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// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
/// Growable typed-data lists.
///
/// These lists works just as a typed-data list, except that they are growable.
/// They use an underlying buffer, and when that buffer becomes too small, it
/// is replaced by a new buffer.
///
/// That means that using the [TypedDataView.buffer] getter is not guaranteed
/// to return the same result each time it is used, and that the buffer may
/// be larger than what the list is using.
library typed_buffers;
import "dart:collection" show ListBase;
import "dart:typed_data";
abstract class _TypedDataBuffer<E> extends ListBase<E> {
static const int INITIAL_LENGTH = 8;
/// The underlying data buffer.
///
/// This is always both a List<E> and a TypedData, which we don't have a type
/// for here. For example, for a `Uint8Buffer`, this is a `Uint8List`.
List<E> _buffer;
/// Returns a view of [_buffer] as a [TypedData].
TypedData get _typedBuffer => _buffer as TypedData;
/// The length of the list being built.
int _length;
_TypedDataBuffer(List<E> buffer)
: this._buffer = buffer,
this._length = buffer.length;
int get length => _length;
E operator[](int index) {
if (index >= length) throw new RangeError.index(index, this);
return _buffer[index];
}
void operator[]=(int index, E value) {
if (index >= length) throw new RangeError.index(index, this);
_buffer[index] = value;
}
void set length(int newLength) {
if (newLength < _length) {
E defaultValue = _defaultValue;
for (int i = newLength; i < _length; i++) {
_buffer[i] = defaultValue;
}
} else if (newLength > _buffer.length) {
List<E> newBuffer;
if (_buffer.length == 0) {
newBuffer = _createBuffer(newLength);
} else {
newBuffer = _createBiggerBuffer(newLength);
}
newBuffer.setRange(0, _length, _buffer);
_buffer = newBuffer;
}
_length = newLength;
}
void _add(E value) {
if (_length == _buffer.length) _grow(_length);
_buffer[_length++] = value;
}
// We override the default implementation of `add` because it grows the list
// by setting the length in increments of one. We want to grow by doubling
// capacity in most cases.
void add(E value) { _add(value); }
/// Appends all objects of [values] to the end of this buffer.
///
/// This adds values from [start] (inclusive) to [end] (exclusive) in
/// [values]. If [end] is omitted, it defaults to adding all elements of
/// [values] after [start].
///
/// The [start] value must be non-negative. The [values] iterable must have at
/// least [start] elements, and if [end] is specified, it must be greater than
/// or equal to [start] and [values] must have at least [end] elements.
void addAll(Iterable<E> values, [int start = 0, int end]) {
RangeError.checkNotNegative(start, "start");
if (end != null && start > end) {
throw new RangeError.range(end, start, null, "end");
}
_addAll(values, start, end);
}
/// Inserts all objects of [values] at position [index] in this list.
///
/// This adds values from [start] (inclusive) to [end] (exclusive) in
/// [values]. If [end] is omitted, it defaults to adding all elements of
/// [values] after [start].
///
/// The [start] value must be non-negative. The [values] iterable must have at
/// least [start] elements, and if [end] is specified, it must be greater than
/// or equal to [start] and [values] must have at least [end] elements.
void insertAll(int index, Iterable<E> values, [int start = 0, int end]) {
RangeError.checkValidIndex(index, this, "index", _length + 1);
RangeError.checkNotNegative(start, "start");
if (end != null) {
if (start > end) {
throw new RangeError.range(end, start, null, "end");
}
if (start == end) return;
}
// If we're adding to the end of the list anyway, use [_addAll]. This lets
// us avoid converting [values] into a list even if [end] is null, since we
// can add values iteratively to the end of the list. We can't do so in the
// center because copying the trailing elements every time is non-linear.
if (index == _length) {
_addAll(values, start, end);
return;
}
if (end == null && values is List) {
end = values.length;
}
if (end != null) {
_insertKnownLength(index, values, start, end);
return;
}
// Add elements at end, growing as appropriate, then put them back at
// position [index] using flip-by-double-reverse.
var writeIndex = _length;
var skipCount = start;
for (var value in values) {
if (skipCount > 0) {
skipCount--;
continue;
}
if (writeIndex == _buffer.length) {
_grow(writeIndex);
}
_buffer[writeIndex++] = value;
}
if (skipCount > 0) {
throw new StateError("Too few elements");
}
if (end != null && writeIndex < end) {
throw new RangeError.range(end, start, writeIndex, "end");
}
// Swap [index.._length) and [_length..writeIndex) by double-reversing.
_reverse(_buffer, index, _length);
_reverse(_buffer, _length, writeIndex);
_reverse(_buffer, index, writeIndex);
_length = writeIndex;
return;
}
// Reverses the range [start..end) of buffer.
static void _reverse(List buffer, int start, int end) {
end--; // Point to last element, not after last element.
while (start < end) {
var first = buffer[start];
var last = buffer[end];
buffer[end] = first;
buffer[start] = last;
start++;
end--;
}
}
/// Does the same thing as [addAll].
///
/// This allows [addAll] and [insertAll] to share implementation without a
/// subclass unexpectedly overriding both when it intended to only override
/// [addAll].
void _addAll(Iterable<E> values, [int start = 0, int end]) {
if (values is List) end ??= values.length;
// If we know the length of the segment to add, do so with [addRange]. This
// way we know how much to grow the buffer in advance, and it may be even
// more efficient for typed data input.
if (end != null) {
_insertKnownLength(_length, values, start, end);
return;
}
// Otherwise, just add values one at a time.
var i = 0;
for (var value in values) {
if (i >= start) add(value);
i++;
}
if (i < start) throw new StateError("Too few elements");
}
/// Like [insertAll], but with a guaranteed non-`null` [start] and [end].
void _insertKnownLength(int index, Iterable<E> values, int start, int end) {
if (values is List) {
end ??= values.length;
if (start > values.length || end > values.length) {
throw new StateError("Too few elements");
}
} else {
assert(end != null);
}
var valuesLength = end - start;
var newLength = _length + valuesLength;
_ensureCapacity(newLength);
_buffer.setRange(
index + valuesLength, _length + valuesLength, _buffer, index);
_buffer.setRange(index, index + valuesLength, values, start);
_length = newLength;
}
void insert(int index, E element) {
if (index < 0 || index > _length) {
throw new RangeError.range(index, 0, _length);
}
if (_length < _buffer.length) {
_buffer.setRange(index + 1, _length + 1, _buffer, index);
_buffer[index] = element;
_length++;
return;
}
List<E> newBuffer = _createBiggerBuffer(null);
newBuffer.setRange(0, index, _buffer);
newBuffer.setRange(index + 1, _length + 1, _buffer, index);
newBuffer[index] = element;
_length++;
_buffer = newBuffer;
}
/// Ensures that [_buffer] is at least [requiredCapacity] long,
///
/// Grows the buffer if necessary, preserving existing data.
void _ensureCapacity(int requiredCapacity) {
if (requiredCapacity <= _buffer.length) return;
var newBuffer = _createBiggerBuffer(requiredCapacity);
newBuffer.setRange(0, _length, _buffer);
_buffer = newBuffer;
}
/// Create a bigger buffer.
///
/// This method determines how much bigger a bigger buffer should
/// be. If [requiredCapacity] is not null, it will be at least that
/// size. It will always have at least have double the capacity of
/// the current buffer.
List<E> _createBiggerBuffer(int requiredCapacity) {
int newLength = _buffer.length * 2;
if (requiredCapacity != null && newLength < requiredCapacity) {
newLength = requiredCapacity;
} else if (newLength < INITIAL_LENGTH) {
newLength = INITIAL_LENGTH;
}
return _createBuffer(newLength);
}
/// Grows the buffer.
///
/// This copies the first [length] elements into the new buffer.
void _grow(int length) {
_buffer = _createBiggerBuffer(null)..setRange(0, length, _buffer);
}
void setRange(int start, int end, Iterable<E> source, [int skipCount = 0]) {
if (end > _length) throw new RangeError.range(end, 0, _length);
_setRange(start, end, source, skipCount);
}
/// Like [setRange], but with no bounds checking.
void _setRange(int start, int end, Iterable<E> source, int skipCount) {
if (source is _TypedDataBuffer<E>) {
_buffer.setRange(start, end, source._buffer, skipCount);
} else {
_buffer.setRange(start, end, source, skipCount);
}
}
// TypedData.
int get elementSizeInBytes => _typedBuffer.elementSizeInBytes;
int get lengthInBytes => _length * _typedBuffer.elementSizeInBytes;
int get offsetInBytes => _typedBuffer.offsetInBytes;
/// Returns the underlying [ByteBuffer].
///
/// The returned buffer may be replaced by operations that change the [length]
/// of this list.
///
/// The buffer may be larger than [lengthInBytes] bytes, but never smaller.
ByteBuffer get buffer => _typedBuffer.buffer;
// Specialization for the specific type.
// Return zero for integers, 0.0 for floats, etc.
// Used to fill buffer when changing length.
E get _defaultValue;
// Create a new typed list to use as buffer.
List<E> _createBuffer(int size);
}
abstract class _IntBuffer extends _TypedDataBuffer<int> {
_IntBuffer(List<int> buffer): super(buffer);
int get _defaultValue => 0;
}
abstract class _FloatBuffer extends _TypedDataBuffer<double> {
_FloatBuffer(List<double> buffer): super(buffer);
double get _defaultValue => 0.0;
}
class Uint8Buffer extends _IntBuffer {
Uint8Buffer([int initialLength = 0]) : super(new Uint8List(initialLength));
Uint8List _createBuffer(int size) => new Uint8List(size);
}
class Int8Buffer extends _IntBuffer {
Int8Buffer([int initialLength = 0]) : super(new Int8List(initialLength));
Int8List _createBuffer(int size) => new Int8List(size);
}
class Uint8ClampedBuffer extends _IntBuffer {
Uint8ClampedBuffer([int initialLength = 0])
: super(new Uint8ClampedList(initialLength));
Uint8ClampedList _createBuffer(int size) => new Uint8ClampedList(size);
}
class Uint16Buffer extends _IntBuffer {
Uint16Buffer([int initialLength = 0]) : super(new Uint16List(initialLength));
Uint16List _createBuffer(int size) => new Uint16List(size);
}
class Int16Buffer extends _IntBuffer {
Int16Buffer([int initialLength = 0]) : super(new Int16List(initialLength));
Int16List _createBuffer(int size) => new Int16List(size);
}
class Uint32Buffer extends _IntBuffer {
Uint32Buffer([int initialLength = 0]) : super(new Uint32List(initialLength));
Uint32List _createBuffer(int size) => new Uint32List(size);
}
class Int32Buffer extends _IntBuffer {
Int32Buffer([int initialLength = 0]) : super(new Int32List(initialLength));
Int32List _createBuffer(int size) => new Int32List(size);
}
class Uint64Buffer extends _IntBuffer {
Uint64Buffer([int initialLength = 0]) : super(new Uint64List(initialLength));
Uint64List _createBuffer(int size) => new Uint64List(size);
}
class Int64Buffer extends _IntBuffer {
Int64Buffer([int initialLength = 0]) : super(new Int64List(initialLength));
Int64List _createBuffer(int size) => new Int64List(size);
}
class Float32Buffer extends _FloatBuffer {
Float32Buffer([int initialLength = 0])
: super(new Float32List(initialLength));
Float32List _createBuffer(int size) => new Float32List(size);
}
class Float64Buffer extends _FloatBuffer {
Float64Buffer([int initialLength = 0])
: super(new Float64List(initialLength));
Float64List _createBuffer(int size) => new Float64List(size);
}
class Int32x4Buffer extends _TypedDataBuffer<Int32x4> {
static Int32x4 _zero = new Int32x4(0, 0, 0, 0);
Int32x4Buffer([int initialLength = 0])
: super(new Int32x4List(initialLength));
Int32x4 get _defaultValue => _zero;
Int32x4List _createBuffer(int size) => new Int32x4List(size);
}
class Float32x4Buffer extends _TypedDataBuffer<Float32x4> {
Float32x4Buffer([int initialLength = 0])
: super(new Float32x4List(initialLength));
Float32x4 get _defaultValue => new Float32x4.zero();
Float32x4List _createBuffer(int size) => new Float32x4List(size);
}