]`. However, byte arrays |
| /// and slices don't provide constant-time equality checking, which is often a |
| /// security requirement in software that handles private data. `Hash` doesn't |
| /// implement [`Deref`] or [`AsRef`], to avoid situations where a type |
| /// conversion happens implicitly and the constant-time property is |
| /// accidentally lost. |
| /// |
| /// `Hash` provides the [`to_hex`] and [`from_hex`] methods for converting to |
| /// and from hexadecimal. It also implements [`FromStr`], so [`str::parse`] is |
| /// equivalent to `from_hex`. |
| /// |
| /// [`From`]: https://doc.rust-lang.org/std/convert/trait.From.html |
| /// [`Into`]: https://doc.rust-lang.org/std/convert/trait.Into.html |
| /// [`as_bytes`]: #method.as_bytes |
| /// [`Deref`]: https://doc.rust-lang.org/stable/std/ops/trait.Deref.html |
| /// [`AsRef`]: https://doc.rust-lang.org/std/convert/trait.AsRef.html |
| /// [`to_hex`]: #method.to_hex |
| /// [`from_hex`]: #method.from_hex |
| /// [`FromStr`]: https://doc.rust-lang.org/std/str/trait.FromStr.html |
| /// [`std::parse`]: https://doc.rust-lang.org/std/primitive.str.html#method.parse |
| #[derive(Clone, Copy, Hash)] |
| pub struct Hash([u8; OUT_LEN]); |
| |
| impl Hash { |
| /// The raw bytes of the `Hash`. Note that byte arrays don't provide |
| /// constant-time equality checking, so if you need to compare hashes, |
| /// prefer the `Hash` type. |
| #[inline] |
| pub fn as_bytes(&self) -> &[u8; OUT_LEN] { |
| &self.0 |
| } |
| |
| /// Encode a `Hash` in lowercase hexadecimal. |
| /// |
| /// The returned [`ArrayString`] is a fixed size and doesn't allocate memory |
| /// on the heap. Note that [`ArrayString`] doesn't provide constant-time |
| /// equality checking, so if you need to compare hashes, prefer the `Hash` |
| /// type. |
| /// |
| /// [`ArrayString`]: https://docs.rs/arrayvec/0.5.1/arrayvec/struct.ArrayString.html |
| pub fn to_hex(&self) -> ArrayString<[u8; 2 * OUT_LEN]> { |
| let mut s = ArrayString::new(); |
| let table = b"0123456789abcdef"; |
| for &b in self.0.iter() { |
| s.push(table[(b >> 4) as usize] as char); |
| s.push(table[(b & 0xf) as usize] as char); |
| } |
| s |
| } |
| |
| /// Decode a `Hash` from hexadecimal. Both uppercase and lowercase ASCII |
| /// bytes are supported. |
| /// |
| /// Any byte outside the ranges `'0'...'9'`, `'a'...'f'`, and `'A'...'F'` |
| /// results in an error. An input length other than 64 also results in an |
| /// error. |
| /// |
| /// Note that `Hash` also implements `FromStr`, `Hash::from_hex("...")` is |
| /// equivalent to `"...".parse()`. |
| pub fn from_hex(hex: impl AsRef<[u8]>) -> Result<Self, HexError> { |
| fn hex_val(byte: u8) -> Result<u8, HexError> { |
| match byte { |
| b'A'..=b'F' => Ok(byte - b'A' + 10), |
| b'a'..=b'f' => Ok(byte - b'a' + 10), |
| b'0'..=b'9' => Ok(byte - b'0'), |
| _ => Err(HexError(HexErrorInner::InvalidByte(byte))), |
| } |
| } |
| let hex_bytes: &[u8] = hex.as_ref(); |
| if hex_bytes.len() != OUT_LEN * 2 { |
| return Err(HexError(HexErrorInner::InvalidLen(hex_bytes.len()))); |
| } |
| let mut hash_bytes: [u8; OUT_LEN] = [0; OUT_LEN]; |
| for i in 0..OUT_LEN { |
| hash_bytes[i] = 16 * hex_val(hex_bytes[2 * i])? + hex_val(hex_bytes[2 * i + 1])?; |
| } |
| Ok(Hash::from(hash_bytes)) |
| } |
| } |
| |
| impl From<[u8; OUT_LEN]> for Hash { |
| #[inline] |
| fn from(bytes: [u8; OUT_LEN]) -> Self { |
| Self(bytes) |
| } |
| } |
| |
| impl From<Hash> for [u8; OUT_LEN] { |
| #[inline] |
| fn from(hash: Hash) -> Self { |
| hash.0 |
| } |
| } |
| |
| impl core::str::FromStr for Hash { |
| type Err = HexError; |
| |
| fn from_str(s: &str) -> Result<Self, Self::Err> { |
| Hash::from_hex(s) |
| } |
| } |
| |
| /// This implementation is constant-time. |
| impl PartialEq for Hash { |
| #[inline] |
| fn eq(&self, other: &Hash) -> bool { |
| constant_time_eq::constant_time_eq_32(&self.0, &other.0) |
| } |
| } |
| |
| /// This implementation is constant-time. |
| impl PartialEq<[u8; OUT_LEN]> for Hash { |
| #[inline] |
| fn eq(&self, other: &[u8; OUT_LEN]) -> bool { |
| constant_time_eq::constant_time_eq_32(&self.0, other) |
| } |
| } |
| |
| /// This implementation is constant-time if the target is 32 bytes long. |
| impl PartialEq<[u8]> for Hash { |
| #[inline] |
| fn eq(&self, other: &[u8]) -> bool { |
| constant_time_eq::constant_time_eq(&self.0, other) |
| } |
| } |
| |
| impl Eq for Hash {} |
| |
| impl fmt::Debug for Hash { |
| fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
| // Formatting field as `&str` to reduce code size since the `Debug` |
| // dynamic dispatch table for `&str` is likely needed elsewhere already, |
| // but that for `ArrayString<[u8; 64]>` is not. |
| let hex = self.to_hex(); |
| let hex: &str = hex.as_str(); |
| |
| f.debug_tuple("Hash").field(&hex).finish() |
| } |
| } |
| |
| /// The error type for [`Hash::from_hex`]. |
| /// |
| /// The `.to_string()` representation of this error currently distinguishes between bad length |
| /// errors and bad character errors. This is to help with logging and debugging, but it isn't a |
| /// stable API detail, and it may change at any time. |
| #[derive(Clone, Debug)] |
| pub struct HexError(HexErrorInner); |
| |
| #[derive(Clone, Debug)] |
| enum HexErrorInner { |
| InvalidByte(u8), |
| InvalidLen(usize), |
| } |
| |
| impl fmt::Display for HexError { |
| fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
| match self.0 { |
| HexErrorInner::InvalidByte(byte) => { |
| if byte < 128 { |
| write!(f, "invalid hex character: {:?}", byte as char) |
| } else { |
| write!(f, "invalid hex character: 0x{:x}", byte) |
| } |
| } |
| HexErrorInner::InvalidLen(len) => { |
| write!(f, "expected 64 hex bytes, received {}", len) |
| } |
| } |
| } |
| } |
| |
| #[cfg(feature = "std")] |
| impl std::error::Error for HexError {} |
| |
| // Each chunk or parent node can produce either a 32-byte chaining value or, by |
| // setting the ROOT flag, any number of final output bytes. The Output struct |
| // captures the state just prior to choosing between those two possibilities. |
| #[derive(Clone)] |
| struct Output { |
| input_chaining_value: CVWords, |
| block: [u8; 64], |
| block_len: u8, |
| counter: u64, |
| flags: u8, |
| platform: Platform, |
| } |
| |
| impl Output { |
| fn chaining_value(&self) -> CVBytes { |
| let mut cv = self.input_chaining_value; |
| self.platform.compress_in_place( |
| &mut cv, |
| &self.block, |
| self.block_len, |
| self.counter, |
| self.flags, |
| ); |
| platform::le_bytes_from_words_32(&cv) |
| } |
| |
| fn root_hash(&self) -> Hash { |
| debug_assert_eq!(self.counter, 0); |
| let mut cv = self.input_chaining_value; |
| self.platform |
| .compress_in_place(&mut cv, &self.block, self.block_len, 0, self.flags | ROOT); |
| Hash(platform::le_bytes_from_words_32(&cv)) |
| } |
| |
| fn root_output_block(&self) -> [u8; 2 * OUT_LEN] { |
| self.platform.compress_xof( |
| &self.input_chaining_value, |
| &self.block, |
| self.block_len, |
| self.counter, |
| self.flags | ROOT, |
| ) |
| } |
| } |
| |
| #[derive(Clone)] |
| struct ChunkState { |
| cv: CVWords, |
| chunk_counter: u64, |
| buf: [u8; BLOCK_LEN], |
| buf_len: u8, |
| blocks_compressed: u8, |
| flags: u8, |
| platform: Platform, |
| } |
| |
| impl ChunkState { |
| fn new(key: &CVWords, chunk_counter: u64, flags: u8, platform: Platform) -> Self { |
| Self { |
| cv: *key, |
| chunk_counter, |
| buf: [0; BLOCK_LEN], |
| buf_len: 0, |
| blocks_compressed: 0, |
| flags, |
| platform, |
| } |
| } |
| |
| fn len(&self) -> usize { |
| BLOCK_LEN * self.blocks_compressed as usize + self.buf_len as usize |
| } |
| |
| fn fill_buf(&mut self, input: &mut &[u8]) { |
| let want = BLOCK_LEN - self.buf_len as usize; |
| let take = cmp::min(want, input.len()); |
| self.buf[self.buf_len as usize..][..take].copy_from_slice(&input[..take]); |
| self.buf_len += take as u8; |
| *input = &input[take..]; |
| } |
| |
| fn start_flag(&self) -> u8 { |
| if self.blocks_compressed == 0 { |
| CHUNK_START |
| } else { |
| 0 |
| } |
| } |
| |
| // Try to avoid buffering as much as possible, by compressing directly from |
| // the input slice when full blocks are available. |
| fn update(&mut self, mut input: &[u8]) -> &mut Self { |
| if self.buf_len > 0 { |
| self.fill_buf(&mut input); |
| if !input.is_empty() { |
| debug_assert_eq!(self.buf_len as usize, BLOCK_LEN); |
| let block_flags = self.flags | self.start_flag(); // borrowck |
| self.platform.compress_in_place( |
| &mut self.cv, |
| &self.buf, |
| BLOCK_LEN as u8, |
| self.chunk_counter, |
| block_flags, |
| ); |
| self.buf_len = 0; |
| self.buf = [0; BLOCK_LEN]; |
| self.blocks_compressed += 1; |
| } |
| } |
| |
| while input.len() > BLOCK_LEN { |
| debug_assert_eq!(self.buf_len, 0); |
| let block_flags = self.flags | self.start_flag(); // borrowck |
| self.platform.compress_in_place( |
| &mut self.cv, |
| array_ref!(input, 0, BLOCK_LEN), |
| BLOCK_LEN as u8, |
| self.chunk_counter, |
| block_flags, |
| ); |
| self.blocks_compressed += 1; |
| input = &input[BLOCK_LEN..]; |
| } |
| |
| self.fill_buf(&mut input); |
| debug_assert!(input.is_empty()); |
| debug_assert!(self.len() <= CHUNK_LEN); |
| self |
| } |
| |
| fn output(&self) -> Output { |
| let block_flags = self.flags | self.start_flag() | CHUNK_END; |
| Output { |
| input_chaining_value: self.cv, |
| block: self.buf, |
| block_len: self.buf_len, |
| counter: self.chunk_counter, |
| flags: block_flags, |
| platform: self.platform, |
| } |
| } |
| } |
| |
| // Don't derive(Debug), because the state may be secret. |
| impl fmt::Debug for ChunkState { |
| fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
| f.debug_struct("ChunkState") |
| .field("len", &self.len()) |
| .field("chunk_counter", &self.chunk_counter) |
| .field("flags", &self.flags) |
| .field("platform", &self.platform) |
| .finish() |
| } |
| } |
| |
| // IMPLEMENTATION NOTE |
| // =================== |
| // The recursive function compress_subtree_wide(), implemented below, is the |
| // basis of high-performance BLAKE3. We use it both for all-at-once hashing, |
| // and for the incremental input with Hasher (though we have to be careful with |
| // subtree boundaries in the incremental case). compress_subtree_wide() applies |
| // several optimizations at the same time: |
| // - Multi-threading with Rayon. |
| // - Parallel chunk hashing with SIMD. |
| // - Parallel parent hashing with SIMD. Note that while SIMD chunk hashing |
| // maxes out at MAX_SIMD_DEGREE*CHUNK_LEN, parallel parent hashing continues |
| // to benefit from larger inputs, because more levels of the tree benefit can |
| // use full-width SIMD vectors for parent hashing. Without parallel parent |
| // hashing, we lose about 10% of overall throughput on AVX2 and AVX-512. |
| |
| // pub for benchmarks |
| #[doc(hidden)] |
| #[derive(Clone, Copy)] |
| pub enum IncrementCounter { |
| Yes, |
| No, |
| } |
| |
| impl IncrementCounter { |
| #[inline] |
| fn yes(&self) -> bool { |
| match self { |
| IncrementCounter::Yes => true, |
| IncrementCounter::No => false, |
| } |
| } |
| } |
| |
| // The largest power of two less than or equal to `n`, used for left_len() |
| // immediately below, and also directly in Hasher::update(). |
| fn largest_power_of_two_leq(n: usize) -> usize { |
| ((n / 2) + 1).next_power_of_two() |
| } |
| |
| // Given some input larger than one chunk, return the number of bytes that |
| // should go in the left subtree. This is the largest power-of-2 number of |
| // chunks that leaves at least 1 byte for the right subtree. |
| fn left_len(content_len: usize) -> usize { |
| debug_assert!(content_len > CHUNK_LEN); |
| // Subtract 1 to reserve at least one byte for the right side. |
| let full_chunks = (content_len - 1) / CHUNK_LEN; |
| largest_power_of_two_leq(full_chunks) * CHUNK_LEN |
| } |
| |
| // Use SIMD parallelism to hash up to MAX_SIMD_DEGREE chunks at the same time |
| // on a single thread. Write out the chunk chaining values and return the |
| // number of chunks hashed. These chunks are never the root and never empty; |
| // those cases use a different codepath. |
| fn compress_chunks_parallel( |
| input: &[u8], |
| key: &CVWords, |
| chunk_counter: u64, |
| flags: u8, |
| platform: Platform, |
| out: &mut [u8], |
| ) -> usize { |
| debug_assert!(!input.is_empty(), "empty chunks below the root"); |
| debug_assert!(input.len() <= MAX_SIMD_DEGREE * CHUNK_LEN); |
| |
| let mut chunks_exact = input.chunks_exact(CHUNK_LEN); |
| let mut chunks_array = ArrayVec::<[&[u8; CHUNK_LEN]; MAX_SIMD_DEGREE]>::new(); |
| for chunk in &mut chunks_exact { |
| chunks_array.push(array_ref!(chunk, 0, CHUNK_LEN)); |
| } |
| platform.hash_many( |
| &chunks_array, |
| key, |
| chunk_counter, |
| IncrementCounter::Yes, |
| flags, |
| CHUNK_START, |
| CHUNK_END, |
| out, |
| ); |
| |
| // Hash the remaining partial chunk, if there is one. Note that the empty |
| // chunk (meaning the empty message) is a different codepath. |
| let chunks_so_far = chunks_array.len(); |
| if !chunks_exact.remainder().is_empty() { |
| let counter = chunk_counter + chunks_so_far as u64; |
| let mut chunk_state = ChunkState::new(key, counter, flags, platform); |
| chunk_state.update(chunks_exact.remainder()); |
| *array_mut_ref!(out, chunks_so_far * OUT_LEN, OUT_LEN) = |
| chunk_state.output().chaining_value(); |
| chunks_so_far + 1 |
| } else { |
| chunks_so_far |
| } |
| } |
| |
| // Use SIMD parallelism to hash up to MAX_SIMD_DEGREE parents at the same time |
| // on a single thread. Write out the parent chaining values and return the |
| // number of parents hashed. (If there's an odd input chaining value left over, |
| // return it as an additional output.) These parents are never the root and |
| // never empty; those cases use a different codepath. |
| fn compress_parents_parallel( |
| child_chaining_values: &[u8], |
| key: &CVWords, |
| flags: u8, |
| platform: Platform, |
| out: &mut [u8], |
| ) -> usize { |
| debug_assert_eq!(child_chaining_values.len() % OUT_LEN, 0, "wacky hash bytes"); |
| let num_children = child_chaining_values.len() / OUT_LEN; |
| debug_assert!(num_children >= 2, "not enough children"); |
| debug_assert!(num_children <= 2 * MAX_SIMD_DEGREE_OR_2, "too many"); |
| |
| let mut parents_exact = child_chaining_values.chunks_exact(BLOCK_LEN); |
| // Use MAX_SIMD_DEGREE_OR_2 rather than MAX_SIMD_DEGREE here, because of |
| // the requirements of compress_subtree_wide(). |
| let mut parents_array = ArrayVec::<[&[u8; BLOCK_LEN]; MAX_SIMD_DEGREE_OR_2]>::new(); |
| for parent in &mut parents_exact { |
| parents_array.push(array_ref!(parent, 0, BLOCK_LEN)); |
| } |
| platform.hash_many( |
| &parents_array, |
| key, |
| 0, // Parents always use counter 0. |
| IncrementCounter::No, |
| flags | PARENT, |
| 0, // Parents have no start flags. |
| 0, // Parents have no end flags. |
| out, |
| ); |
| |
| // If there's an odd child left over, it becomes an output. |
| let parents_so_far = parents_array.len(); |
| if !parents_exact.remainder().is_empty() { |
| out[parents_so_far * OUT_LEN..][..OUT_LEN].copy_from_slice(parents_exact.remainder()); |
| parents_so_far + 1 |
| } else { |
| parents_so_far |
| } |
| } |
| |
| // The wide helper function returns (writes out) an array of chaining values |
| // and returns the length of that array. The number of chaining values returned |
| // is the dyanmically detected SIMD degree, at most MAX_SIMD_DEGREE. Or fewer, |
| // if the input is shorter than that many chunks. The reason for maintaining a |
| // wide array of chaining values going back up the tree, is to allow the |
| // implementation to hash as many parents in parallel as possible. |
| // |
| // As a special case when the SIMD degree is 1, this function will still return |
| // at least 2 outputs. This guarantees that this function doesn't perform the |
| // root compression. (If it did, it would use the wrong flags, and also we |
| // wouldn't be able to implement exendable ouput.) Note that this function is |
| // not used when the whole input is only 1 chunk long; that's a different |
| // codepath. |
| // |
| // Why not just have the caller split the input on the first update(), instead |
| // of implementing this special rule? Because we don't want to limit SIMD or |
| // multi-threading parallelism for that update(). |
| fn compress_subtree_wide<J: Join>( |
| input: &[u8], |
| key: &CVWords, |
| chunk_counter: u64, |
| flags: u8, |
| platform: Platform, |
| out: &mut [u8], |
| ) -> usize { |
| // Note that the single chunk case does *not* bump the SIMD degree up to 2 |
| // when it is 1. This allows Rayon the option of multi-threading even the |
| // 2-chunk case, which can help performance on smaller platforms. |
| if input.len() <= platform.simd_degree() * CHUNK_LEN { |
| return compress_chunks_parallel(input, key, chunk_counter, flags, platform, out); |
| } |
| |
| // With more than simd_degree chunks, we need to recurse. Start by dividing |
| // the input into left and right subtrees. (Note that this is only optimal |
| // as long as the SIMD degree is a power of 2. If we ever get a SIMD degree |
| // of 3 or something, we'll need a more complicated strategy.) |
| debug_assert_eq!(platform.simd_degree().count_ones(), 1, "power of 2"); |
| let (left, right) = input.split_at(left_len(input.len())); |
| let right_chunk_counter = chunk_counter + (left.len() / CHUNK_LEN) as u64; |
| |
| // Make space for the child outputs. Here we use MAX_SIMD_DEGREE_OR_2 to |
| // account for the special case of returning 2 outputs when the SIMD degree |
| // is 1. |
| let mut cv_array = [0; 2 * MAX_SIMD_DEGREE_OR_2 * OUT_LEN]; |
| let degree = if left.len() == CHUNK_LEN { |
| // The "simd_degree=1 and we're at the leaf nodes" case. |
| debug_assert_eq!(platform.simd_degree(), 1); |
| 1 |
| } else { |
| cmp::max(platform.simd_degree(), 2) |
| }; |
| let (left_out, right_out) = cv_array.split_at_mut(degree * OUT_LEN); |
| |
| // Recurse! This uses multiple threads if the "rayon" feature is enabled. |
| let (left_n, right_n) = J::join( |
| || compress_subtree_wide::<J>(left, key, chunk_counter, flags, platform, left_out), |
| || compress_subtree_wide::<J>(right, key, right_chunk_counter, flags, platform, right_out), |
| left.len(), |
| right.len(), |
| ); |
| |
| // The special case again. If simd_degree=1, then we'll have left_n=1 and |
| // right_n=1. Rather than compressing them into a single output, return |
| // them directly, to make sure we always have at least two outputs. |
| debug_assert_eq!(left_n, degree); |
| debug_assert!(right_n >= 1 && right_n <= left_n); |
| if left_n == 1 { |
| out[..2 * OUT_LEN].copy_from_slice(&cv_array[..2 * OUT_LEN]); |
| return 2; |
| } |
| |
| // Otherwise, do one layer of parent node compression. |
| let num_children = left_n + right_n; |
| compress_parents_parallel( |
| &cv_array[..num_children * OUT_LEN], |
| key, |
| flags, |
| platform, |
| out, |
| ) |
| } |
| |
| // Hash a subtree with compress_subtree_wide(), and then condense the resulting |
| // list of chaining values down to a single parent node. Don't compress that |
| // last parent node, however. Instead, return its message bytes (the |
| // concatenated chaining values of its children). This is necessary when the |
| // first call to update() supplies a complete subtree, because the topmost |
| // parent node of that subtree could end up being the root. It's also necessary |
| // for extended output in the general case. |
| // |
| // As with compress_subtree_wide(), this function is not used on inputs of 1 |
| // chunk or less. That's a different codepath. |
| fn compress_subtree_to_parent_node<J: Join>( |
| input: &[u8], |
| key: &CVWords, |
| chunk_counter: u64, |
| flags: u8, |
| platform: Platform, |
| ) -> [u8; BLOCK_LEN] { |
| debug_assert!(input.len() > CHUNK_LEN); |
| let mut cv_array = [0; MAX_SIMD_DEGREE_OR_2 * OUT_LEN]; |
| let mut num_cvs = |
| compress_subtree_wide::<J>(input, &key, chunk_counter, flags, platform, &mut cv_array); |
| debug_assert!(num_cvs >= 2); |
| |
| // If MAX_SIMD_DEGREE is greater than 2 and there's enough input, |
| // compress_subtree_wide() returns more than 2 chaining values. Condense |
| // them into 2 by forming parent nodes repeatedly. |
| let mut out_array = [0; MAX_SIMD_DEGREE_OR_2 * OUT_LEN / 2]; |
| while num_cvs > 2 { |
| let cv_slice = &cv_array[..num_cvs * OUT_LEN]; |
| num_cvs = compress_parents_parallel(cv_slice, key, flags, platform, &mut out_array); |
| cv_array[..num_cvs * OUT_LEN].copy_from_slice(&out_array[..num_cvs * OUT_LEN]); |
| } |
| *array_ref!(cv_array, 0, 2 * OUT_LEN) |
| } |
| |
| // Hash a complete input all at once. Unlike compress_subtree_wide() and |
| // compress_subtree_to_parent_node(), this function handles the 1 chunk case. |
| // Note that this we use SerialJoin here, so this is always single-threaded. |
| fn hash_all_at_once(input: &[u8], key: &CVWords, flags: u8) -> Output { |
| let platform = Platform::detect(); |
| |
| // If the whole subtree is one chunk, hash it directly with a ChunkState. |
| if input.len() <= CHUNK_LEN { |
| return ChunkState::new(key, 0, flags, platform) |
| .update(input) |
| .output(); |
| } |
| |
| // Otherwise construct an Output object from the parent node returned by |
| // compress_subtree_to_parent_node(). |
| Output { |
| input_chaining_value: *key, |
| block: compress_subtree_to_parent_node::<SerialJoin>(input, key, 0, flags, platform), |
| block_len: BLOCK_LEN as u8, |
| counter: 0, |
| flags: flags | PARENT, |
| platform, |
| } |
| } |
| |
| /// The default hash function. |
| /// |
| /// For an incremental version that accepts multiple writes, see |
| /// [`Hasher::update`]. |
| /// |
| /// For output sizes other than 32 bytes, see [`Hasher::finalize_xof`] and |
| /// [`OutputReader`]. |
| /// |
| /// This function is always single-threaded. For multi-threading support, see |
| /// [`Hasher::update_with_join`]. |
| pub fn hash(input: &[u8]) -> Hash { |
| hash_all_at_once(input, IV, 0).root_hash() |
| } |
| |
| /// The keyed hash function. |
| /// |
| /// This is suitable for use as a message authentication code, for example to |
| /// replace an HMAC instance. In that use case, the constant-time equality |
| /// checking provided by [`Hash`](struct.Hash.html) is almost always a security |
| /// requirement, and callers need to be careful not to compare MACs as raw |
| /// bytes. |
| /// |
| /// For output sizes other than 32 bytes, see [`Hasher::new_keyed`], |
| /// [`Hasher::finalize_xof`], and [`OutputReader`]. |
| /// |
| /// This function is always single-threaded. For multi-threading support, see |
| /// [`Hasher::update_with_join`]. |
| pub fn keyed_hash(key: &[u8; KEY_LEN], input: &[u8]) -> Hash { |
| let key_words = platform::words_from_le_bytes_32(key); |
| hash_all_at_once(input, &key_words, KEYED_HASH).root_hash() |
| } |
| |
| /// The key derivation function. |
| /// |
| /// Given a purpose string of any length and key material of any length, this |
| /// function outputs a 32-byte derived subkey. **The purpose string should be |
| /// hardcoded, globally unique, and application-specific.** A good default |
| /// format for such strings is `"[application] [commit timestamp] [purpose]"`, |
| /// e.g., `"example.com 2019-12-25 16:18:03 session tokens v1"`. |
| /// |
| /// Key derivation is important when you want to use the same key in multiple |
| /// algorithms or use cases. Using the same key with different cryptographic |
| /// algorithms is generally forbidden, and deriving a separate subkey for each |
| /// use case protects you from bad interactions. Derived keys also mitigate the |
| /// damage from one part of your application accidentally leaking its key. |
| /// |
| /// As a rare exception to that general rule, however, it is possible to use |
| /// `derive_key` itself with key material that you are already using with |
| /// another algorithm. You might need to do this if you're adding features to |
| /// an existing application, which does not yet use key derivation internally. |
| /// However, you still must not share key material with algorithms that forbid |
| /// key reuse entirely, like a one-time pad. |
| /// |
| /// Note that BLAKE3 is not a password hash, and **`derive_key` should never be |
| /// used with passwords.** Instead, use a dedicated password hash like |
| /// [Argon2]. Password hashes are entirely different from generic hash |
| /// functions, with opposite design requirements. |
| /// |
| /// For output sizes other than 32 bytes, see [`Hasher::new_derive_key`], |
| /// [`Hasher::finalize_xof`], and [`OutputReader`]. |
| /// |
| /// This function is always single-threaded. For multi-threading support, see |
| /// [`Hasher::update_with_join`]. |
| /// |
| /// [Argon2]: https://en.wikipedia.org/wiki/Argon2 |
| pub fn derive_key(purpose: &str, key_material: &[u8]) -> [u8; OUT_LEN] { |
| let purpose_key = hash_all_at_once(purpose.as_bytes(), IV, DERIVE_KEY_CONTEXT).root_hash(); |
| let purpose_key_words = platform::words_from_le_bytes_32(purpose_key.as_bytes()); |
| hash_all_at_once(key_material, &purpose_key_words, DERIVE_KEY_MATERIAL) |
| .root_hash() |
| .0 |
| } |
| |
| fn parent_node_output( |
| left_child: &CVBytes, |
| right_child: &CVBytes, |
| key: &CVWords, |
| flags: u8, |
| platform: Platform, |
| ) -> Output { |
| let mut block = [0; BLOCK_LEN]; |
| block[..32].copy_from_slice(left_child); |
| block[32..].copy_from_slice(right_child); |
| Output { |
| input_chaining_value: *key, |
| block, |
| block_len: BLOCK_LEN as u8, |
| counter: 0, |
| flags: flags | PARENT, |
| platform, |
| } |
| } |
| |
| /// An incremental hash state that can accept any number of writes. |
| /// |
| /// In addition to its inherent methods, this type implements several commonly |
| /// used traits from the [`digest`](https://crates.io/crates/digest) and |
| /// [`crypto_mac`](https://crates.io/crates/crypto-mac) crates. |
| /// |
| /// **Performance note:** The [`update`] and [`update_with_join`] methods |
| /// perform poorly when the caller's input buffer is small. See their method |
| /// docs below. A 16 KiB buffer is large enough to leverage all currently |
| /// supported SIMD instruction sets. |
| /// |
| /// # Examples |
| /// |
| /// ``` |
| /// # fn main() -> Result<(), Box<dyn std::error::Error>> { |
| /// // Hash an input incrementally. |
| /// let mut hasher = blake3::Hasher::new(); |
| /// hasher.update(b"foo"); |
| /// hasher.update(b"bar"); |
| /// hasher.update(b"baz"); |
| /// assert_eq!(hasher.finalize(), blake3::hash(b"foobarbaz")); |
| /// |
| /// // Extended output. OutputReader also implements Read and Seek. |
| /// # #[cfg(feature = "std")] { |
| /// let mut output = [0; 1000]; |
| /// let mut output_reader = hasher.finalize_xof(); |
| /// output_reader.fill(&mut output); |
| /// assert_eq!(&output[..32], blake3::hash(b"foobarbaz").as_bytes()); |
| /// # } |
| /// # Ok(()) |
| /// # } |
| /// ``` |
| /// |
| /// [`update`]: #method.update |
| /// [`update_with_join`]: #method.update_with_join |
| #[derive(Clone)] |
| pub struct Hasher { |
| key: CVWords, |
| chunk_state: ChunkState, |
| // The stack size is MAX_DEPTH + 1 because we do lazy merging. For example, |
| // with 7 chunks, we have 3 entries in the stack. Adding an 8th chunk |
| // requires a 4th entry, rather than merging everything down to 1, because |
| // we don't know whether more input is coming. This is different from how |
| // the reference implementation does things. |
| cv_stack: ArrayVec<[CVBytes; MAX_DEPTH + 1]>, |
| } |
| |
| impl Hasher { |
| fn new_internal(key: &CVWords, flags: u8) -> Self { |
| Self { |
| key: *key, |
| chunk_state: ChunkState::new(key, 0, flags, Platform::detect()), |
| cv_stack: ArrayVec::new(), |
| } |
| } |
| |
| /// Construct a new `Hasher` for the regular hash function. |
| pub fn new() -> Self { |
| Self::new_internal(IV, 0) |
| } |
| |
| /// Construct a new `Hasher` for the keyed hash function. See |
| /// [`keyed_hash`]. |
| /// |
| /// [`keyed_hash`]: fn.keyed_hash.html |
| pub fn new_keyed(key: &[u8; KEY_LEN]) -> Self { |
| let key_words = platform::words_from_le_bytes_32(key); |
| Self::new_internal(&key_words, KEYED_HASH) |
| } |
| |
| /// Construct a new `Hasher` for the key derivation function. See |
| /// [`derive_key`]. The purpose string should be hardcoded, globally |
| /// unique, and application-specific. |
| /// |
| /// [`derive_key`]: fn.derive_key.html |
| pub fn new_derive_key(purpose: &str) -> Self { |
| let purpose_key = hash_all_at_once(purpose.as_bytes(), IV, DERIVE_KEY_CONTEXT).root_hash(); |
| let purpose_key_words = platform::words_from_le_bytes_32(purpose_key.as_bytes()); |
| Self::new_internal(&purpose_key_words, DERIVE_KEY_MATERIAL) |
| } |
| |
| /// Reset the `Hasher` to its initial state. |
| /// |
| /// This is functionally the same as overwriting the `Hasher` with a new |
| /// one, using the same key or purpose string if any. However, depending on |
| /// how much inlining the optimizer does, moving a `Hasher` might copy its |
| /// entire CV stack, most of which is useless uninitialized bytes. This |
| /// methods avoids that copy. |
| pub fn reset(&mut self) -> &mut Self { |
| self.chunk_state = ChunkState::new( |
| &self.key, |
| 0, |
| self.chunk_state.flags, |
| self.chunk_state.platform, |
| ); |
| self.cv_stack.clear(); |
| self |
| } |
| |
| // As described in push_cv() below, we do "lazy merging", delaying merges |
| // until right before the next CV is about to be added. This is different |
| // from the reference implementation. Another difference is that we aren't |
| // always merging 1 chunk at a time. Instead, each CV might represent any |
| // power-of-two number of chunks, as long as the smaller-above-larger stack |
| // order is maintained. Instead of the "count the trailing 0-bits" |
| // algorithm described in the spec, we use a "count the total number of |
| // 1-bits" variant that doesn't require us to retain the subtree size of |
| // the CV on top of the stack. The principle is the same: each CV that |
| // should remain in the stack is represented by a 1-bit in the total number |
| // of chunks (or bytes) so far. |
| fn merge_cv_stack(&mut self, total_len: u64) { |
| let post_merge_stack_len = total_len.count_ones() as usize; |
| while self.cv_stack.len() > post_merge_stack_len { |
| let right_child = self.cv_stack.pop().unwrap(); |
| let left_child = self.cv_stack.pop().unwrap(); |
| let parent_output = parent_node_output( |
| &left_child, |
| &right_child, |
| &self.key, |
| self.chunk_state.flags, |
| self.chunk_state.platform, |
| ); |
| self.cv_stack.push(parent_output.chaining_value()); |
| } |
| } |
| |
| // In reference_impl.rs, we merge the new CV with existing CVs from the |
| // stack before pushing it. We can do that because we know more input is |
| // coming, so we know none of the merges are root. |
| // |
| // This setting is different. We want to feed as much input as possible to |
| // compress_subtree_wide(), without setting aside anything for the |
| // chunk_state. If the user gives us 64 KiB, we want to parallelize over |
| // all 64 KiB at once as a single subtree, if at all possible. |
| // |
| // This leads to two problems: |
| // 1) This 64 KiB input might be the only call that ever gets made to |
| // update. In this case, the root node of the 64 KiB subtree would be |
| // the root node of the whole tree, and it would need to be ROOT |
| // finalized. We can't compress it until we know. |
| // 2) This 64 KiB input might complete a larger tree, whose root node is |
| // similarly going to be the the root of the whole tree. For example, |
| // maybe we have 196 KiB (that is, 128 + 64) hashed so far. We can't |
| // compress the node at the root of the 256 KiB subtree until we know |
| // how to finalize it. |
| // |
| // The second problem is solved with "lazy merging". That is, when we're |
| // about to add a CV to the stack, we don't merge it with anything first, |
| // as the reference impl does. Instead we do merges using the *previous* CV |
| // that was added, which is sitting on top of the stack, and we put the new |
| // CV (unmerged) on top of the stack afterwards. This guarantees that we |
| // never merge the root node until finalize(). |
| // |
| // Solving the first problem requires an additional tool, |
| // compress_subtree_to_parent_node(). That function always returns the top |
| // *two* chaining values of the subtree it's compressing. We then do lazy |
| // merging with each of them separately, so that the second CV will always |
| // remain unmerged. (That also helps us support extendable output when |
| // we're hashing an input all-at-once.) |
| fn push_cv(&mut self, new_cv: &CVBytes, chunk_counter: u64) { |
| self.merge_cv_stack(chunk_counter); |
| self.cv_stack.push(*new_cv); |
| } |
| |
| /// Add input bytes to the hash state. You can call this any number of |
| /// times. |
| /// |
| /// This method is always single-threaded. For multi-threading support, see |
| /// `update_with_join` below. |
| /// |
| /// Note that the degree of SIMD parallelism that `update` can use is |
| /// limited by the size of this input buffer. The 8 KiB buffer currently |
| /// used by [`std::io::copy`] is enough to leverage AVX2, for example, but |
| /// not enough to leverage AVX-512. A 16 KiB buffer is large enough to |
| /// leverage all currently supported SIMD instruction sets. |
| /// |
| /// [`std::io::copy`]: https://doc.rust-lang.org/std/io/fn.copy.html |
| pub fn update(&mut self, input: &[u8]) -> &mut Self { |
| self.update_with_join::<SerialJoin>(input) |
| } |
| |
| /// Add input bytes to the hash state, as with `update`, but potentially |
| /// using multi-threading. See the example below, and the |
| /// [`join`](join/index.html) module for a more detailed explanation. |
| /// |
| /// To get any performance benefit from multi-threading, the input buffer |
| /// size needs to be very large. As a rule of thumb on x86_64, there is no |
| /// benefit to multi-threading inputs less than 128 KiB. Other platforms |
| /// have different thresholds, and in general you need to benchmark your |
| /// specific use case. Where possible, memory mapping an entire input file |
| /// is recommended, to take maximum advantage of multi-threading without |
| /// needing to tune a specific buffer size. Where memory mapping is not |
| /// possible, good multi-threading performance requires doing IO on a |
| /// background thread, to avoid sleeping all your worker threads while the |
| /// input buffer is (serially) refilled. This is quite complicated compared |
| /// to memory mapping. |
| /// |
| /// # Example |
| /// |
| /// ``` |
| /// // Hash a large input using multi-threading. Note that multi-threading |
| /// // comes with some overhead, and it can actually hurt performance for small |
| /// // inputs. The meaning of "small" varies, however, depending on the |
| /// // platform and the number of threads. (On x86_64, the cutoff tends to be |
| /// // around 128 KiB.) You should benchmark your own use case to see whether |
| /// // multi-threading helps. |
| /// # #[cfg(feature = "rayon")] |
| /// # { |
| /// # fn some_large_input() -> &'static [u8] { b"foo" } |
| /// let input: &[u8] = some_large_input(); |
| /// let mut hasher = blake3::Hasher::new(); |
| /// hasher.update_with_join::<blake3::join::RayonJoin>(input); |
| /// let hash = hasher.finalize(); |
| /// # } |
| /// ``` |
| pub fn update_with_join<J: Join>(&mut self, mut input: &[u8]) -> &mut Self { |
| // If we have some partial chunk bytes in the internal chunk_state, we |
| // need to finish that chunk first. |
| if self.chunk_state.len() > 0 { |
| let want = CHUNK_LEN - self.chunk_state.len(); |
| let take = cmp::min(want, input.len()); |
| self.chunk_state.update(&input[..take]); |
| input = &input[take..]; |
| if !input.is_empty() { |
| // We've filled the current chunk, and there's more input |
| // coming, so we know it's not the root and we can finalize it. |
| // Then we'll proceed to hashing whole chunks below. |
| debug_assert_eq!(self.chunk_state.len(), CHUNK_LEN); |
| let chunk_cv = self.chunk_state.output().chaining_value(); |
| self.push_cv(&chunk_cv, self.chunk_state.chunk_counter); |
| self.chunk_state = ChunkState::new( |
| &self.key, |
| self.chunk_state.chunk_counter + 1, |
| self.chunk_state.flags, |
| self.chunk_state.platform, |
| ); |
| } else { |
| return self; |
| } |
| } |
| |
| // Now the chunk_state is clear, and we have more input. If there's |
| // more than a single chunk (so, definitely not the root chunk), hash |
| // the largest whole subtree we can, with the full benefits of SIMD and |
| // multi-threading parallelism. Two restrictions: |
| // - The subtree has to be a power-of-2 number of chunks. Only subtrees |
| // along the right edge can be incomplete, and we don't know where |
| // the right edge is going to be until we get to finalize(). |
| // - The subtree must evenly divide the total number of chunks up until |
| // this point (if total is not 0). If the current incomplete subtree |
| // is only waiting for 1 more chunk, we can't hash a subtree of 4 |
| // chunks. We have to complete the current subtree first. |
| // Because we might need to break up the input to form powers of 2, or |
| // to evenly divide what we already have, this part runs in a loop. |
| while input.len() > CHUNK_LEN { |
| debug_assert_eq!(self.chunk_state.len(), 0, "no partial chunk data"); |
| debug_assert_eq!(CHUNK_LEN.count_ones(), 1, "power of 2 chunk len"); |
| let mut subtree_len = largest_power_of_two_leq(input.len()); |
| let count_so_far = self.chunk_state.chunk_counter * CHUNK_LEN as u64; |
| // Shrink the subtree_len until it evenly divides the count so far. |
| // We know that subtree_len itself is a power of 2, so we can use a |
| // bitmasking trick instead of an actual remainder operation. (Note |
| // that if the caller consistently passes power-of-2 inputs of the |
| // same size, as is hopefully typical, this loop condition will |
| // always fail, and subtree_len will always be the full length of |
| // the input.) |
| // |
| // An aside: We don't have to shrink subtree_len quite this much. |
| // For example, if count_so_far is 1, we could pass 2 chunks to |
| // compress_subtree_to_parent_node. Since we'll get 2 CVs back, |
| // we'll still get the right answer in the end, and we might get to |
| // use 2-way SIMD parallelism. The problem with this optimization, |
| // is that it gets us stuck always hashing 2 chunks. The total |
| // number of chunks will remain odd, and we'll never graduate to |
| // higher degrees of parallelism. See |
| // https://github.com/BLAKE3-team/BLAKE3/issues/69. |
| while (subtree_len - 1) as u64 & count_so_far != 0 { |
| subtree_len /= 2; |
| } |
| // The shrunken subtree_len might now be 1 chunk long. If so, hash |
| // that one chunk by itself. Otherwise, compress the subtree into a |
| // pair of CVs. |
| let subtree_chunks = (subtree_len / CHUNK_LEN) as u64; |
| if subtree_len <= CHUNK_LEN { |
| debug_assert_eq!(subtree_len, CHUNK_LEN); |
| self.push_cv( |
| &ChunkState::new( |
| &self.key, |
| self.chunk_state.chunk_counter, |
| self.chunk_state.flags, |
| self.chunk_state.platform, |
| ) |
| .update(&input[..subtree_len]) |
| .output() |
| .chaining_value(), |
| self.chunk_state.chunk_counter, |
| ); |
| } else { |
| // This is the high-performance happy path, though getting here |
| // depends on the caller giving us a long enough input. |
| let cv_pair = compress_subtree_to_parent_node::<J>( |
| &input[..subtree_len], |
| &self.key, |
| self.chunk_state.chunk_counter, |
| self.chunk_state.flags, |
| self.chunk_state.platform, |
| ); |
| let left_cv = array_ref!(cv_pair, 0, 32); |
| let right_cv = array_ref!(cv_pair, 32, 32); |
| // Push the two CVs we received into the CV stack in order. Because |
| // the stack merges lazily, this guarantees we aren't merging the |
| // root. |
| self.push_cv(left_cv, self.chunk_state.chunk_counter); |
| self.push_cv( |
| right_cv, |
| self.chunk_state.chunk_counter + (subtree_chunks / 2), |
| ); |
| } |
| self.chunk_state.chunk_counter += subtree_chunks; |
| input = &input[subtree_len..]; |
| } |
| |
| // What remains is 1 chunk or less. Add it to the chunk state. |
| debug_assert!(input.len() <= CHUNK_LEN); |
| if !input.is_empty() { |
| self.chunk_state.update(input); |
| // Having added some input to the chunk_state, we know what's in |
| // the CV stack won't become the root node, and we can do an extra |
| // merge. This simplifies finalize(). |
| self.merge_cv_stack(self.chunk_state.chunk_counter); |
| } |
| |
| self |
| } |
| |
| fn final_output(&self) -> Output { |
| // If the current chunk is the only chunk, that makes it the root node |
| // also. Convert it directly into an Output. Otherwise, we need to |
| // merge subtrees below. |
| if self.cv_stack.is_empty() { |
| debug_assert_eq!(self.chunk_state.chunk_counter, 0); |
| return self.chunk_state.output(); |
| } |
| |
| // If there are any bytes in the ChunkState, finalize that chunk and |
| // merge its CV with everything in the CV stack. In that case, the work |
| // we did at the end of update() above guarantees that the stack |
| // doesn't contain any unmerged subtrees that need to be merged first. |
| // (This is important, because if there were two chunk hashes sitting |
| // on top of the stack, they would need to merge with each other, and |
| // merging a new chunk hash into them would be incorrect.) |
| // |
| // If there are no bytes in the ChunkState, we'll merge what's already |
| // in the stack. In this case it's fine if there are unmerged chunks on |
| // top, because we'll merge them with each other. Note that the case of |
| // the empty chunk is taken care of above. |
| let mut output: Output; |
| let mut num_cvs_remaining = self.cv_stack.len(); |
| if self.chunk_state.len() > 0 { |
| debug_assert_eq!( |
| self.cv_stack.len(), |
| self.chunk_state.chunk_counter.count_ones() as usize, |
| "cv stack does not need a merge" |
| ); |
| output = self.chunk_state.output(); |
| } else { |
| debug_assert!(self.cv_stack.len() >= 2); |
| output = parent_node_output( |
| &self.cv_stack[num_cvs_remaining - 2], |
| &self.cv_stack[num_cvs_remaining - 1], |
| &self.key, |
| self.chunk_state.flags, |
| self.chunk_state.platform, |
| ); |
| num_cvs_remaining -= 2; |
| } |
| while num_cvs_remaining > 0 { |
| output = parent_node_output( |
| &self.cv_stack[num_cvs_remaining - 1], |
| &output.chaining_value(), |
| &self.key, |
| self.chunk_state.flags, |
| self.chunk_state.platform, |
| ); |
| num_cvs_remaining -= 1; |
| } |
| output |
| } |
| |
| /// Finalize the hash state and return the [`Hash`](struct.Hash.html) of |
| /// the input. |
| /// |
| /// This method is idempotent. Calling it twice will give the same result. |
| /// You can also add more input and finalize again. |
| pub fn finalize(&self) -> Hash { |
| self.final_output().root_hash() |
| } |
| |
| /// Finalize the hash state and return an [`OutputReader`], which can |
| /// supply any number of output bytes. |
| /// |
| /// This method is idempotent. Calling it twice will give the same result. |
| /// You can also add more input and finalize again. |
| /// |
| /// [`OutputReader`]: struct.OutputReader.html |
| pub fn finalize_xof(&self) -> OutputReader { |
| OutputReader::new(self.final_output()) |
| } |
| } |
| |
| // Don't derive(Debug), because the state may be secret. |
| impl fmt::Debug for Hasher { |
| fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
| f.debug_struct("Hasher") |
| .field("flags", &self.chunk_state.flags) |
| .field("platform", &self.chunk_state.platform) |
| .finish() |
| } |
| } |
| |
| impl Default for Hasher { |
| #[inline] |
| fn default() -> Self { |
| Self::new() |
| } |
| } |
| |
| #[cfg(feature = "std")] |
| impl std::io::Write for Hasher { |
| /// This is equivalent to [`update`](#method.update). |
| #[inline] |
| fn write(&mut self, input: &[u8]) -> std::io::Result<usize> { |
| self.update(input); |
| Ok(input.len()) |
| } |
| |
| #[inline] |
| fn flush(&mut self) -> std::io::Result<()> { |
| Ok(()) |
| } |
| } |
| |
| /// An incremental reader for extended output, returned by |
| /// [`Hasher::finalize_xof`](struct.Hasher.html#method.finalize_xof). |
| #[derive(Clone)] |
| pub struct OutputReader { |
| inner: Output, |
| position_within_block: u8, |
| } |
| |
| impl OutputReader { |
| fn new(inner: Output) -> Self { |
| Self { |
| inner, |
| position_within_block: 0, |
| } |
| } |
| |
| /// Fill a buffer with output bytes and advance the position of the |
| /// `OutputReader`. This is equivalent to [`Read::read`], except that it |
| /// doesn't return a `Result`. Both methods always fill the entire buffer. |
| /// |
| /// Note that `OutputReader` doesn't buffer output bytes internally, so |
| /// calling `fill` repeatedly with a short-length or odd-length slice will |
| /// end up performing the same compression multiple times. If you're |
| /// reading output in a loop, prefer a slice length that's a multiple of |
| /// 64. |
| /// |
| /// The maximum output size of BLAKE3 is 2<sup>64</sup>-1 bytes. If you try |
| /// to extract more than that, for example by seeking near the end and |
| /// reading further, the behavior is unspecified. |
| /// |
| /// [`Read::read`]: #method.read |
| pub fn fill(&mut self, mut buf: &mut [u8]) { |
| while !buf.is_empty() { |
| let block: [u8; BLOCK_LEN] = self.inner.root_output_block(); |
| let output_bytes = &block[self.position_within_block as usize..]; |
| let take = cmp::min(buf.len(), output_bytes.len()); |
| buf[..take].copy_from_slice(&output_bytes[..take]); |
| buf = &mut buf[take..]; |
| self.position_within_block += take as u8; |
| if self.position_within_block == BLOCK_LEN as u8 { |
| self.inner.counter += 1; |
| self.position_within_block = 0; |
| } |
| } |
| } |
| |
| /// Return the current read position in the output stream. The position of |
| /// a new `OutputReader` starts at 0, and each call to [`fill`] or |
| /// [`Read::read`] moves the position forward by the number of bytes read. |
| /// |
| /// [`fill`]: #method.fill |
| /// [`Read::read`]: #method.read |
| pub fn position(&self) -> u64 { |
| self.inner.counter * BLOCK_LEN as u64 + self.position_within_block as u64 |
| } |
| |
| /// Seek to a new read position in the output stream. This is equivalent to |
| /// calling [`Seek::seek`] with [`SeekFrom::Start`], except that it doesn't |
| /// return a `Result`. |
| /// |
| /// [`Seek::seek`]: #method.seek |
| /// [`SeekFrom::Start`]: https://doc.rust-lang.org/std/io/enum.SeekFrom.html |
| pub fn set_position(&mut self, position: u64) { |
| self.position_within_block = (position % BLOCK_LEN as u64) as u8; |
| self.inner.counter = position / BLOCK_LEN as u64; |
| } |
| } |
| |
| // Don't derive(Debug), because the state may be secret. |
| impl fmt::Debug for OutputReader { |
| fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { |
| f.debug_struct("OutputReader") |
| .field("position", &self.position()) |
| .finish() |
| } |
| } |
| |
| #[cfg(feature = "std")] |
| impl std::io::Read for OutputReader { |
| #[inline] |
| fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> { |
| self.fill(buf); |
| Ok(buf.len()) |
| } |
| } |
| |
| #[cfg(feature = "std")] |
| impl std::io::Seek for OutputReader { |
| fn seek(&mut self, pos: std::io::SeekFrom) -> std::io::Result<u64> { |
| let max_position = u64::max_value() as i128; |
| let target_position: i128 = match pos { |
| std::io::SeekFrom::Start(x) => x as i128, |
| std::io::SeekFrom::Current(x) => self.position() as i128 + x as i128, |
| std::io::SeekFrom::End(_) => { |
| return Err(std::io::Error::new( |
| std::io::ErrorKind::InvalidInput, |
| "seek from end not supported", |
| )); |
| } |
| }; |
| if target_position < 0 { |
| return Err(std::io::Error::new( |
| std::io::ErrorKind::InvalidInput, |
| "seek before start", |
| )); |
| } |
| self.set_position(cmp::min(target_position, max_position) as u64); |
| Ok(self.position()) |
| } |
| } |