code_builder is a fluent Dart API for generating valid Dart source code.
If a feature is missing (the Dart language is always evolving) or you'd like an easier or better way to do something, consider opening a pull request. You can always file an issue, but generally speaking feature requests will be on a best-effort basis.
NOTE: Due to the evolving Dart SDK the local
dartfmtmust be used to format this repository. You can run it simply from the command-line:
$ pub run dart_style:format -w .
code_builder has a narrow and user-friendly API.
For example creating a class with a method:
import 'package:code_builder/code_builder.dart'; import 'package:dart_style/dart_style.dart'; void main() { final animal = new Class((b) => b ..name = 'Animal' ..extend = refer('Organism').toType() ..methods.add(new Method.returnsVoid((b) => b ..name = 'eat' ..lambda = true ..body = const Code('print(\'Yum\')')))); final emitter = const DartEmitter(); print(new DartFormatter().format('${animal.accept(emitter)}')); }
Outputs:
class Animal extends Organism { void eat() => print('Yum!'); }
Have a complicated set of dependencies for your generated code? code_builder supports automatic scoping of your ASTs to automatically use prefixes to avoid symbol conflicts:
import 'package:code_builder/code_builder.dart'; import 'package:dart_style/dart_style.dart'; void main() { final library = new File((b) => b.body.addAll([ new Method((b) => b ..body = new Code((b) => b.code = '') ..name = 'doThing' ..returns = refer('Thing', 'package:a/a.dart')), new Method((b) => b ..body = new Code((b) => b..code = '') ..name = 'doOther' ..returns = refer('Other', 'package:b/b.dart')), ])); final emitter = new DartEmitter(new Allocator.simplePrefixing()); print(new DartFormatter().format('${library.accept(emitter)}')); }
Outputs:
import 'package:a/a.dart' as _1; import 'package:b/b.dart' as _2; _1.Thing doThing() {} _2.Other doOther() {}