Bump dart-lang/setup-dart from 1.6.0 to 1.6.2 (#323)

Bumps [dart-lang/setup-dart](https://github.com/dart-lang/setup-dart) from 1.6.0 to 1.6.2.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a href="https://github.com/dart-lang/setup-dart/releases">dart-lang/setup-dart's releases</a>.</em></p>
<blockquote>
<h2>v1.6.2</h2>
<ul>
<li>Switch to running the workflow on <code>node20</code> from <code>node16</code>. See also <a href="https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/">Transitioning from Node 16 to Node 20</a>.</li>
</ul>
<h2>v1.6.1</h2>
<ul>
<li>Updated the google storage url for <code>main</code> channel releases.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a href="https://github.com/dart-lang/setup-dart/blob/main/CHANGELOG.md">dart-lang/setup-dart's changelog</a>.</em></p>
<blockquote>
<h2>v1.6.2</h2>
<ul>
<li>Switch to running the workflow on <code>node20`` from </code>node16`. See also
<a href="https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/">Transitioning from Node 16 to Node 20</a>.</li>
</ul>
<h2>v1.6.1</h2>
<ul>
<li>Updated the google storage url for <code>main</code> channel releases.</li>
</ul>
<h2>v1.6.0</h2>
<ul>
<li>Enable provisioning of the latest Dart SDK patch release by specifying just
the major and minor version (e.g. <code>3.2</code>).</li>
</ul>
<h2>v1.5.1</h2>
<ul>
<li>No longer test the <code>setup-dart</code> action on pre-2.12 SDKs.</li>
<li>Upgrade JS interop code to use extension types
(the new name for inline classes).</li>
<li>The upcoming rename of the <code>be</code> channel to <code>main</code> is now supported with
forward compatibility that switches when the rename happens.</li>
</ul>
<h2>v1.5.0</h2>
<ul>
<li>Re-wrote the implementation of the action into Dart.</li>
<li>Auto-detect the platform architecture (<code>x64</code>, <code>ia32</code>, <code>arm</code>, <code>arm64</code>).</li>
<li>Improved the caching and download resilience of the sdk.</li>
<li>Added a new action output: <code>dart-version</code> - the installed version of the sdk.</li>
</ul>
<h2>v1.4.0</h2>
<ul>
<li>Automatically create OIDC token for pub.dev.</li>
<li>Add a reusable workflow for publishing.</li>
</ul>
<h2>v1.3.0</h2>
<ul>
<li>The install location of the Dart SDK is now available
in an environment variable, <code>DART_HOME</code>
(<a href="https://redirect.github.com/dart-lang/setup-dart/issues/43">#43</a>).</li>
<li>Fixed an issue where cached downloads could lead to unzip issues
on self-hosted runners
(<a href="https://redirect.github.com/dart-lang/setup-dart/issues/35">#35</a>).</li>
</ul>
<h2>v1.2.0</h2>
<ul>
<li>Fixed a path issue impacting git dependencies on Windows.</li>
</ul>
<h2>v1.1.0</h2>
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a href="https://github.com/dart-lang/setup-dart/commit/fedb1266e91cf51be2fdb382869461a434b920a3"><code>fedb126</code></a> switch to using node20 (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/122">#122</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/ca7e6fee45ffbd82b555a7ebfc236d2c86439f5b"><code>ca7e6fe</code></a> update the changelog; prep to release 1.6.1 (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/120">#120</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/c1b2cdbfafc77480d10fe0246ef4dd2f83a9e7b7"><code>c1b2cdb</code></a> Clean up after renaming the be channel to main. (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/115">#115</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/49b0b8e0a88f72a8fdf1319a41cc261cec63c3c7"><code>49b0b8e</code></a> Bump actions/checkout from 3 to 4 in README.md (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/117">#117</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/7f54cd0cee53e120db0d1fce4196b7772ebd6f6e"><code>7f54cd0</code></a> Bump <code>@​actions/http-client</code> from 2.1.1 to 2.2.0 (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/112">#112</a>)</li>
<li><a href="https://github.com/dart-lang/setup-dart/commit/6e2fe379bd3c8a39facc503f4494396e0de36f13"><code>6e2fe37</code></a> Bump dart-lang/setup-dart from 1.5.1 to 1.6.0 (<a href="https://redirect.github.com/dart-lang/setup-dart/issues/113">#113</a>)</li>
<li>See full diff in <a href="https://github.com/dart-lang/setup-dart/compare/b64355ae6ca0b5d484f0106a033dd1388965d06d...fedb1266e91cf51be2fdb382869461a434b920a3">compare view</a></li>
</ul>
</details>
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</details>
1 file changed
tree: 1a53edabb1d9d8f1278d56da0040f9ddc363586b
  1. .github/
  2. example/
  3. lib/
  4. test/
  5. .gitignore
  6. analysis_options.yaml
  7. CHANGELOG.md
  8. CONTRIBUTING.md
  9. LICENSE
  10. pubspec.yaml
  11. README.md
README.md

CI pub package package publisher

package:web_socket_channel provides cross-platform StreamChannel wrappers for WebSocket connections.

Docs and Usage

It provides a cross-platform WebSocketChannel API, a cross-platform implementation of that API that communicates over an underlying StreamChannel, an implementation that wraps dart:io's WebSocket class, and a similar implementation that wraps dart:html's.

It also provides constants for the WebSocket protocol‘s pre-defined status codes in the status.dart library. It’s strongly recommended that users import this library with the prefix status.

import 'package:web_socket_channel/web_socket_channel.dart';
import 'package:web_socket_channel/status.dart' as status;

main() async {
  final wsUrl = Uri.parse('ws://example.com');
  final channel = WebSocketChannel.connect(wsUrl);

  await channel.ready;

  channel.stream.listen((message) {
    channel.sink.add('received!');
    channel.sink.close(status.goingAway);
  });
}

WebSocketChannel

The WebSocketChannel class's most important role is as the interface for WebSocket stream channels across all implementations and all platforms. In addition to the base StreamChannel interface, it adds a protocol getter that returns the negotiated protocol for the socket, as well as closeCode and closeReason getters that provide information about why the socket closed.

The channel‘s sink property is also special. It returns a WebSocketSink, which is just like a StreamSink except that its close() method supports optional closeCode and closeReason parameters. These parameters allow the caller to signal to the other socket exactly why they’re closing the connection.

WebSocketChannel also works as a cross-platform implementation of the WebSocket protocol. The WebSocketChannel.connect constructor connects to a listening server using the appropriate implementation for the platform. The WebSocketChannel() constructor takes an underlying StreamChannel over which it communicates using the WebSocket protocol. It also provides the static signKey() method to make it easier to implement the initial WebSocket handshake. These are used in the shelf_web_socket package to support WebSockets in a cross-platform way.