blob: 20be90f800751cd9e9affbb962659f1f61b98d39 [file] [edit]
//! The official Rust implementation of the [BLAKE3] cryptographic hash
//! function.
//!
//! # Examples
//!
//! ```
//! # fn main() -> Result<(), Box<dyn std::error::Error>> {
//! // Hash an input all at once.
//! let hash1 = blake3::hash(b"foobarbaz");
//!
//! // Hash an input incrementally.
//! let mut hasher = blake3::Hasher::new();
//! hasher.update(b"foo");
//! hasher.update(b"bar");
//! hasher.update(b"baz");
//! let hash2 = hasher.finalize();
//! assert_eq!(hash1, hash2);
//!
//! // Extended output. OutputReader also implements Read and Seek.
//! # #[cfg(feature = "std")] {
//! let mut output = [0; 1000];
//! let mut output_reader = hasher.finalize_xof();
//! output_reader.fill(&mut output);
//! assert_eq!(hash1, output[..32]);
//! # }
//!
//! // Print a hash as hex.
//! println!("{}", hash1);
//! # Ok(())
//! # }
//! ```
//!
//! # Cargo Features
//!
//! The `std` feature (the only feature enabled by default) is required for
//! implementations of the [`Write`] and [`Seek`] traits, and also for runtime
//! CPU feature detection on x86. If this feature is disabled, the only way to
//! use the x86 SIMD implementations is to enable the corresponding instruction
//! sets globally, with e.g. `RUSTFLAGS="-C target-cpu=native"`. The resulting
//! binary will not be portable to other machines.
//!
//! The `rayon` feature (disabled by default, but enabled for [docs.rs]) adds
//! the [`Hasher::update_rayon`] method, for multithreaded hashing. However,
//! even if this feature is enabled, all other APIs remain single-threaded.
//!
//! The NEON implementation is enabled by default for AArch64 but requires the
//! `neon` feature for other ARM targets. Not all ARMv7 CPUs support NEON, and
//! enabling this feature will produce a binary that's not portable to CPUs
//! without NEON support.
//!
//! The `traits-preview` feature enables implementations of traits from the
//! RustCrypto [`digest`] crate, and re-exports that crate as
//! `traits::digest`. However, the traits aren't stable, and they're expected to
//! change in incompatible ways before that crate reaches 1.0. For that reason,
//! this crate makes no SemVer guarantees for this feature, and callers who use
//! it should expect breaking changes between patch versions. (The "-preview"
//! feature name follows the conventions of the RustCrypto [`signature`] crate.)
//!
//! [`Hasher::update_rayon`]: struct.Hasher.html#method.update_rayon
//! [BLAKE3]: https://blake3.io
//! [Rayon]: https://github.com/rayon-rs/rayon
//! [docs.rs]: https://docs.rs/
//! [`Write`]: https://doc.rust-lang.org/std/io/trait.Write.html
//! [`Seek`]: https://doc.rust-lang.org/std/io/trait.Seek.html
//! [`digest`]: https://crates.io/crates/digest
//! [`signature`]: https://crates.io/crates/signature
#![cfg_attr(not(feature = "std"), no_std)]
#[cfg(feature = "zeroize")]
extern crate zeroize_crate as zeroize; // Needed because `zeroize::Zeroize` assumes the crate is named `zeroize`.
#[cfg(test)]
mod test;
#[cfg(feature = "traits-preview")]
pub mod traits;
mod join;
use arrayvec::{ArrayString, ArrayVec};
use core::cmp;
use core::fmt;
use blake3_guts as guts;
use guts::{
BlockBytes, CVBytes, BLOCK_LEN, CHUNK_END, CHUNK_LEN, CHUNK_START, DERIVE_KEY_CONTEXT,
DERIVE_KEY_MATERIAL, IV_BYTES, KEYED_HASH, PARENT, ROOT,
};
/// The number of bytes in a [`Hash`](struct.Hash.html), 32
pub const OUT_LEN: usize = 32;
/// The number of bytes in a key, 32
pub const KEY_LEN: usize = 32;
const MAX_DEPTH: usize = 54; // 2^54 * CHUNK_LEN = 2^64
/// An output of the default size, 32 bytes, which provides constant-time
/// equality checking.
///
/// `Hash` implements [`From`] and [`Into`] for `[u8; 32]`, and it provides
/// [`from_bytes`] and [`as_bytes`] for explicit conversions between itself and
/// `[u8; 32]`. However, byte arrays and slices don't provide constant-time
/// equality checking, which is often a security requirement in software that
/// handles private data. `Hash` doesn't implement [`Deref`] or [`AsRef`], to
/// avoid situations where a type conversion happens implicitly and the
/// constant-time property is accidentally lost.
///
/// `Hash` provides the [`to_hex`] and [`from_hex`] methods for converting to
/// and from hexadecimal. It also implements [`Display`] and [`FromStr`].
///
/// [`From`]: https://doc.rust-lang.org/std/convert/trait.From.html
/// [`Into`]: https://doc.rust-lang.org/std/convert/trait.Into.html
/// [`as_bytes`]: #method.as_bytes
/// [`from_bytes`]: #method.from_bytes
/// [`Deref`]: https://doc.rust-lang.org/stable/std/ops/trait.Deref.html
/// [`AsRef`]: https://doc.rust-lang.org/std/convert/trait.AsRef.html
/// [`to_hex`]: #method.to_hex
/// [`from_hex`]: #method.from_hex
/// [`Display`]: https://doc.rust-lang.org/std/fmt/trait.Display.html
/// [`FromStr`]: https://doc.rust-lang.org/std/str/trait.FromStr.html
#[cfg_attr(feature = "zeroize", derive(zeroize::Zeroize))]
#[derive(Clone, Copy, Hash)]
pub struct Hash(CVBytes);
impl Hash {
/// The raw bytes of the `Hash`. Note that byte arrays don't provide
/// constant-time equality checking, so if you need to compare hashes,
/// prefer the `Hash` type.
#[inline]
pub const fn as_bytes(&self) -> &CVBytes {
&self.0
}
/// Create a `Hash` from its raw bytes representation.
pub const fn from_bytes(bytes: CVBytes) -> Self {
Self(bytes)
}
/// Encode a `Hash` in lowercase hexadecimal.
///
/// The returned [`ArrayString`] is a fixed size and doesn't allocate memory
/// on the heap. Note that [`ArrayString`] doesn't provide constant-time
/// equality checking, so if you need to compare hashes, prefer the `Hash`
/// type.
///
/// [`ArrayString`]: https://docs.rs/arrayvec/0.5.1/arrayvec/struct.ArrayString.html
pub fn to_hex(&self) -> ArrayString<{ 2 * OUT_LEN }> {
let mut s = ArrayString::new();
let table = b"0123456789abcdef";
for &b in self.0.iter() {
s.push(table[(b >> 4) as usize] as char);
s.push(table[(b & 0xf) as usize] as char);
}
s
}
/// Decode a `Hash` from hexadecimal. Both uppercase and lowercase ASCII
/// bytes are supported.
///
/// Any byte outside the ranges `'0'...'9'`, `'a'...'f'`, and `'A'...'F'`
/// results in an error. An input length other than 64 also results in an
/// error.
///
/// Note that `Hash` also implements `FromStr`, so `Hash::from_hex("...")`
/// is equivalent to `"...".parse()`.
pub fn from_hex(hex: impl AsRef<[u8]>) -> Result<Self, HexError> {
fn hex_val(byte: u8) -> Result<u8, HexError> {
match byte {
b'A'..=b'F' => Ok(byte - b'A' + 10),
b'a'..=b'f' => Ok(byte - b'a' + 10),
b'0'..=b'9' => Ok(byte - b'0'),
_ => Err(HexError(HexErrorInner::InvalidByte(byte))),
}
}
let hex_bytes: &[u8] = hex.as_ref();
if hex_bytes.len() != OUT_LEN * 2 {
return Err(HexError(HexErrorInner::InvalidLen(hex_bytes.len())));
}
let mut hash_bytes: CVBytes = [0; OUT_LEN];
for i in 0..OUT_LEN {
hash_bytes[i] = 16 * hex_val(hex_bytes[2 * i])? + hex_val(hex_bytes[2 * i + 1])?;
}
Ok(Hash::from(hash_bytes))
}
}
impl From<CVBytes> for Hash {
#[inline]
fn from(bytes: CVBytes) -> Self {
Self::from_bytes(bytes)
}
}
impl From<Hash> for CVBytes {
#[inline]
fn from(hash: Hash) -> Self {
hash.0
}
}
impl core::str::FromStr for Hash {
type Err = HexError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
Hash::from_hex(s)
}
}
/// This implementation is constant-time.
impl PartialEq for Hash {
#[inline]
fn eq(&self, other: &Hash) -> bool {
constant_time_eq::constant_time_eq_32(&self.0, &other.0)
}
}
/// This implementation is constant-time.
impl PartialEq<CVBytes> for Hash {
#[inline]
fn eq(&self, other: &CVBytes) -> bool {
constant_time_eq::constant_time_eq_32(&self.0, other)
}
}
/// This implementation is constant-time if the target is 32 bytes long.
impl PartialEq<[u8]> for Hash {
#[inline]
fn eq(&self, other: &[u8]) -> bool {
constant_time_eq::constant_time_eq(&self.0, other)
}
}
impl Eq for Hash {}
impl fmt::Display for Hash {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
// Formatting field as `&str` to reduce code size since the `Debug`
// dynamic dispatch table for `&str` is likely needed elsewhere already,
// but that for `ArrayString<[u8; 64]>` is not.
let hex = self.to_hex();
let hex: &str = hex.as_str();
f.write_str(hex)
}
}
impl fmt::Debug for Hash {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
// Formatting field as `&str` to reduce code size since the `Debug`
// dynamic dispatch table for `&str` is likely needed elsewhere already,
// but that for `ArrayString<[u8; 64]>` is not.
let hex = self.to_hex();
let hex: &str = hex.as_str();
f.debug_tuple("Hash").field(&hex).finish()
}
}
/// The error type for [`Hash::from_hex`].
///
/// The `.to_string()` representation of this error currently distinguishes between bad length
/// errors and bad character errors. This is to help with logging and debugging, but it isn't a
/// stable API detail, and it may change at any time.
#[derive(Clone, Debug)]
pub struct HexError(HexErrorInner);
#[derive(Clone, Debug)]
enum HexErrorInner {
InvalidByte(u8),
InvalidLen(usize),
}
impl fmt::Display for HexError {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match self.0 {
HexErrorInner::InvalidByte(byte) => {
if byte < 128 {
write!(f, "invalid hex character: {:?}", byte as char)
} else {
write!(f, "invalid hex character: 0x{:x}", byte)
}
}
HexErrorInner::InvalidLen(len) => {
write!(f, "expected 64 hex bytes, received {}", len)
}
}
}
}
#[cfg(feature = "std")]
impl std::error::Error for HexError {}
// Each chunk or parent node can produce either a 32-byte chaining value or, by
// setting the ROOT flag, any number of final output bytes. The Output struct
// captures the state just prior to choosing between those two possibilities.
#[cfg_attr(feature = "zeroize", derive(zeroize::Zeroize))]
#[derive(Clone)]
struct Output {
input_chaining_value: CVBytes,
block: BlockBytes,
block_len: u8,
counter: u64,
flags: u8,
}
impl Output {
fn chaining_value(&self) -> CVBytes {
guts::DETECTED_IMPL.compress(
&self.block,
self.block_len as u32,
&self.input_chaining_value,
self.counter,
self.flags as u32,
)
}
fn root_hash(&self) -> Hash {
debug_assert_eq!(self.counter, 0);
Hash(guts::DETECTED_IMPL.compress(
&self.block,
self.block_len as u32,
&self.input_chaining_value,
0,
self.flags as u32 | ROOT,
))
}
}
#[derive(Clone)]
#[cfg_attr(feature = "zeroize", derive(zeroize::Zeroize))]
struct ChunkState {
cv: CVBytes,
chunk_counter: u64,
buf: BlockBytes,
buf_len: u8,
blocks_compressed: u8,
flags: u8,
}
impl ChunkState {
fn new(key: &CVBytes, chunk_counter: u64, flags: u32) -> Self {
Self {
cv: *key,
chunk_counter,
buf: [0; BLOCK_LEN],
buf_len: 0,
blocks_compressed: 0,
flags: flags as u8,
}
}
fn len(&self) -> usize {
BLOCK_LEN * self.blocks_compressed as usize + self.buf_len as usize
}
fn fill_buf(&mut self, input: &mut &[u8]) {
let want = BLOCK_LEN - self.buf_len as usize;
let take = cmp::min(want, input.len());
self.buf[self.buf_len as usize..][..take].copy_from_slice(&input[..take]);
self.buf_len += take as u8;
*input = &input[take..];
}
fn start_flag(&self) -> u32 {
if self.blocks_compressed == 0 {
CHUNK_START
} else {
0
}
}
// Try to avoid buffering as much as possible, by compressing directly from
// the input slice when full blocks are available.
fn update(&mut self, mut input: &[u8]) -> &mut Self {
if self.buf_len > 0 {
self.fill_buf(&mut input);
if !input.is_empty() {
debug_assert_eq!(self.buf_len as usize, BLOCK_LEN);
self.cv = guts::DETECTED_IMPL.compress(
&self.buf,
BLOCK_LEN as u32,
&self.cv,
self.chunk_counter,
self.flags as u32 | self.start_flag(),
);
self.buf_len = 0;
self.buf = [0; BLOCK_LEN];
self.blocks_compressed += 1;
}
}
while input.len() > BLOCK_LEN {
debug_assert_eq!(self.buf_len, 0);
self.cv = guts::DETECTED_IMPL.compress(
input[..BLOCK_LEN].try_into().unwrap(),
BLOCK_LEN as u32,
&self.cv,
self.chunk_counter,
self.flags as u32 | self.start_flag(),
);
self.blocks_compressed += 1;
input = &input[BLOCK_LEN..];
}
self.fill_buf(&mut input);
debug_assert!(input.is_empty());
debug_assert!(self.len() <= CHUNK_LEN);
self
}
fn output(&self) -> Output {
Output {
input_chaining_value: self.cv,
block: self.buf,
block_len: self.buf_len,
counter: self.chunk_counter,
flags: self.flags | self.start_flag() as u8 | CHUNK_END as u8,
}
}
}
// Don't derive(Debug), because the state may be secret.
impl fmt::Debug for ChunkState {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.debug_struct("ChunkState")
.field("len", &self.len())
.field("chunk_counter", &self.chunk_counter)
.field("flags", &self.flags)
.finish()
}
}
// IMPLEMENTATION NOTE
// ===================
// The recursive function compress_subtree_wide(), implemented below, is the
// basis of high-performance BLAKE3. We use it both for all-at-once hashing,
// and for the incremental input with Hasher (though we have to be careful with
// subtree boundaries in the incremental case). compress_subtree_wide() applies
// several optimizations at the same time:
// - Multithreading with Rayon.
// - Parallel chunk hashing with SIMD.
// - Parallel parent hashing with SIMD. Note that while SIMD chunk hashing
// maxes out at MAX_SIMD_DEGREE*CHUNK_LEN, parallel parent hashing continues
// to benefit from larger inputs, because more levels of the tree benefit can
// use full-width SIMD vectors for parent hashing. Without parallel parent
// hashing, we lose about 10% of overall throughput on AVX2 and AVX-512.
// The wide helper function returns (writes out) an array of chaining values
// and returns the length of that array. The number of chaining values returned
// is the dynamically detected SIMD degree, at most MAX_SIMD_DEGREE. Or fewer,
// if the input is shorter than that many chunks. The reason for maintaining a
// wide array of chaining values going back up the tree, is to allow the
// implementation to hash as many parents in parallel as possible.
//
// As a special case when the SIMD degree is 1, this function will still return
// at least 2 outputs. This guarantees that this function doesn't perform the
// root compression. (If it did, it would use the wrong flags, and also we
// wouldn't be able to implement extendable output.) Note that this function is
// not used when the whole input is only 1 chunk long; that's a different
// codepath.
//
// Why not just have the caller split the input on the first update(), instead
// of implementing this special rule? Because we don't want to limit SIMD or
// multithreading parallelism for that update().
fn compress_subtree_wide<J: join::Join>(
input: &[u8],
key: &CVBytes,
chunk_counter: u64,
flags: u32,
out: guts::TransposedSplit,
) -> usize {
// Note that the single chunk case does *not* bump the SIMD degree up to 2
// when it is 1. This allows Rayon the option of multithreading even the
// 2-chunk case, which can help performance on smaller platforms.
let degree = guts::DETECTED_IMPL.degree();
if input.len() <= degree * CHUNK_LEN {
return guts::DETECTED_IMPL.hash_chunks(input, key, chunk_counter, flags, out);
}
// With more than simd_degree chunks, we need to recurse. Start by dividing
// the input into left and right subtrees. (Note that this is only optimal
// as long as the SIMD degree is a power of 2. If we ever get a SIMD degree
// of 3 or something, we'll need a more complicated strategy.)
debug_assert_eq!(degree.count_ones(), 1, "power of 2");
let (left, right) = input.split_at(guts::left_len(input.len()));
let right_chunk_counter = chunk_counter + (left.len() / CHUNK_LEN) as u64;
let mut transposed_cvs = guts::TransposedVectors::new();
let (left_cvs, right_cvs) = guts::DETECTED_IMPL.split_transposed_vectors(&mut transposed_cvs);
// Recurse! For update_rayon(), this is where we take advantage of RayonJoin and use multiple
// threads.
let (left_n, right_n) = J::join(
|| compress_subtree_wide::<J>(left, key, chunk_counter, flags, left_cvs),
|| compress_subtree_wide::<J>(right, key, right_chunk_counter, flags, right_cvs),
);
// Do one layer of parent node compression. The SIMD degree is always at least 2, so we're
// guaranteed that this isn't the root compression.
let num_cvs = left_n + right_n;
guts::DETECTED_IMPL.hash_parents(&mut transposed_cvs, num_cvs, key, flags, out)
}
// Hash a subtree with compress_subtree_wide(), and then condense the resulting
// list of chaining values down to a single parent node. Don't compress that
// last parent node, however. Instead, return its message bytes (the
// concatenated chaining values of its children). This is necessary when the
// first call to update() supplies a complete subtree, because the topmost
// parent node of that subtree could end up being the root. It's also necessary
// for extended output in the general case.
//
// As with compress_subtree_wide(), this function is not used on inputs of 1
// chunk or less. That's a different codepath.
fn compress_subtree_to_parent_node<J: join::Join>(
input: &[u8],
key: &CVBytes,
chunk_counter: u64,
flags: u32,
) -> BlockBytes {
debug_assert!(input.len() > CHUNK_LEN);
let mut transposed_cvs = guts::TransposedVectors::new();
let (left_cvs, _) = guts::DETECTED_IMPL.split_transposed_vectors(&mut transposed_cvs);
let mut num_cvs = compress_subtree_wide::<J>(input, &key, chunk_counter, flags, left_cvs);
debug_assert!(num_cvs >= 2);
// If MAX_SIMD_DEGREE is greater than 2 and there's enough input,
// compress_subtree_wide() returns more than 2 chaining values. Condense
// them into 2 by forming parent nodes repeatedly.
while num_cvs > 2 {
num_cvs = guts::DETECTED_IMPL.reduce_parents(&mut transposed_cvs, num_cvs, key, flags);
}
transposed_cvs.extract_parent_node(0)
}
// Hash a complete input all at once. Unlike compress_subtree_wide() and
// compress_subtree_to_parent_node(), this function handles the 1 chunk case.
fn hash_all_at_once<J: join::Join>(input: &[u8], key: &CVBytes, flags: u32) -> Output {
// If the whole subtree is one chunk, hash it directly with a ChunkState.
if input.len() <= CHUNK_LEN {
return ChunkState::new(key, 0, flags).update(input).output();
}
// Otherwise construct an Output object from the parent node returned by
// compress_subtree_to_parent_node().
Output {
input_chaining_value: *key,
block: compress_subtree_to_parent_node::<J>(input, key, 0, flags),
block_len: BLOCK_LEN as u8,
counter: 0,
flags: flags as u8 | PARENT as u8,
}
}
/// The default hash function.
///
/// For an incremental version that accepts multiple writes, see
/// [`Hasher::update`].
///
/// For output sizes other than 32 bytes, see [`Hasher::finalize_xof`] and
/// [`OutputReader`].
///
/// This function is always single-threaded. For multithreading support, see
/// [`Hasher::update_rayon`](struct.Hasher.html#method.update_rayon).
pub fn hash(input: &[u8]) -> Hash {
hash_all_at_once::<join::SerialJoin>(input, &IV_BYTES, 0).root_hash()
}
/// The keyed hash function.
///
/// This is suitable for use as a message authentication code, for example to
/// replace an HMAC instance. In that use case, the constant-time equality
/// checking provided by [`Hash`](struct.Hash.html) is almost always a security
/// requirement, and callers need to be careful not to compare MACs as raw
/// bytes.
///
/// For output sizes other than 32 bytes, see [`Hasher::new_keyed`],
/// [`Hasher::finalize_xof`], and [`OutputReader`].
///
/// This function is always single-threaded. For multithreading support, see
/// [`Hasher::new_keyed`] and
/// [`Hasher::update_rayon`](struct.Hasher.html#method.update_rayon).
pub fn keyed_hash(key: &CVBytes, input: &[u8]) -> Hash {
hash_all_at_once::<join::SerialJoin>(input, key, KEYED_HASH).root_hash()
}
/// The key derivation function.
///
/// Given cryptographic key material of any length and a context string of any
/// length, this function outputs a 32-byte derived subkey. **The context string
/// should be hardcoded, globally unique, and application-specific.** A good
/// default format for such strings is `"[application] [commit timestamp]
/// [purpose]"`, e.g., `"example.com 2019-12-25 16:18:03 session tokens v1"`.
///
/// Key derivation is important when you want to use the same key in multiple
/// algorithms or use cases. Using the same key with different cryptographic
/// algorithms is generally forbidden, and deriving a separate subkey for each
/// use case protects you from bad interactions. Derived keys also mitigate the
/// damage from one part of your application accidentally leaking its key.
///
/// As a rare exception to that general rule, however, it is possible to use
/// `derive_key` itself with key material that you are already using with
/// another algorithm. You might need to do this if you're adding features to
/// an existing application, which does not yet use key derivation internally.
/// However, you still must not share key material with algorithms that forbid
/// key reuse entirely, like a one-time pad. For more on this, see sections 6.2
/// and 7.8 of the [BLAKE3 paper](https://github.com/BLAKE3-team/BLAKE3-specs/blob/master/blake3.pdf).
///
/// Note that BLAKE3 is not a password hash, and **`derive_key` should never be
/// used with passwords.** Instead, use a dedicated password hash like
/// [Argon2]. Password hashes are entirely different from generic hash
/// functions, with opposite design requirements.
///
/// For output sizes other than 32 bytes, see [`Hasher::new_derive_key`],
/// [`Hasher::finalize_xof`], and [`OutputReader`].
///
/// This function is always single-threaded. For multithreading support, see
/// [`Hasher::new_derive_key`] and
/// [`Hasher::update_rayon`](struct.Hasher.html#method.update_rayon).
///
/// [Argon2]: https://en.wikipedia.org/wiki/Argon2
pub fn derive_key(context: &str, key_material: &[u8]) -> CVBytes {
let context_key =
hash_all_at_once::<join::SerialJoin>(context.as_bytes(), &IV_BYTES, DERIVE_KEY_CONTEXT)
.root_hash();
hash_all_at_once::<join::SerialJoin>(key_material, context_key.as_bytes(), DERIVE_KEY_MATERIAL)
.root_hash()
.0
}
fn parent_node_output(
left_child: &CVBytes,
right_child: &CVBytes,
key: &CVBytes,
flags: u32,
) -> Output {
let mut block = [0; BLOCK_LEN];
block[..32].copy_from_slice(left_child);
block[32..].copy_from_slice(right_child);
Output {
input_chaining_value: *key,
block,
block_len: BLOCK_LEN as u8,
counter: 0,
flags: (flags | PARENT) as u8,
}
}
/// An incremental hash state that can accept any number of writes.
///
/// When the `traits-preview` Cargo feature is enabled, this type implements
/// several commonly used traits from the
/// [`digest`](https://crates.io/crates/digest) crate. However, those
/// traits aren't stable, and they're expected to change in incompatible ways
/// before that crate reaches 1.0. For that reason, this crate makes no SemVer
/// guarantees for this feature, and callers who use it should expect breaking
/// changes between patch versions.
///
/// When the `rayon` Cargo feature is enabled, the
/// [`update_rayon`](#method.update_rayon) method is available for multithreaded
/// hashing.
///
/// **Performance note:** The [`update`](#method.update) method can't take full
/// advantage of SIMD optimizations if its input buffer is too small or oddly
/// sized. Using a 16 KiB buffer, or any multiple of that, enables all currently
/// supported SIMD instruction sets.
///
/// # Examples
///
/// ```
/// # fn main() -> Result<(), Box<dyn std::error::Error>> {
/// // Hash an input incrementally.
/// let mut hasher = blake3::Hasher::new();
/// hasher.update(b"foo");
/// hasher.update(b"bar");
/// hasher.update(b"baz");
/// assert_eq!(hasher.finalize(), blake3::hash(b"foobarbaz"));
///
/// // Extended output. OutputReader also implements Read and Seek.
/// # #[cfg(feature = "std")] {
/// let mut output = [0; 1000];
/// let mut output_reader = hasher.finalize_xof();
/// output_reader.fill(&mut output);
/// assert_eq!(&output[..32], blake3::hash(b"foobarbaz").as_bytes());
/// # }
/// # Ok(())
/// # }
/// ```
#[derive(Clone)]
#[cfg_attr(feature = "zeroize", derive(zeroize::Zeroize))]
pub struct Hasher {
key: CVBytes,
chunk_state: ChunkState,
// The stack size is MAX_DEPTH + 1 because we do lazy merging. For example,
// with 7 chunks, we have 3 entries in the stack. Adding an 8th chunk
// requires a 4th entry, rather than merging everything down to 1, because
// we don't know whether more input is coming. This is different from how
// the reference implementation does things.
cv_stack: ArrayVec<CVBytes, { MAX_DEPTH + 1 }>,
}
impl Hasher {
fn new_internal(key: &CVBytes, flags: u32) -> Self {
Self {
key: *key,
chunk_state: ChunkState::new(key, 0, flags),
cv_stack: ArrayVec::new(),
}
}
/// Construct a new `Hasher` for the regular hash function.
pub fn new() -> Self {
Self::new_internal(&IV_BYTES, 0)
}
/// Construct a new `Hasher` for the keyed hash function. See
/// [`keyed_hash`].
///
/// [`keyed_hash`]: fn.keyed_hash.html
pub fn new_keyed(key: &CVBytes) -> Self {
Self::new_internal(key, KEYED_HASH)
}
/// Construct a new `Hasher` for the key derivation function. See
/// [`derive_key`]. The context string should be hardcoded, globally
/// unique, and application-specific.
///
/// [`derive_key`]: fn.derive_key.html
pub fn new_derive_key(context: &str) -> Self {
let context_key =
hash_all_at_once::<join::SerialJoin>(context.as_bytes(), &IV_BYTES, DERIVE_KEY_CONTEXT)
.root_hash();
Self::new_internal(context_key.as_bytes(), DERIVE_KEY_MATERIAL)
}
/// Reset the `Hasher` to its initial state.
///
/// This is functionally the same as overwriting the `Hasher` with a new
/// one, using the same key or context string if any.
pub fn reset(&mut self) -> &mut Self {
self.chunk_state = ChunkState::new(&self.key, 0, self.chunk_state.flags as u32);
self.cv_stack.clear();
self
}
// As described in push_cv() below, we do "lazy merging", delaying merges
// until right before the next CV is about to be added. This is different
// from the reference implementation. Another difference is that we aren't
// always merging 1 chunk at a time. Instead, each CV might represent any
// power-of-two number of chunks, as long as the smaller-above-larger stack
// order is maintained. Instead of the "count the trailing 0-bits"
// algorithm described in the spec, we use a "count the total number of
// 1-bits" variant that doesn't require us to retain the subtree size of
// the CV on top of the stack. The principle is the same: each CV that
// should remain in the stack is represented by a 1-bit in the total number
// of chunks (or bytes) so far.
fn merge_cv_stack(&mut self, total_len: u64) {
let post_merge_stack_len = total_len.count_ones() as usize;
while self.cv_stack.len() > post_merge_stack_len {
let right_child = self.cv_stack.pop().unwrap();
let left_child = self.cv_stack.pop().unwrap();
let parent_output = parent_node_output(
&left_child,
&right_child,
&self.key,
self.chunk_state.flags as u32,
);
self.cv_stack.push(parent_output.chaining_value());
}
}
// In reference_impl.rs, we merge the new CV with existing CVs from the
// stack before pushing it. We can do that because we know more input is
// coming, so we know none of the merges are root.
//
// This setting is different. We want to feed as much input as possible to
// compress_subtree_wide(), without setting aside anything for the
// chunk_state. If the user gives us 64 KiB, we want to parallelize over
// all 64 KiB at once as a single subtree, if at all possible.
//
// This leads to two problems:
// 1) This 64 KiB input might be the only call that ever gets made to
// update. In this case, the root node of the 64 KiB subtree would be
// the root node of the whole tree, and it would need to be ROOT
// finalized. We can't compress it until we know.
// 2) This 64 KiB input might complete a larger tree, whose root node is
// similarly going to be the the root of the whole tree. For example,
// maybe we have 196 KiB (that is, 128 + 64) hashed so far. We can't
// compress the node at the root of the 256 KiB subtree until we know
// how to finalize it.
//
// The second problem is solved with "lazy merging". That is, when we're
// about to add a CV to the stack, we don't merge it with anything first,
// as the reference impl does. Instead we do merges using the *previous* CV
// that was added, which is sitting on top of the stack, and we put the new
// CV (unmerged) on top of the stack afterwards. This guarantees that we
// never merge the root node until finalize().
//
// Solving the first problem requires an additional tool,
// compress_subtree_to_parent_node(). That function always returns the top
// *two* chaining values of the subtree it's compressing. We then do lazy
// merging with each of them separately, so that the second CV will always
// remain unmerged. (That also helps us support extendable output when
// we're hashing an input all-at-once.)
fn push_cv(&mut self, new_cv: &CVBytes, chunk_counter: u64) {
self.merge_cv_stack(chunk_counter);
self.cv_stack.push(*new_cv);
}
/// Add input bytes to the hash state. You can call this any number of
/// times.
///
/// This method is always single-threaded. For multithreading support, see
/// [`update_rayon`](#method.update_rayon) below (enabled with the `rayon`
/// Cargo feature).
///
/// Note that the degree of SIMD parallelism that `update` can use is
/// limited by the size of this input buffer. The 8 KiB buffer currently
/// used by [`std::io::copy`] is enough to leverage AVX2, for example, but
/// not enough to leverage AVX-512. A 16 KiB buffer is large enough to
/// leverage all currently supported SIMD instruction sets.
///
/// [`std::io::copy`]: https://doc.rust-lang.org/std/io/fn.copy.html
pub fn update(&mut self, input: &[u8]) -> &mut Self {
self.update_with_join::<join::SerialJoin>(input)
}
/// Identical to [`update`](Hasher::update), but using Rayon-based
/// multithreading internally.
///
/// This method is gated by the `rayon` Cargo feature, which is disabled by
/// default but enabled on [docs.rs](https://docs.rs).
///
/// To get any performance benefit from multithreading, the input buffer
/// needs to be large. As a rule of thumb on x86_64, `update_rayon` is
/// _slower_ than `update` for inputs under 128 KiB. That threshold varies
/// quite a lot across different processors, and it's important to benchmark
/// your specific use case.
///
/// Memory mapping an entire input file is a simple way to take advantage of
/// multithreading without needing to carefully tune your buffer size or
/// offload IO. However, on spinning disks where random access is expensive,
/// that approach can lead to disk thrashing and terrible IO performance.
/// Note that OS page caching can mask this problem, in which case it might
/// only appear for files larger than available RAM. Again, benchmarking
/// your specific use case is important.
#[cfg(feature = "rayon")]
pub fn update_rayon(&mut self, input: &[u8]) -> &mut Self {
self.update_with_join::<join::RayonJoin>(input)
}
fn update_with_join<J: join::Join>(&mut self, mut input: &[u8]) -> &mut Self {
// If we have some partial chunk bytes in the internal chunk_state, we
// need to finish that chunk first.
if self.chunk_state.len() > 0 {
let want = CHUNK_LEN - self.chunk_state.len();
let take = cmp::min(want, input.len());
self.chunk_state.update(&input[..take]);
input = &input[take..];
if !input.is_empty() {
// We've filled the current chunk, and there's more input
// coming, so we know it's not the root and we can finalize it.
// Then we'll proceed to hashing whole chunks below.
debug_assert_eq!(self.chunk_state.len(), CHUNK_LEN);
let chunk_cv = self.chunk_state.output().chaining_value();
self.push_cv(&chunk_cv, self.chunk_state.chunk_counter);
self.chunk_state = ChunkState::new(
&self.key,
self.chunk_state.chunk_counter + 1,
self.chunk_state.flags as u32,
);
} else {
return self;
}
}
// Now the chunk_state is clear, and we have more input. If there's
// more than a single chunk (so, definitely not the root chunk), hash
// the largest whole subtree we can, with the full benefits of SIMD and
// multithreading parallelism. Two restrictions:
// - The subtree has to be a power-of-2 number of chunks. Only subtrees
// along the right edge can be incomplete, and we don't know where
// the right edge is going to be until we get to finalize().
// - The subtree must evenly divide the total number of chunks up until
// this point (if total is not 0). If the current incomplete subtree
// is only waiting for 1 more chunk, we can't hash a subtree of 4
// chunks. We have to complete the current subtree first.
// Because we might need to break up the input to form powers of 2, or
// to evenly divide what we already have, this part runs in a loop.
while input.len() > CHUNK_LEN {
debug_assert_eq!(self.chunk_state.len(), 0, "no partial chunk data");
debug_assert_eq!(CHUNK_LEN.count_ones(), 1, "power of 2 chunk len");
let mut subtree_len = guts::largest_power_of_two_leq(input.len());
let count_so_far = self.chunk_state.chunk_counter * CHUNK_LEN as u64;
// Shrink the subtree_len until it evenly divides the count so far.
// We know that subtree_len itself is a power of 2, so we can use a
// bitmasking trick instead of an actual remainder operation. (Note
// that if the caller consistently passes power-of-2 inputs of the
// same size, as is hopefully typical, this loop condition will
// always fail, and subtree_len will always be the full length of
// the input.)
//
// An aside: We don't have to shrink subtree_len quite this much.
// For example, if count_so_far is 1, we could pass 2 chunks to
// compress_subtree_to_parent_node. Since we'll get 2 CVs back,
// we'll still get the right answer in the end, and we might get to
// use 2-way SIMD parallelism. The problem with this optimization,
// is that it gets us stuck always hashing 2 chunks. The total
// number of chunks will remain odd, and we'll never graduate to
// higher degrees of parallelism. See
// https://github.com/BLAKE3-team/BLAKE3/issues/69.
while (subtree_len - 1) as u64 & count_so_far != 0 {
subtree_len /= 2;
}
// The shrunken subtree_len might now be 1 chunk long. If so, hash
// that one chunk by itself. Otherwise, compress the subtree into a
// pair of CVs.
let subtree_chunks = (subtree_len / CHUNK_LEN) as u64;
if subtree_len <= CHUNK_LEN {
debug_assert_eq!(subtree_len, CHUNK_LEN);
self.push_cv(
&ChunkState::new(
&self.key,
self.chunk_state.chunk_counter,
self.chunk_state.flags as u32,
)
.update(&input[..subtree_len])
.output()
.chaining_value(),
self.chunk_state.chunk_counter,
);
} else {
// This is the high-performance happy path, though getting here
// depends on the caller giving us a long enough input.
let cv_pair = compress_subtree_to_parent_node::<J>(
&input[..subtree_len],
&self.key,
self.chunk_state.chunk_counter,
self.chunk_state.flags as u32,
);
let left_cv = cv_pair[..32].try_into().unwrap();
let right_cv = cv_pair[32..].try_into().unwrap();
// Push the two CVs we received into the CV stack in order. Because
// the stack merges lazily, this guarantees we aren't merging the
// root.
self.push_cv(left_cv, self.chunk_state.chunk_counter);
self.push_cv(
right_cv,
self.chunk_state.chunk_counter + (subtree_chunks / 2),
);
}
self.chunk_state.chunk_counter += subtree_chunks;
input = &input[subtree_len..];
}
// What remains is 1 chunk or less. Add it to the chunk state.
debug_assert!(input.len() <= CHUNK_LEN);
if !input.is_empty() {
self.chunk_state.update(input);
// Having added some input to the chunk_state, we know what's in
// the CV stack won't become the root node, and we can do an extra
// merge. This simplifies finalize().
self.merge_cv_stack(self.chunk_state.chunk_counter);
}
self
}
fn final_output(&self) -> Output {
// If the current chunk is the only chunk, that makes it the root node
// also. Convert it directly into an Output. Otherwise, we need to
// merge subtrees below.
if self.cv_stack.is_empty() {
debug_assert_eq!(self.chunk_state.chunk_counter, 0);
return self.chunk_state.output();
}
// If there are any bytes in the ChunkState, finalize that chunk and
// merge its CV with everything in the CV stack. In that case, the work
// we did at the end of update() above guarantees that the stack
// doesn't contain any unmerged subtrees that need to be merged first.
// (This is important, because if there were two chunk hashes sitting
// on top of the stack, they would need to merge with each other, and
// merging a new chunk hash into them would be incorrect.)
//
// If there are no bytes in the ChunkState, we'll merge what's already
// in the stack. In this case it's fine if there are unmerged chunks on
// top, because we'll merge them with each other. Note that the case of
// the empty chunk is taken care of above.
let mut output: Output;
let mut num_cvs_remaining = self.cv_stack.len();
if self.chunk_state.len() > 0 {
debug_assert_eq!(
self.cv_stack.len(),
self.chunk_state.chunk_counter.count_ones() as usize,
"cv stack does not need a merge"
);
output = self.chunk_state.output();
} else {
debug_assert!(self.cv_stack.len() >= 2);
output = parent_node_output(
&self.cv_stack[num_cvs_remaining - 2],
&self.cv_stack[num_cvs_remaining - 1],
&self.key,
self.chunk_state.flags as u32,
);
num_cvs_remaining -= 2;
}
while num_cvs_remaining > 0 {
output = parent_node_output(
&self.cv_stack[num_cvs_remaining - 1],
&output.chaining_value(),
&self.key,
self.chunk_state.flags as u32,
);
num_cvs_remaining -= 1;
}
output
}
/// Finalize the hash state and return the [`Hash`](struct.Hash.html) of
/// the input.
///
/// This method is idempotent. Calling it twice will give the same result.
/// You can also add more input and finalize again.
pub fn finalize(&self) -> Hash {
self.final_output().root_hash()
}
/// Finalize the hash state and return an [`OutputReader`], which can
/// supply any number of output bytes.
///
/// This method is idempotent. Calling it twice will give the same result.
/// You can also add more input and finalize again.
///
/// [`OutputReader`]: struct.OutputReader.html
pub fn finalize_xof(&self) -> OutputReader {
OutputReader::new(self.final_output())
}
/// Return the total number of bytes hashed so far.
pub fn count(&self) -> u64 {
self.chunk_state.chunk_counter * CHUNK_LEN as u64 + self.chunk_state.len() as u64
}
}
// Don't derive(Debug), because the state may be secret.
impl fmt::Debug for Hasher {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.debug_struct("Hasher")
.field("flags", &self.chunk_state.flags)
.finish()
}
}
impl Default for Hasher {
#[inline]
fn default() -> Self {
Self::new()
}
}
#[cfg(feature = "std")]
impl std::io::Write for Hasher {
/// This is equivalent to [`update`](#method.update).
#[inline]
fn write(&mut self, input: &[u8]) -> std::io::Result<usize> {
self.update(input);
Ok(input.len())
}
#[inline]
fn flush(&mut self) -> std::io::Result<()> {
Ok(())
}
}
/// An incremental reader for extended output, returned by
/// [`Hasher::finalize_xof`](struct.Hasher.html#method.finalize_xof).
///
/// Shorter BLAKE3 outputs are prefixes of longer ones, and explicitly requesting a short output is
/// equivalent to truncating the default-length output. Note that this is a difference between
/// BLAKE2 and BLAKE3.
///
/// # Security notes
///
/// Outputs shorter than the default length of 32 bytes (256 bits) provide less security. An N-bit
/// BLAKE3 output is intended to provide N bits of first and second preimage resistance and N/2
/// bits of collision resistance, for any N up to 256. Longer outputs don't provide any additional
/// security.
///
/// Avoid relying on the secrecy of the output offset, that is, the number of output bytes read or
/// the arguments to [`seek`](struct.OutputReader.html#method.seek) or
/// [`set_position`](struct.OutputReader.html#method.set_position). [_Block-Cipher-Based Tree
/// Hashing_ by Aldo Gunsing](https://eprint.iacr.org/2022/283) shows that an attacker who knows
/// both the message and the key (if any) can easily determine the offset of an extended output.
/// For comparison, AES-CTR has a similar property: if you know the key, you can decrypt a block
/// from an unknown position in the output stream to recover its block index. Callers with strong
/// secret keys aren't affected in practice, but secret offsets are a [design
/// smell](https://en.wikipedia.org/wiki/Design_smell) in any case.
#[cfg_attr(feature = "zeroize", derive(zeroize::Zeroize))]
#[derive(Clone)]
pub struct OutputReader {
inner: Output,
position_within_block: u8,
}
impl OutputReader {
fn new(inner: Output) -> Self {
Self {
inner,
position_within_block: 0,
}
}
// There's some nontrivial logic here to handle partial blocks, and I don't want to copy-paste
// it between the xof and xof_xor cases.
#[inline(always)]
fn fill_inner(&mut self, mut buf: &mut [u8], xor: bool) {
debug_assert!(self.position_within_block < BLOCK_LEN as u8);
let xof_fn = if xor {
guts::Implementation::xof_xor
} else {
guts::Implementation::xof
};
if self.position_within_block != 0 {
// The xof() and xof_xor() APIs can handle a partial block at the end but not a partial
// block at the beginning. We handle the beginning case here. Start by computing the
// complete block that we need part of.
let mut partial_block = [0u8; 64];
xof_fn(
&guts::DETECTED_IMPL,
&self.inner.block,
self.inner.block_len as u32,
&self.inner.input_chaining_value,
self.inner.counter,
self.inner.flags as u32,
&mut partial_block,
);
let output_bytes = &partial_block[self.position_within_block as usize..];
let take = cmp::min(buf.len(), output_bytes.len());
if xor {
for byte_index in 0..take {
buf[byte_index] ^= output_bytes[byte_index];
}
} else {
buf[..take].copy_from_slice(&output_bytes[..take]);
}
buf = &mut buf[take..];
self.position_within_block += take as u8;
if self.position_within_block == BLOCK_LEN as u8 {
self.position_within_block = 0;
self.inner.counter += 1;
} else {
debug_assert!(buf.is_empty());
return;
}
}
xof_fn(
&guts::DETECTED_IMPL,
&self.inner.block,
self.inner.block_len as u32,
&self.inner.input_chaining_value,
self.inner.counter,
self.inner.flags as u32,
buf,
);
self.inner.counter += (buf.len() / BLOCK_LEN) as u64;
self.position_within_block = (buf.len() % BLOCK_LEN) as u8;
}
/// Fill a buffer with output bytes and advance the position of the
/// `OutputReader`. This is equivalent to [`Read::read`], except that it
/// doesn't return a `Result`. Both methods always fill the entire buffer.
///
/// Note that `OutputReader` doesn't buffer output bytes internally, so
/// calling `fill` repeatedly with a short-length or odd-length slice will
/// end up performing the same compression multiple times. If you're
/// reading output in a loop, prefer a slice length that's a multiple of
/// 64.
///
/// The maximum output size of BLAKE3 is 2<sup>64</sup>-1 bytes. If you try
/// to extract more than that, for example by seeking near the end and
/// reading further, the behavior is unspecified.
///
/// [`Read::read`]: #method.read
pub fn fill(&mut self, buf: &mut [u8]) {
self.fill_inner(buf, false);
}
pub fn fill_xor(&mut self, buf: &mut [u8]) {
self.fill_inner(buf, true);
}
/// Return the current read position in the output stream. This is
/// equivalent to [`Seek::stream_position`], except that it doesn't return
/// a `Result`. The position of a new `OutputReader` starts at 0, and each
/// call to [`fill`] or [`Read::read`] moves the position forward by the
/// number of bytes read.
///
/// [`Seek::stream_position`]: #method.stream_position
/// [`fill`]: #method.fill
/// [`Read::read`]: #method.read
pub fn position(&self) -> u64 {
self.inner.counter * BLOCK_LEN as u64 + self.position_within_block as u64
}
/// Seek to a new read position in the output stream. This is equivalent to
/// calling [`Seek::seek`] with [`SeekFrom::Start`], except that it doesn't
/// return a `Result`.
///
/// [`Seek::seek`]: #method.seek
/// [`SeekFrom::Start`]: https://doc.rust-lang.org/std/io/enum.SeekFrom.html
pub fn set_position(&mut self, position: u64) {
self.position_within_block = (position % BLOCK_LEN as u64) as u8;
self.inner.counter = position / BLOCK_LEN as u64;
}
}
// Don't derive(Debug), because the state may be secret.
impl fmt::Debug for OutputReader {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.debug_struct("OutputReader")
.field("position", &self.position())
.finish()
}
}
#[cfg(feature = "std")]
impl std::io::Read for OutputReader {
#[inline]
fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> {
self.fill(buf);
Ok(buf.len())
}
}
#[cfg(feature = "std")]
impl std::io::Seek for OutputReader {
fn seek(&mut self, pos: std::io::SeekFrom) -> std::io::Result<u64> {
let max_position = u64::max_value() as i128;
let target_position: i128 = match pos {
std::io::SeekFrom::Start(x) => x as i128,
std::io::SeekFrom::Current(x) => self.position() as i128 + x as i128,
std::io::SeekFrom::End(_) => {
return Err(std::io::Error::new(
std::io::ErrorKind::InvalidInput,
"seek from end not supported",
));
}
};
if target_position < 0 {
return Err(std::io::Error::new(
std::io::ErrorKind::InvalidInput,
"seek before start",
));
}
self.set_position(cmp::min(target_position, max_position) as u64);
Ok(self.position())
}
}