| // Copyright (c) 2015, the Dart project authors. Please see the AUTHORS file |
| // for details. All rights reserved. Use of this source code is governed by a |
| // BSD-style license that can be found in the LICENSE file. |
| |
| import 'dart:async'; |
| import 'dart:collection'; |
| |
| import "result.dart"; |
| import "subscription_stream.dart"; |
| import "stream_completer.dart"; |
| |
| /// An asynchronous pull-based interface for accessing stream events. |
| /// |
| /// Wraps a stream and makes individual events available on request. |
| /// |
| /// You can request (and reserve) one or more events from the stream, |
| /// and after all previous requests have been fulfilled, stream events |
| /// go towards fulfilling your request. |
| /// |
| /// For example, if you ask for [next] two times, the returned futures |
| /// will be completed by the next two unrequested events from the stream. |
| /// |
| /// The stream subscription is paused when there are no active |
| /// requests. |
| /// |
| /// Some streams, including broadcast streams, will buffer |
| /// events while paused, so waiting too long between requests may |
| /// cause memory bloat somewhere else. |
| /// |
| /// This is similar to, but more convenient than, a [StreamIterator]. |
| /// A `StreamIterator` requires you to manually check when a new event is |
| /// available and you can only access the value of that event until you |
| /// check for the next one. A `StreamQueue` allows you to request, for example, |
| /// three events at a time, either individually, as a group using [take] |
| /// or [skip], or in any combination. |
| /// |
| /// You can also ask to have the [rest] of the stream provided as |
| /// a new stream. This allows, for example, taking the first event |
| /// out of a stream and continuing to use the rest of the stream as a stream. |
| /// |
| /// Example: |
| /// |
| /// var events = new StreamQueue<String>(someStreamOfLines); |
| /// var first = await events.next; |
| /// while (first.startsWith('#')) { |
| /// // Skip comments. |
| /// first = await events.next; |
| /// } |
| /// |
| /// if (first.startsWith(MAGIC_MARKER)) { |
| /// var headerCount = |
| /// first.parseInt(first.substring(MAGIC_MARKER.length + 1)); |
| /// handleMessage(headers: await events.take(headerCount), |
| /// body: events.rest); |
| /// return; |
| /// } |
| /// // Error handling. |
| /// |
| /// When you need no further events the `StreamQueue` should be closed |
| /// using [cancel]. This releases the underlying stream subscription. |
| abstract class StreamQueue<T> { |
| // This class maintains two queues: one of events and one of requests. |
| // The active request (the one in front of the queue) is called with |
| // the current event queue when it becomes active, every time a |
| // new event arrives, and when the event source closes. |
| // |
| // If the request returns `true`, it's complete and will be removed from the |
| // request queue. |
| // If the request returns `false`, it needs more events, and will be called |
| // again when new events are available. It may trigger a call itself by |
| // calling [_updateRequests]. |
| // The request can remove events that it uses, or keep them in the event |
| // queue until it has all that it needs. |
| // |
| // This model is very flexible and easily extensible. |
| // It allows requests that don't consume events (like [hasNext]) or |
| // potentially a request that takes either five or zero events, determined |
| // by the content of the fifth event. |
| |
| /// Whether the event source is done. |
| bool _isDone = false; |
| |
| /// Whether a closing operation has been performed on the stream queue. |
| /// |
| /// Closing operations are [cancel] and [rest]. |
| bool _isClosed = false; |
| |
| /// Queue of events not used by a request yet. |
| final Queue<Result> _eventQueue = new Queue(); |
| |
| /// Queue of pending requests. |
| /// |
| /// Access through methods below to ensure consistency. |
| final Queue<_EventRequest> _requestQueue = new Queue(); |
| |
| /// Create a `StreamQueue` of the events of [source]. |
| factory StreamQueue(Stream<T> source) = _StreamQueue<T>; |
| |
| StreamQueue._(); |
| |
| /// Asks if the stream has any more events. |
| /// |
| /// Returns a future that completes with `true` if the stream has any |
| /// more events, whether data or error. |
| /// If the stream closes without producing any more events, the returned |
| /// future completes with `false`. |
| /// |
| /// Can be used before using [next] to avoid getting an error in the |
| /// future returned by `next` in the case where there are no more events. |
| /// Another alternative is to use `take(1)` which returns either zero or |
| /// one events. |
| Future<bool> get hasNext { |
| if (!_isClosed) { |
| var hasNextRequest = new _HasNextRequest(); |
| _addRequest(hasNextRequest); |
| return hasNextRequest.future; |
| } |
| throw _failClosed(); |
| } |
| |
| /// Requests the next (yet unrequested) event from the stream. |
| /// |
| /// When the requested event arrives, the returned future is completed with |
| /// the event. |
| /// If the event is a data event, the returned future completes |
| /// with its value. |
| /// If the event is an error event, the returned future completes with |
| /// its error and stack trace. |
| /// If the stream closes before an event arrives, the returned future |
| /// completes with a [StateError]. |
| /// |
| /// It's possible to have several pending [next] calls (or other requests), |
| /// and they will be completed in the order they were requested, by the |
| /// first events that were not consumed by previous requeusts. |
| Future<T> get next { |
| if (!_isClosed) { |
| var nextRequest = new _NextRequest<T>(); |
| _addRequest(nextRequest); |
| return nextRequest.future; |
| } |
| throw _failClosed(); |
| } |
| |
| /// Returns a stream of all the remaning events of the source stream. |
| /// |
| /// All requested [next], [skip] or [take] operations are completed |
| /// first, and then any remaining events are provided as events of |
| /// the returned stream. |
| /// |
| /// Using `rest` closes this stream queue. After getting the |
| /// `rest` the caller may no longer request other events, like |
| /// after calling [cancel]. |
| Stream<T> get rest { |
| if (_isClosed) { |
| throw _failClosed(); |
| } |
| var request = new _RestRequest<T>(this); |
| _isClosed = true; |
| _addRequest(request); |
| return request.stream; |
| } |
| |
| /// Skips the next [count] *data* events. |
| /// |
| /// The [count] must be non-negative. |
| /// |
| /// When successful, this is equivalent to using [take] |
| /// and ignoring the result. |
| /// |
| /// If an error occurs before `count` data events have been skipped, |
| /// the returned future completes with that error instead. |
| /// |
| /// If the stream closes before `count` data events, |
| /// the remaining unskipped event count is returned. |
| /// If the returned future completes with the integer `0`, |
| /// then all events were succssfully skipped. If the value |
| /// is greater than zero then the stream ended early. |
| Future<int> skip(int count) { |
| if (count < 0) throw new RangeError.range(count, 0, null, "count"); |
| if (!_isClosed) { |
| var request = new _SkipRequest(count); |
| _addRequest(request); |
| return request.future; |
| } |
| throw _failClosed(); |
| } |
| |
| /// Requests the next [count] data events as a list. |
| /// |
| /// The [count] must be non-negative. |
| /// |
| /// Equivalent to calling [next] `count` times and |
| /// storing the data values in a list. |
| /// |
| /// If an error occurs before `count` data events has |
| /// been collected, the returned future completes with |
| /// that error instead. |
| /// |
| /// If the stream closes before `count` data events, |
| /// the returned future completes with the list |
| /// of data collected so far. That is, the returned |
| /// list may have fewer than [count] elements. |
| Future<List<T>> take(int count) { |
| if (count < 0) throw new RangeError.range(count, 0, null, "count"); |
| if (!_isClosed) { |
| var request = new _TakeRequest<T>(count); |
| _addRequest(request); |
| return request.future; |
| } |
| throw _failClosed(); |
| } |
| |
| /// Cancels the underlying event source. |
| /// |
| /// If [immediate] is `false` (the default), the cancel operation waits until |
| /// all previously requested events have been processed, then it cancels the |
| /// subscription providing the events. |
| /// |
| /// If [immediate] is `true`, the source is instead canceled |
| /// immediately. Any pending events are completed as though the underlying |
| /// stream had closed. |
| /// |
| /// The returned future completes with the result of calling |
| /// `cancel`. |
| /// |
| /// After calling `cancel`, no further events can be requested. |
| /// None of [next], [rest], [skip], [take] or [cancel] may be |
| /// called again. |
| Future cancel({bool immediate: false}) { |
| if (_isClosed) throw _failClosed(); |
| _isClosed = true; |
| |
| if (!immediate) { |
| var request = new _CancelRequest(this); |
| _addRequest(request); |
| return request.future; |
| } |
| |
| if (_isDone && _eventQueue.isEmpty) return new Future.value(); |
| return _cancel(); |
| } |
| |
| // ------------------------------------------------------------------ |
| // Methods that may be called from the request implementations to |
| // control the even stream. |
| |
| /// Matches events with requests. |
| /// |
| /// Called after receiving an event or when the event source closes. |
| /// |
| /// May be called by requests which have returned `false` (saying they |
| /// are not yet done) so they can be checked again before any new |
| /// events arrive. |
| /// Any request returing `false` from `update` when `isDone` is `true` |
| /// *must* call `_updateRequests` when they are ready to continue |
| /// (since no further events will trigger the call). |
| void _updateRequests() { |
| while (_requestQueue.isNotEmpty) { |
| if (_requestQueue.first.update(_eventQueue, _isDone)) { |
| _requestQueue.removeFirst(); |
| } else { |
| return; |
| } |
| } |
| |
| if (!_isDone) { |
| _pause(); |
| } |
| } |
| |
| /// Extracts a stream from the event source and makes this stream queue |
| /// unusable. |
| /// |
| /// Can only be used by the very last request (the stream queue must |
| /// be closed by that request). |
| /// Only used by [rest]. |
| Stream<T> _extractStream(); |
| |
| /// Requests that the event source pauses events. |
| /// |
| /// This is called automatically when the request queue is empty. |
| /// |
| /// The event source is restarted by the next call to [_ensureListening]. |
| void _pause(); |
| |
| /// Ensures that we are listening on events from the event source. |
| /// |
| /// Starts listening for the first time or resumes after a [_pause]. |
| /// |
| /// Is called automatically if a request requires more events. |
| void _ensureListening(); |
| |
| /// Cancels the underlying event source. |
| Future _cancel(); |
| |
| // ------------------------------------------------------------------ |
| // Methods called by the event source to add events or say that it's |
| // done. |
| |
| /// Called when the event source adds a new data or error event. |
| /// Always calls [_updateRequests] after adding. |
| void _addResult(Result result) { |
| _eventQueue.add(result); |
| _updateRequests(); |
| } |
| |
| /// Called when the event source is done. |
| /// Always calls [_updateRequests] after adding. |
| void _close() { |
| _isDone = true; |
| _updateRequests(); |
| } |
| |
| // ------------------------------------------------------------------ |
| // Internal helper methods. |
| |
| /// Returns an error for when a request is made after cancel. |
| /// |
| /// Returns a [StateError] with a message saying that either |
| /// [cancel] or [rest] have already been called. |
| Error _failClosed() { |
| return new StateError("Already cancelled"); |
| } |
| |
| /// Adds a new request to the queue. |
| /// |
| /// If the request queue is empty and the request can be completed |
| /// immediately, it skips the queue. |
| void _addRequest(_EventRequest request) { |
| if (_requestQueue.isEmpty) { |
| if (request.update(_eventQueue, _isDone)) return; |
| _ensureListening(); |
| } |
| _requestQueue.add(request); |
| } |
| } |
| |
| |
| /// The default implementation of [StreamQueue]. |
| /// |
| /// This queue gets its events from a stream which is listened |
| /// to when a request needs events. |
| class _StreamQueue<T> extends StreamQueue<T> { |
| /// Source of events. |
| final Stream<T> _sourceStream; |
| |
| /// Subscription on [_sourceStream] while listening for events. |
| /// |
| /// Set to subscription when listening, and set to `null` when the |
| /// subscription is done (and [_isDone] is set to true). |
| StreamSubscription<T> _subscription; |
| |
| _StreamQueue(this._sourceStream) : super._(); |
| |
| Future _cancel() { |
| if (_isDone) return null; |
| if (_subscription == null) _subscription = _sourceStream.listen(null); |
| var future = _subscription.cancel(); |
| _close(); |
| return future; |
| } |
| |
| void _ensureListening() { |
| assert(!_isDone); |
| if (_subscription == null) { |
| _subscription = |
| _sourceStream.listen( |
| (data) { |
| _addResult(new Result.value(data)); |
| }, |
| onError: (error, StackTrace stackTrace) { |
| _addResult(new Result.error(error, stackTrace)); |
| }, |
| onDone: () { |
| _subscription = null; |
| this._close(); |
| }); |
| } else { |
| _subscription.resume(); |
| } |
| } |
| |
| void _pause() { |
| _subscription.pause(); |
| } |
| |
| Stream<T> _extractStream() { |
| assert(_isClosed); |
| if (_isDone) { |
| return new Stream<T>.empty(); |
| } |
| |
| if (_subscription == null) { |
| return _sourceStream; |
| } |
| |
| var subscription = _subscription; |
| _subscription = null; |
| _isDone = true; |
| |
| var wasPaused = subscription.isPaused; |
| var result = new SubscriptionStream<T>(subscription); |
| // Resume after creating stream because that pauses the subscription too. |
| // This way there won't be a short resumption in the middle. |
| if (wasPaused) subscription.resume(); |
| return result; |
| } |
| } |
| |
| |
| /// Request object that receives events when they arrive, until fulfilled. |
| /// |
| /// Each request that cannot be fulfilled immediately is represented by |
| /// an `_EventRequest` object in the request queue. |
| /// |
| /// Events from the source stream are sent to the first request in the |
| /// queue until it reports itself as [isComplete]. |
| /// |
| /// When the first request in the queue `isComplete`, either when becoming |
| /// the first request or after receiving an event, its [close] methods is |
| /// called. |
| /// |
| /// The [close] method is also called immediately when the source stream |
| /// is done. |
| abstract class _EventRequest<T> { |
| /// Handle available events. |
| /// |
| /// The available events are provided as a queue. The `update` function |
| /// should only remove events from the front of the event queue, e.g., |
| /// using [removeFirst]. |
| /// |
| /// Returns `true` if the request is completed, or `false` if it needs |
| /// more events. |
| /// The call may keep events in the queue until the requeust is complete, |
| /// or it may remove them immediately. |
| /// |
| /// If the method returns true, the request is considered fulfilled, and |
| /// will never be called again. |
| /// |
| /// This method is called when a request reaches the front of the request |
| /// queue, and if it returns `false`, it's called again every time a new event |
| /// becomes available, or when the stream closes. |
| /// If the function returns `false` when the stream has already closed |
| /// ([isDone] is true), then the request must call |
| /// [StreamQueue._updateRequests] itself when it's ready to continue. |
| bool update(Queue<Result<T>> events, bool isDone); |
| } |
| |
| /// Request for a [StreamQueue.next] call. |
| /// |
| /// Completes the returned future when receiving the first event, |
| /// and is then complete. |
| class _NextRequest<T> implements _EventRequest<T> { |
| /// Completer for the future returned by [StreamQueue.next]. |
| final _completer = new Completer<T>(); |
| |
| _NextRequest(); |
| |
| Future<T> get future => _completer.future; |
| |
| bool update(Queue<Result<T>> events, bool isDone) { |
| if (events.isNotEmpty) { |
| events.removeFirst().complete(_completer); |
| return true; |
| } |
| if (isDone) { |
| var errorFuture = |
| new Future.sync(() => throw new StateError("No elements")); |
| _completer.complete(errorFuture); |
| return true; |
| } |
| return false; |
| } |
| } |
| |
| /// Request for a [StreamQueue.skip] call. |
| class _SkipRequest<T> implements _EventRequest<T> { |
| /// Completer for the future returned by the skip call. |
| final _completer = new Completer<int>(); |
| |
| /// Number of remaining events to skip. |
| /// |
| /// The request [isComplete] when the values reaches zero. |
| /// |
| /// Decremented when an event is seen. |
| /// Set to zero when an error is seen since errors abort the skip request. |
| int _eventsToSkip; |
| |
| _SkipRequest(this._eventsToSkip); |
| |
| /// The future completed when the correct number of events have been skipped. |
| Future<int> get future => _completer.future; |
| |
| bool update(Queue<Result<T>> events, bool isDone) { |
| while (_eventsToSkip > 0) { |
| if (events.isEmpty) { |
| if (isDone) break; |
| return false; |
| } |
| _eventsToSkip--; |
| |
| var event = events.removeFirst(); |
| if (event.isError) { |
| _completer.completeError(event.asError.error, event.asError.stackTrace); |
| return true; |
| } |
| } |
| _completer.complete(_eventsToSkip); |
| return true; |
| } |
| } |
| |
| /// Request for a [StreamQueue.take] call. |
| class _TakeRequest<T> implements _EventRequest<T> { |
| /// Completer for the future returned by the take call. |
| final _completer = new Completer<List<T>>(); |
| |
| /// List collecting events until enough have been seen. |
| final _list = <T>[]; |
| |
| /// Number of events to capture. |
| /// |
| /// The request [isComplete] when the length of [_list] reaches |
| /// this value. |
| final int _eventsToTake; |
| |
| _TakeRequest(this._eventsToTake); |
| |
| /// The future completed when the correct number of events have been captured. |
| Future<List<T>> get future => _completer.future; |
| |
| bool update(Queue<Result<T>> events, bool isDone) { |
| while (_list.length < _eventsToTake) { |
| if (events.isEmpty) { |
| if (isDone) break; |
| return false; |
| } |
| |
| var event = events.removeFirst(); |
| if (event.isError) { |
| _completer.completeError(event.asError.error, event.asError.stackTrace); |
| return true; |
| } |
| _list.add(event.asValue.value); |
| } |
| _completer.complete(_list); |
| return true; |
| } |
| } |
| |
| /// Request for a [StreamQueue.cancel] call. |
| /// |
| /// The request needs no events, it just waits in the request queue |
| /// until all previous events are fulfilled, then it cancels the stream queue |
| /// source subscription. |
| class _CancelRequest<T> implements _EventRequest<T> { |
| /// Completer for the future returned by the `cancel` call. |
| final _completer = new Completer(); |
| |
| /// The [StreamQueue] object that has this request queued. |
| /// |
| /// When the event is completed, it needs to cancel the active subscription |
| /// of the `StreamQueue` object, if any. |
| final StreamQueue _streamQueue; |
| |
| _CancelRequest(this._streamQueue); |
| |
| /// The future completed when the cancel request is completed. |
| Future get future => _completer.future; |
| |
| bool update(Queue<Result<T>> events, bool isDone) { |
| if (_streamQueue._isDone) { |
| _completer.complete(); |
| } else { |
| _streamQueue._ensureListening(); |
| _completer.complete(_streamQueue._extractStream().listen(null).cancel()); |
| } |
| return true; |
| } |
| } |
| |
| /// Request for a [StreamQueue.rest] call. |
| /// |
| /// The request is always complete, it just waits in the request queue |
| /// until all previous events are fulfilled, then it takes over the |
| /// stream events subscription and creates a stream from it. |
| class _RestRequest<T> implements _EventRequest<T> { |
| /// Completer for the stream returned by the `rest` call. |
| final _completer = new StreamCompleter<T>(); |
| |
| /// The [StreamQueue] object that has this request queued. |
| /// |
| /// When the event is completed, it needs to cancel the active subscription |
| /// of the `StreamQueue` object, if any. |
| final StreamQueue<T> _streamQueue; |
| |
| _RestRequest(this._streamQueue); |
| |
| /// The stream which will contain the remaining events of [_streamQueue]. |
| Stream<T> get stream => _completer.stream; |
| |
| bool update(Queue<Result<T>> events, bool isDone) { |
| if (events.isEmpty) { |
| if (_streamQueue._isDone) { |
| _completer.setEmpty(); |
| } else { |
| _completer.setSourceStream(_streamQueue._extractStream()); |
| } |
| } else { |
| // There are prefetched events which needs to be added before the |
| // remaining stream. |
| var controller = new StreamController<T>(); |
| for (var event in events) { |
| event.addTo(controller); |
| } |
| controller.addStream(_streamQueue._extractStream(), cancelOnError: false) |
| .whenComplete(controller.close); |
| _completer.setSourceStream(controller.stream); |
| } |
| return true; |
| } |
| } |
| |
| /// Request for a [StreamQueue.hasNext] call. |
| /// |
| /// Completes the [future] with `true` if it sees any event, |
| /// but doesn't consume the event. |
| /// If the request is closed without seeing an event, then |
| /// the [future] is completed with `false`. |
| class _HasNextRequest<T> implements _EventRequest<T> { |
| final _completer = new Completer<bool>(); |
| |
| Future<bool> get future => _completer.future; |
| |
| bool update(Queue<Result<T>> events, bool isDone) { |
| if (events.isNotEmpty) { |
| _completer.complete(true); |
| return true; |
| } |
| if (isDone) { |
| _completer.complete(false); |
| return true; |
| } |
| return false; |
| } |
| } |