commit | 0797fe6dbccced8fd1c1f1904576c9f9a3466846 | [log] [tgz] |
---|---|---|
author | Aske Simon Christensen <askesc@google.com> | Tue Mar 29 09:29:05 2022 +0000 |
committer | Commit Bot <commit-bot@chromium.org> | Tue Mar 29 09:29:05 2022 +0000 |
tree | 4cef2358a2cdb023fc63807531e05276694060fc | |
parent | 2b1be5d6f6e12ed57874a4bbf4c8bf40943a07e5 [diff] |
[dart2wasm] Add unsafeCast function that is opaque to the TFA This is necessary to cast to and from the special Wasm types. Change-Id: I1d672c4ccf417901e70dd9af7534ad78f56c18b4 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/239029 Reviewed-by: Joshua Litt <joshualitt@google.com> Commit-Queue: Aske Simon Christensen <askesc@google.com>
Dart is:
Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.
Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
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See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
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You can also contribute patches, as described in Contributing.