Refactor libraries so TypedDataBuffer is public, but hidden (#27)

diff --git a/lib/src/typed_buffer.dart b/lib/src/typed_buffer.dart
new file mode 100644
index 0000000..f85bd16
--- /dev/null
+++ b/lib/src/typed_buffer.dart
@@ -0,0 +1,426 @@
+// Copyright (c) 2020, the Dart project authors.  Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+import 'dart:collection' show ListBase;
+import 'dart:typed_data';
+
+abstract class TypedDataBuffer<E> extends ListBase<E> {
+  static const int _initialLength = 8;
+
+  /// The underlying data buffer.
+  ///
+  /// This is always both a List<E> and a TypedData, which we don't have a type
+  /// for here. For example, for a `Uint8Buffer`, this is a `Uint8List`.
+  List<E> _buffer;
+
+  /// Returns a view of [_buffer] as a [TypedData].
+  TypedData get _typedBuffer => _buffer as TypedData;
+
+  /// The length of the list being built.
+  int _length;
+
+  TypedDataBuffer(List<E> buffer)
+      : _buffer = buffer,
+        _length = buffer.length;
+
+  @override
+  int get length => _length;
+
+  @override
+  E operator [](int index) {
+    if (index >= length) throw RangeError.index(index, this);
+    return _buffer[index];
+  }
+
+  @override
+  void operator []=(int index, E value) {
+    if (index >= length) throw RangeError.index(index, this);
+    _buffer[index] = value;
+  }
+
+  @override
+  set length(int newLength) {
+    if (newLength < _length) {
+      var defaultValue = _defaultValue;
+      for (var i = newLength; i < _length; i++) {
+        _buffer[i] = defaultValue;
+      }
+    } else if (newLength > _buffer.length) {
+      List<E> newBuffer;
+      if (_buffer.isEmpty) {
+        newBuffer = _createBuffer(newLength);
+      } else {
+        newBuffer = _createBiggerBuffer(newLength);
+      }
+      newBuffer.setRange(0, _length, _buffer);
+      _buffer = newBuffer;
+    }
+    _length = newLength;
+  }
+
+  void _add(E value) {
+    if (_length == _buffer.length) _grow(_length);
+    _buffer[_length++] = value;
+  }
+
+  // We override the default implementation of `add` because it grows the list
+  // by setting the length in increments of one. We want to grow by doubling
+  // capacity in most cases.
+  @override
+  void add(E value) {
+    _add(value);
+  }
+
+  /// Appends all objects of [values] to the end of this buffer.
+  ///
+  /// This adds values from [start] (inclusive) to [end] (exclusive) in
+  /// [values]. If [end] is omitted, it defaults to adding all elements of
+  /// [values] after [start].
+  ///
+  /// The [start] value must be non-negative. The [values] iterable must have at
+  /// least [start] elements, and if [end] is specified, it must be greater than
+  /// or equal to [start] and [values] must have at least [end] elements.
+  @override
+  void addAll(Iterable<E> values, [int start = 0, int end]) {
+    RangeError.checkNotNegative(start, 'start');
+    if (end != null && start > end) {
+      throw RangeError.range(end, start, null, 'end');
+    }
+
+    _addAll(values, start, end);
+  }
+
+  /// Inserts all objects of [values] at position [index] in this list.
+  ///
+  /// This adds values from [start] (inclusive) to [end] (exclusive) in
+  /// [values]. If [end] is omitted, it defaults to adding all elements of
+  /// [values] after [start].
+  ///
+  /// The [start] value must be non-negative. The [values] iterable must have at
+  /// least [start] elements, and if [end] is specified, it must be greater than
+  /// or equal to [start] and [values] must have at least [end] elements.
+  @override
+  void insertAll(int index, Iterable<E> values, [int start = 0, int end]) {
+    RangeError.checkValidIndex(index, this, 'index', _length + 1);
+    RangeError.checkNotNegative(start, 'start');
+    if (end != null) {
+      if (start > end) {
+        throw RangeError.range(end, start, null, 'end');
+      }
+      if (start == end) return;
+    }
+
+    // If we're adding to the end of the list anyway, use [_addAll]. This lets
+    // us avoid converting [values] into a list even if [end] is null, since we
+    // can add values iteratively to the end of the list. We can't do so in the
+    // center because copying the trailing elements every time is non-linear.
+    if (index == _length) {
+      _addAll(values, start, end);
+      return;
+    }
+
+    if (end == null && values is List) {
+      end = values.length;
+    }
+    if (end != null) {
+      _insertKnownLength(index, values, start, end);
+      return;
+    }
+
+    // Add elements at end, growing as appropriate, then put them back at
+    // position [index] using flip-by-double-reverse.
+    var writeIndex = _length;
+    var skipCount = start;
+    for (var value in values) {
+      if (skipCount > 0) {
+        skipCount--;
+        continue;
+      }
+      if (writeIndex == _buffer.length) {
+        _grow(writeIndex);
+      }
+      _buffer[writeIndex++] = value;
+    }
+
+    if (skipCount > 0) {
+      throw StateError('Too few elements');
+    }
+    if (end != null && writeIndex < end) {
+      throw RangeError.range(end, start, writeIndex, 'end');
+    }
+
+    // Swap [index.._length) and [_length..writeIndex) by double-reversing.
+    _reverse(_buffer, index, _length);
+    _reverse(_buffer, _length, writeIndex);
+    _reverse(_buffer, index, writeIndex);
+    _length = writeIndex;
+    return;
+  }
+
+  // Reverses the range [start..end) of buffer.
+  static void _reverse(List buffer, int start, int end) {
+    end--; // Point to last element, not after last element.
+    while (start < end) {
+      var first = buffer[start];
+      var last = buffer[end];
+      buffer[end] = first;
+      buffer[start] = last;
+      start++;
+      end--;
+    }
+  }
+
+  /// Does the same thing as [addAll].
+  ///
+  /// This allows [addAll] and [insertAll] to share implementation without a
+  /// subclass unexpectedly overriding both when it intended to only override
+  /// [addAll].
+  void _addAll(Iterable<E> values, [int start = 0, int end]) {
+    if (values is List) end ??= values.length;
+
+    // If we know the length of the segment to add, do so with [addRange]. This
+    // way we know how much to grow the buffer in advance, and it may be even
+    // more efficient for typed data input.
+    if (end != null) {
+      _insertKnownLength(_length, values, start, end);
+      return;
+    }
+
+    // Otherwise, just add values one at a time.
+    var i = 0;
+    for (var value in values) {
+      if (i >= start) add(value);
+      i++;
+    }
+    if (i < start) throw StateError('Too few elements');
+  }
+
+  /// Like [insertAll], but with a guaranteed non-`null` [start] and [end].
+  void _insertKnownLength(int index, Iterable<E> values, int start, int end) {
+    if (values is List) {
+      end ??= values.length;
+      if (start > values.length || end > values.length) {
+        throw StateError('Too few elements');
+      }
+    } else {
+      assert(end != null);
+    }
+
+    var valuesLength = end - start;
+    var newLength = _length + valuesLength;
+    _ensureCapacity(newLength);
+
+    _buffer.setRange(
+        index + valuesLength, _length + valuesLength, _buffer, index);
+    _buffer.setRange(index, index + valuesLength, values, start);
+    _length = newLength;
+  }
+
+  @override
+  void insert(int index, E element) {
+    if (index < 0 || index > _length) {
+      throw RangeError.range(index, 0, _length);
+    }
+    if (_length < _buffer.length) {
+      _buffer.setRange(index + 1, _length + 1, _buffer, index);
+      _buffer[index] = element;
+      _length++;
+      return;
+    }
+    var newBuffer = _createBiggerBuffer(null);
+    newBuffer.setRange(0, index, _buffer);
+    newBuffer.setRange(index + 1, _length + 1, _buffer, index);
+    newBuffer[index] = element;
+    _length++;
+    _buffer = newBuffer;
+  }
+
+  /// Ensures that [_buffer] is at least [requiredCapacity] long,
+  ///
+  /// Grows the buffer if necessary, preserving existing data.
+  void _ensureCapacity(int requiredCapacity) {
+    if (requiredCapacity <= _buffer.length) return;
+    var newBuffer = _createBiggerBuffer(requiredCapacity);
+    newBuffer.setRange(0, _length, _buffer);
+    _buffer = newBuffer;
+  }
+
+  /// Create a bigger buffer.
+  ///
+  /// This method determines how much bigger a bigger buffer should
+  /// be. If [requiredCapacity] is not null, it will be at least that
+  /// size. It will always have at least have double the capacity of
+  /// the current buffer.
+  List<E> _createBiggerBuffer(int requiredCapacity) {
+    var newLength = _buffer.length * 2;
+    if (requiredCapacity != null && newLength < requiredCapacity) {
+      newLength = requiredCapacity;
+    } else if (newLength < _initialLength) {
+      newLength = _initialLength;
+    }
+    return _createBuffer(newLength);
+  }
+
+  /// Grows the buffer.
+  ///
+  /// This copies the first [length] elements into the new buffer.
+  void _grow(int length) {
+    _buffer = _createBiggerBuffer(null)..setRange(0, length, _buffer);
+  }
+
+  @override
+  void setRange(int start, int end, Iterable<E> source, [int skipCount = 0]) {
+    if (end > _length) throw RangeError.range(end, 0, _length);
+    _setRange(start, end, source, skipCount);
+  }
+
+  /// Like [setRange], but with no bounds checking.
+  void _setRange(int start, int end, Iterable<E> source, int skipCount) {
+    if (source is TypedDataBuffer<E>) {
+      _buffer.setRange(start, end, source._buffer, skipCount);
+    } else {
+      _buffer.setRange(start, end, source, skipCount);
+    }
+  }
+
+  // TypedData.
+
+  int get elementSizeInBytes => _typedBuffer.elementSizeInBytes;
+
+  int get lengthInBytes => _length * _typedBuffer.elementSizeInBytes;
+
+  int get offsetInBytes => _typedBuffer.offsetInBytes;
+
+  /// Returns the underlying [ByteBuffer].
+  ///
+  /// The returned buffer may be replaced by operations that change the [length]
+  /// of this list.
+  ///
+  /// The buffer may be larger than [lengthInBytes] bytes, but never smaller.
+  ByteBuffer get buffer => _typedBuffer.buffer;
+
+  // Specialization for the specific type.
+
+  // Return zero for integers, 0.0 for floats, etc.
+  // Used to fill buffer when changing length.
+  E get _defaultValue;
+
+  // Create a new typed list to use as buffer.
+  List<E> _createBuffer(int size);
+}
+
+abstract class _IntBuffer extends TypedDataBuffer<int> {
+  _IntBuffer(List<int> buffer) : super(buffer);
+
+  @override
+  int get _defaultValue => 0;
+}
+
+abstract class _FloatBuffer extends TypedDataBuffer<double> {
+  _FloatBuffer(List<double> buffer) : super(buffer);
+
+  @override
+  double get _defaultValue => 0.0;
+}
+
+class Uint8Buffer extends _IntBuffer {
+  Uint8Buffer([int initialLength = 0]) : super(Uint8List(initialLength));
+
+  @override
+  Uint8List _createBuffer(int size) => Uint8List(size);
+}
+
+class Int8Buffer extends _IntBuffer {
+  Int8Buffer([int initialLength = 0]) : super(Int8List(initialLength));
+
+  @override
+  Int8List _createBuffer(int size) => Int8List(size);
+}
+
+class Uint8ClampedBuffer extends _IntBuffer {
+  Uint8ClampedBuffer([int initialLength = 0])
+      : super(Uint8ClampedList(initialLength));
+
+  @override
+  Uint8ClampedList _createBuffer(int size) => Uint8ClampedList(size);
+}
+
+class Uint16Buffer extends _IntBuffer {
+  Uint16Buffer([int initialLength = 0]) : super(Uint16List(initialLength));
+
+  @override
+  Uint16List _createBuffer(int size) => Uint16List(size);
+}
+
+class Int16Buffer extends _IntBuffer {
+  Int16Buffer([int initialLength = 0]) : super(Int16List(initialLength));
+
+  @override
+  Int16List _createBuffer(int size) => Int16List(size);
+}
+
+class Uint32Buffer extends _IntBuffer {
+  Uint32Buffer([int initialLength = 0]) : super(Uint32List(initialLength));
+
+  @override
+  Uint32List _createBuffer(int size) => Uint32List(size);
+}
+
+class Int32Buffer extends _IntBuffer {
+  Int32Buffer([int initialLength = 0]) : super(Int32List(initialLength));
+
+  @override
+  Int32List _createBuffer(int size) => Int32List(size);
+}
+
+class Uint64Buffer extends _IntBuffer {
+  Uint64Buffer([int initialLength = 0]) : super(Uint64List(initialLength));
+
+  @override
+  Uint64List _createBuffer(int size) => Uint64List(size);
+}
+
+class Int64Buffer extends _IntBuffer {
+  Int64Buffer([int initialLength = 0]) : super(Int64List(initialLength));
+
+  @override
+  Int64List _createBuffer(int size) => Int64List(size);
+}
+
+class Float32Buffer extends _FloatBuffer {
+  Float32Buffer([int initialLength = 0]) : super(Float32List(initialLength));
+
+  @override
+  Float32List _createBuffer(int size) => Float32List(size);
+}
+
+class Float64Buffer extends _FloatBuffer {
+  Float64Buffer([int initialLength = 0]) : super(Float64List(initialLength));
+
+  @override
+  Float64List _createBuffer(int size) => Float64List(size);
+}
+
+class Int32x4Buffer extends TypedDataBuffer<Int32x4> {
+  static final Int32x4 _zero = Int32x4(0, 0, 0, 0);
+
+  Int32x4Buffer([int initialLength = 0]) : super(Int32x4List(initialLength));
+
+  @override
+  Int32x4 get _defaultValue => _zero;
+
+  @override
+  Int32x4List _createBuffer(int size) => Int32x4List(size);
+}
+
+class Float32x4Buffer extends TypedDataBuffer<Float32x4> {
+  Float32x4Buffer([int initialLength = 0])
+      : super(Float32x4List(initialLength));
+
+  @override
+  Float32x4 get _defaultValue => Float32x4.zero();
+
+  @override
+  Float32x4List _createBuffer(int size) => Float32x4List(size);
+}
diff --git a/lib/src/typed_queue.dart b/lib/src/typed_queue.dart
index 8d83944..13e63d4 100644
--- a/lib/src/typed_queue.dart
+++ b/lib/src/typed_queue.dart
@@ -7,7 +7,7 @@
 
 import "package:collection/collection.dart";
 
-import '../typed_buffers.dart';
+import 'typed_buffer.dart';
 
 /// The shared superclass of all the typed queue subclasses.
 abstract class _TypedQueue<E, L extends List<E>> with ListMixin<E> {
@@ -324,14 +324,14 @@
 }
 
 abstract class _IntQueue<L extends List<int>> extends _TypedQueue<int, L> {
-  _IntQueue(List<int> queue) : super(queue);
+  _IntQueue(L queue) : super(queue);
 
   int get _defaultValue => 0;
 }
 
 abstract class _FloatQueue<L extends List<double>>
     extends _TypedQueue<double, L> {
-  _FloatQueue(List<double> queue) : super(queue);
+  _FloatQueue(L queue) : super(queue);
 
   double get _defaultValue => 0.0;
 }
diff --git a/lib/typed_buffers.dart b/lib/typed_buffers.dart
index 17964c2..da95434 100644
--- a/lib/typed_buffers.dart
+++ b/lib/typed_buffers.dart
@@ -13,425 +13,4 @@
 /// be larger than what the list is using.
 library typed_data.typed_buffers;
 
-import 'dart:collection' show ListBase;
-import 'dart:typed_data';
-
-abstract class _TypedDataBuffer<E> extends ListBase<E> {
-  static const int _initialLength = 8;
-
-  /// The underlying data buffer.
-  ///
-  /// This is always both a List<E> and a TypedData, which we don't have a type
-  /// for here. For example, for a `Uint8Buffer`, this is a `Uint8List`.
-  List<E> _buffer;
-
-  /// Returns a view of [_buffer] as a [TypedData].
-  TypedData get _typedBuffer => _buffer as TypedData;
-
-  /// The length of the list being built.
-  int _length;
-
-  _TypedDataBuffer(List<E> buffer)
-      : _buffer = buffer,
-        _length = buffer.length;
-
-  @override
-  int get length => _length;
-
-  @override
-  E operator [](int index) {
-    if (index >= length) throw RangeError.index(index, this);
-    return _buffer[index];
-  }
-
-  @override
-  void operator []=(int index, E value) {
-    if (index >= length) throw RangeError.index(index, this);
-    _buffer[index] = value;
-  }
-
-  @override
-  set length(int newLength) {
-    if (newLength < _length) {
-      var defaultValue = _defaultValue;
-      for (var i = newLength; i < _length; i++) {
-        _buffer[i] = defaultValue;
-      }
-    } else if (newLength > _buffer.length) {
-      List<E> newBuffer;
-      if (_buffer.isEmpty) {
-        newBuffer = _createBuffer(newLength);
-      } else {
-        newBuffer = _createBiggerBuffer(newLength);
-      }
-      newBuffer.setRange(0, _length, _buffer);
-      _buffer = newBuffer;
-    }
-    _length = newLength;
-  }
-
-  void _add(E value) {
-    if (_length == _buffer.length) _grow(_length);
-    _buffer[_length++] = value;
-  }
-
-  // We override the default implementation of `add` because it grows the list
-  // by setting the length in increments of one. We want to grow by doubling
-  // capacity in most cases.
-  @override
-  void add(E value) {
-    _add(value);
-  }
-
-  /// Appends all objects of [values] to the end of this buffer.
-  ///
-  /// This adds values from [start] (inclusive) to [end] (exclusive) in
-  /// [values]. If [end] is omitted, it defaults to adding all elements of
-  /// [values] after [start].
-  ///
-  /// The [start] value must be non-negative. The [values] iterable must have at
-  /// least [start] elements, and if [end] is specified, it must be greater than
-  /// or equal to [start] and [values] must have at least [end] elements.
-  @override
-  void addAll(Iterable<E> values, [int start = 0, int end]) {
-    RangeError.checkNotNegative(start, 'start');
-    if (end != null && start > end) {
-      throw RangeError.range(end, start, null, 'end');
-    }
-
-    _addAll(values, start, end);
-  }
-
-  /// Inserts all objects of [values] at position [index] in this list.
-  ///
-  /// This adds values from [start] (inclusive) to [end] (exclusive) in
-  /// [values]. If [end] is omitted, it defaults to adding all elements of
-  /// [values] after [start].
-  ///
-  /// The [start] value must be non-negative. The [values] iterable must have at
-  /// least [start] elements, and if [end] is specified, it must be greater than
-  /// or equal to [start] and [values] must have at least [end] elements.
-  @override
-  void insertAll(int index, Iterable<E> values, [int start = 0, int end]) {
-    RangeError.checkValidIndex(index, this, 'index', _length + 1);
-    RangeError.checkNotNegative(start, 'start');
-    if (end != null) {
-      if (start > end) {
-        throw RangeError.range(end, start, null, 'end');
-      }
-      if (start == end) return;
-    }
-
-    // If we're adding to the end of the list anyway, use [_addAll]. This lets
-    // us avoid converting [values] into a list even if [end] is null, since we
-    // can add values iteratively to the end of the list. We can't do so in the
-    // center because copying the trailing elements every time is non-linear.
-    if (index == _length) {
-      _addAll(values, start, end);
-      return;
-    }
-
-    if (end == null && values is List) {
-      end = values.length;
-    }
-    if (end != null) {
-      _insertKnownLength(index, values, start, end);
-      return;
-    }
-
-    // Add elements at end, growing as appropriate, then put them back at
-    // position [index] using flip-by-double-reverse.
-    var writeIndex = _length;
-    var skipCount = start;
-    for (var value in values) {
-      if (skipCount > 0) {
-        skipCount--;
-        continue;
-      }
-      if (writeIndex == _buffer.length) {
-        _grow(writeIndex);
-      }
-      _buffer[writeIndex++] = value;
-    }
-
-    if (skipCount > 0) {
-      throw StateError('Too few elements');
-    }
-    if (end != null && writeIndex < end) {
-      throw RangeError.range(end, start, writeIndex, 'end');
-    }
-
-    // Swap [index.._length) and [_length..writeIndex) by double-reversing.
-    _reverse(_buffer, index, _length);
-    _reverse(_buffer, _length, writeIndex);
-    _reverse(_buffer, index, writeIndex);
-    _length = writeIndex;
-    return;
-  }
-
-  // Reverses the range [start..end) of buffer.
-  static void _reverse(List buffer, int start, int end) {
-    end--; // Point to last element, not after last element.
-    while (start < end) {
-      var first = buffer[start];
-      var last = buffer[end];
-      buffer[end] = first;
-      buffer[start] = last;
-      start++;
-      end--;
-    }
-  }
-
-  /// Does the same thing as [addAll].
-  ///
-  /// This allows [addAll] and [insertAll] to share implementation without a
-  /// subclass unexpectedly overriding both when it intended to only override
-  /// [addAll].
-  void _addAll(Iterable<E> values, [int start = 0, int end]) {
-    if (values is List) end ??= values.length;
-
-    // If we know the length of the segment to add, do so with [addRange]. This
-    // way we know how much to grow the buffer in advance, and it may be even
-    // more efficient for typed data input.
-    if (end != null) {
-      _insertKnownLength(_length, values, start, end);
-      return;
-    }
-
-    // Otherwise, just add values one at a time.
-    var i = 0;
-    for (var value in values) {
-      if (i >= start) add(value);
-      i++;
-    }
-    if (i < start) throw StateError('Too few elements');
-  }
-
-  /// Like [insertAll], but with a guaranteed non-`null` [start] and [end].
-  void _insertKnownLength(int index, Iterable<E> values, int start, int end) {
-    if (values is List) {
-      end ??= values.length;
-      if (start > values.length || end > values.length) {
-        throw StateError('Too few elements');
-      }
-    } else {
-      assert(end != null);
-    }
-
-    var valuesLength = end - start;
-    var newLength = _length + valuesLength;
-    _ensureCapacity(newLength);
-
-    _buffer.setRange(
-        index + valuesLength, _length + valuesLength, _buffer, index);
-    _buffer.setRange(index, index + valuesLength, values, start);
-    _length = newLength;
-  }
-
-  @override
-  void insert(int index, E element) {
-    if (index < 0 || index > _length) {
-      throw RangeError.range(index, 0, _length);
-    }
-    if (_length < _buffer.length) {
-      _buffer.setRange(index + 1, _length + 1, _buffer, index);
-      _buffer[index] = element;
-      _length++;
-      return;
-    }
-    var newBuffer = _createBiggerBuffer(null);
-    newBuffer.setRange(0, index, _buffer);
-    newBuffer.setRange(index + 1, _length + 1, _buffer, index);
-    newBuffer[index] = element;
-    _length++;
-    _buffer = newBuffer;
-  }
-
-  /// Ensures that [_buffer] is at least [requiredCapacity] long,
-  ///
-  /// Grows the buffer if necessary, preserving existing data.
-  void _ensureCapacity(int requiredCapacity) {
-    if (requiredCapacity <= _buffer.length) return;
-    var newBuffer = _createBiggerBuffer(requiredCapacity);
-    newBuffer.setRange(0, _length, _buffer);
-    _buffer = newBuffer;
-  }
-
-  /// Create a bigger buffer.
-  ///
-  /// This method determines how much bigger a bigger buffer should
-  /// be. If [requiredCapacity] is not null, it will be at least that
-  /// size. It will always have at least have double the capacity of
-  /// the current buffer.
-  List<E> _createBiggerBuffer(int requiredCapacity) {
-    var newLength = _buffer.length * 2;
-    if (requiredCapacity != null && newLength < requiredCapacity) {
-      newLength = requiredCapacity;
-    } else if (newLength < _initialLength) {
-      newLength = _initialLength;
-    }
-    return _createBuffer(newLength);
-  }
-
-  /// Grows the buffer.
-  ///
-  /// This copies the first [length] elements into the new buffer.
-  void _grow(int length) {
-    _buffer = _createBiggerBuffer(null)..setRange(0, length, _buffer);
-  }
-
-  @override
-  void setRange(int start, int end, Iterable<E> source, [int skipCount = 0]) {
-    if (end > _length) throw RangeError.range(end, 0, _length);
-    _setRange(start, end, source, skipCount);
-  }
-
-  /// Like [setRange], but with no bounds checking.
-  void _setRange(int start, int end, Iterable<E> source, int skipCount) {
-    if (source is _TypedDataBuffer<E>) {
-      _buffer.setRange(start, end, source._buffer, skipCount);
-    } else {
-      _buffer.setRange(start, end, source, skipCount);
-    }
-  }
-
-  // TypedData.
-
-  int get elementSizeInBytes => _typedBuffer.elementSizeInBytes;
-
-  int get lengthInBytes => _length * _typedBuffer.elementSizeInBytes;
-
-  int get offsetInBytes => _typedBuffer.offsetInBytes;
-
-  /// Returns the underlying [ByteBuffer].
-  ///
-  /// The returned buffer may be replaced by operations that change the [length]
-  /// of this list.
-  ///
-  /// The buffer may be larger than [lengthInBytes] bytes, but never smaller.
-  ByteBuffer get buffer => _typedBuffer.buffer;
-
-  // Specialization for the specific type.
-
-  // Return zero for integers, 0.0 for floats, etc.
-  // Used to fill buffer when changing length.
-  E get _defaultValue;
-
-  // Create a new typed list to use as buffer.
-  List<E> _createBuffer(int size);
-}
-
-abstract class _IntBuffer extends _TypedDataBuffer<int> {
-  _IntBuffer(List<int> buffer) : super(buffer);
-
-  @override
-  int get _defaultValue => 0;
-}
-
-abstract class _FloatBuffer extends _TypedDataBuffer<double> {
-  _FloatBuffer(List<double> buffer) : super(buffer);
-
-  @override
-  double get _defaultValue => 0.0;
-}
-
-class Uint8Buffer extends _IntBuffer {
-  Uint8Buffer([int initialLength = 0]) : super(Uint8List(initialLength));
-
-  @override
-  Uint8List _createBuffer(int size) => Uint8List(size);
-}
-
-class Int8Buffer extends _IntBuffer {
-  Int8Buffer([int initialLength = 0]) : super(Int8List(initialLength));
-
-  @override
-  Int8List _createBuffer(int size) => Int8List(size);
-}
-
-class Uint8ClampedBuffer extends _IntBuffer {
-  Uint8ClampedBuffer([int initialLength = 0])
-      : super(Uint8ClampedList(initialLength));
-
-  @override
-  Uint8ClampedList _createBuffer(int size) => Uint8ClampedList(size);
-}
-
-class Uint16Buffer extends _IntBuffer {
-  Uint16Buffer([int initialLength = 0]) : super(Uint16List(initialLength));
-
-  @override
-  Uint16List _createBuffer(int size) => Uint16List(size);
-}
-
-class Int16Buffer extends _IntBuffer {
-  Int16Buffer([int initialLength = 0]) : super(Int16List(initialLength));
-
-  @override
-  Int16List _createBuffer(int size) => Int16List(size);
-}
-
-class Uint32Buffer extends _IntBuffer {
-  Uint32Buffer([int initialLength = 0]) : super(Uint32List(initialLength));
-
-  @override
-  Uint32List _createBuffer(int size) => Uint32List(size);
-}
-
-class Int32Buffer extends _IntBuffer {
-  Int32Buffer([int initialLength = 0]) : super(Int32List(initialLength));
-
-  @override
-  Int32List _createBuffer(int size) => Int32List(size);
-}
-
-class Uint64Buffer extends _IntBuffer {
-  Uint64Buffer([int initialLength = 0]) : super(Uint64List(initialLength));
-
-  @override
-  Uint64List _createBuffer(int size) => Uint64List(size);
-}
-
-class Int64Buffer extends _IntBuffer {
-  Int64Buffer([int initialLength = 0]) : super(Int64List(initialLength));
-
-  @override
-  Int64List _createBuffer(int size) => Int64List(size);
-}
-
-class Float32Buffer extends _FloatBuffer {
-  Float32Buffer([int initialLength = 0]) : super(Float32List(initialLength));
-
-  @override
-  Float32List _createBuffer(int size) => Float32List(size);
-}
-
-class Float64Buffer extends _FloatBuffer {
-  Float64Buffer([int initialLength = 0]) : super(Float64List(initialLength));
-
-  @override
-  Float64List _createBuffer(int size) => Float64List(size);
-}
-
-class Int32x4Buffer extends _TypedDataBuffer<Int32x4> {
-  static final Int32x4 _zero = Int32x4(0, 0, 0, 0);
-
-  Int32x4Buffer([int initialLength = 0]) : super(Int32x4List(initialLength));
-
-  @override
-  Int32x4 get _defaultValue => _zero;
-
-  @override
-  Int32x4List _createBuffer(int size) => Int32x4List(size);
-}
-
-class Float32x4Buffer extends _TypedDataBuffer<Float32x4> {
-  Float32x4Buffer([int initialLength = 0])
-      : super(Float32x4List(initialLength));
-
-  @override
-  Float32x4 get _defaultValue => Float32x4.zero();
-
-  @override
-  Float32x4List _createBuffer(int size) => Float32x4List(size);
-}
+export 'src/typed_buffer.dart' hide TypedDataBuffer;
diff --git a/test/typed_buffers_test.dart b/test/typed_buffers_test.dart
index 3305452..ab36559 100644
--- a/test/typed_buffers_test.dart
+++ b/test/typed_buffers_test.dart
@@ -6,7 +6,7 @@
 import 'dart:typed_data';
 
 import 'package:test/test.dart';
-import 'package:typed_data/typed_buffers.dart';
+import 'package:typed_data/src/typed_buffer.dart';
 
 const List<int> browserSafeIntSamples = [
   0x8000000000000000, // 2^63
@@ -313,7 +313,7 @@
 void testFloatBuffer(
   int bitSize,
   List<double> samples,
-  Function() create,
+  TypedDataBuffer<double> Function() create,
   double Function(double v) round,
 ) {
   test('Float${bitSize}Buffer', () {
@@ -372,8 +372,12 @@
   });
 }
 
-void testInt(List<int> intSamples, int bits, void Function(int length) buffer,
-    {String testOn}) {
+void testInt(
+  List<int> intSamples,
+  int bits,
+  TypedDataBuffer<int> Function(int length) buffer, {
+  String testOn,
+}) {
   var min = -(1 << (bits - 1));
   var max = -(min + 1);
   test('Int${bits}Buffer', () {
@@ -440,8 +444,14 @@
   });
 }
 
-void testIntBuffer(List<int> intSamples, int bits, int min, int max,
-    Function(int length) create, int Function(int val) round) {
+void testIntBuffer(
+  List<int> intSamples,
+  int bits,
+  int min,
+  int max,
+  TypedDataBuffer<int> Function(int length) create,
+  int Function(int val) round,
+) {
   assert(round(min) == min);
   assert(round(max) == max);
   // All int buffers default to the value 0.
@@ -465,9 +475,9 @@
   buffer.length = 0;
   expect(buffer.length, equals(0));
 
-  List samples = intSamples.toList()..addAll(intSamples.map((x) => -x));
+  var samples = intSamples.toList()..addAll(intSamples.map((x) => -x));
   for (var value in samples) {
-    int length = buffer.length;
+    var length = buffer.length;
     buffer.add(value);
     expect(buffer.length, equals(length + 1));
     expect(buffer[length], equals(round(value)));
@@ -511,8 +521,12 @@
   expect(buffer[1], equals(min));
 }
 
-void testUint(List<int> intSamples, int bits, void Function(int length) buffer,
-    {String testOn}) {
+void testUint(
+  List<int> intSamples,
+  int bits,
+  TypedDataBuffer<int> Function(int length) buffer, {
+  String testOn,
+}) {
   var min = 0;
   var rounder = uintRounder(bits);
   var max = rounder(-1);