commit | bab2d07b841809a0fa175f6440721723ee59fde3 | [log] [tgz] |
---|---|---|
author | Alex Lindroos <alex_lindroos@hotmail.com> | Thu Jan 20 14:54:06 2022 +0000 |
committer | Commit Bot <commit-bot@chromium.org> | Thu Jan 20 14:54:06 2022 +0000 |
tree | a7d9b0c3bfabdfbe0b413c2b65526511db7fe540 | |
parent | 85a87ca7ae6c9f028a0cbf6d8de3563b9a19b8e7 [diff] |
Updated examples for Function.apply() Examples updated Closes https://github.com/dart-lang/sdk/pull/48115 https://github.com/dart-lang/sdk/pull/48115 GitOrigin-RevId: 5ea352418b1776092e7991fe153abdc4cb939fb4 Change-Id: I2ef9cdaff0afdcc329d83873f2bd5c7aceec2543 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/227140 Reviewed-by: Lasse Nielsen <lrn@google.com> Commit-Queue: Lasse Nielsen <lrn@google.com>
Dart is:
Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
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See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
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You can also contribute patches, as described in Contributing.