blob: 80c852f3253e5a313f710c777b560164240625de [file] [log] [blame]
/*
* Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com>
* Copyright (C) 2006 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// http://www.w3.org/TR/SVG2/paths.html#InterfaceSVGPathElement
[
TypeChecking=Interface,
] interface SVGPathElement : SVGGeometryElement {
[RuntimeEnabled=SVG1DOM, MeasureAs=SVG1DOM] readonly attribute SVGAnimatedNumber pathLength;
float getTotalLength();
// TODO(philipj): SVGPoint should be DOMPoint.
SVGPoint getPointAtLength(float distance);
unsigned long getPathSegAtLength(float distance);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegClosePath createSVGPathSegClosePath();
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(float x, float y);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegMovetoRel createSVGPathSegMovetoRel(float x, float y);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(float x, float y);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegLinetoRel createSVGPathSegLinetoRel(float x, float y);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(
float x, float y, float x1, float y1, float x2, float y2);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(
float x, float y, float x1, float y1, float x2, float y2);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(
float x, float y, float x1, float y1);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(
float x, float y, float x1, float y1);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegArcAbs createSVGPathSegArcAbs(
float x, float y, float r1, float r2,
float angle, boolean largeArcFlag, boolean sweepFlag);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegArcRel createSVGPathSegArcRel(
float x, float y, float r1, float r2,
float angle, boolean largeArcFlag, boolean sweepFlag);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(float x);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(float x);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(float y);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(float y);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(
float x, float y, float x2, float y2);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(
float x, float y, float x2, float y2);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y);
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y);
// TODO(philipj): pathSegList and animatedPathSegList should be on the
// SVGAnimatedPathData interface which SVGPathElement should implement:
// http://www.w3.org/TR/SVG2/paths.html#InterfaceSVGAnimatedPathData
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] readonly attribute SVGPathSegList pathSegList;
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] readonly attribute SVGPathSegList animatedPathSegList;
// TODO(philipj): The following was part of SVG 1.1:
// http://www.w3.org/TR/SVG11/paths.html#InterfaceSVGAnimatedPathData
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] readonly attribute SVGPathSegList normalizedPathSegList;
[RuntimeEnabled=SVG1DOM, MeasureAs=SVGPathSegDOM] readonly attribute SVGPathSegList animatedNormalizedPathSegList;
};