[wasm-backend] Dart classes and dispatch table calls for dart2wasm

In this CL we use the infrastructure we built using the Wasm GC
extension to compile code involving Dart classes. Points to note:

- We do not treat the case of IL constant instructions of object value;
- Instance calls work if they are static or if compiler optimizations
(in particular TFA) have managed to deduce the receiver type;
- For instance calls that need dynamic dispatch, we implemented support
for generating and populating a Wasm global dispatch table using the
Wasm table and element sections. By indexing into it, DispatchTableCalls
are implemented using the Wasm call_indirect instruction. Simple cases
of such dynamic dispatch are working, whereas more complex usage still
fail for an as of yet unknown reason.


Tested: Using run.js and the two test files: class-simple.dart and
class-dispatch.dart. In the first case, the code runs and prints the
right results. The second test involves a DispatchTableCall.

Change-Id: I894e2c98f0e9715fa093aa83eb9067837ba01160
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/165060
Reviewed-by: Aske Simon Christensen <askesc@google.com>
12 files changed
tree: 5f4c719ff0942372b98bd9e98eb79753d58d436a
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. sdk/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .packages
  23. .style.yapf
  24. .vpython
  25. AUTHORS
  26. BUILD.gn
  27. CHANGELOG.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. DEPS
  31. LICENSE
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

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You can also contribute patches, as described in Contributing.