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// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#ifndef RUNTIME_VM_CONSTANTS_ARM_H_
#define RUNTIME_VM_CONSTANTS_ARM_H_
#include "platform/assert.h"
#include "platform/globals.h"
namespace dart {
// We support both VFPv3-D16 and VFPv3-D32 profiles, but currently only one at
// a time.
#if defined(__ARM_ARCH_7A__)
#define VFPv3_D32
#elif defined(TARGET_ARCH_ARM) && !defined(HOST_ARCH_ARM)
// If we're running in the simulator, use all 32.
#define VFPv3_D32
#else
#define VFPv3_D16
#endif
#if defined(VFPv3_D16) == defined(VFPv3_D32)
#error "Exactly one of VFPv3_D16 or VFPv3_D32 can be defined at a time."
#endif
// The Linux/Android ABI and the iOS ABI differ in their choice of frame
// pointer, their treatment of R9, and the interprocedural stack alignment.
// EABI (Linux, Android)
// See "Procedure Call Standard for the ARM Architecture".
// R0-R1: Argument / result / volatile
// R2-R3: Argument / volatile
// R4-R10: Preserved
// R11: Frame pointer
// R12: Volatile
// R13: Stack pointer
// R14: Link register
// R15: Program counter
// Stack alignment: 4 bytes always, 8 bytes at public interfaces
// Linux (Debian armhf) and Android also differ in whether floating point
// arguments are passed in floating point registers. Linux uses hardfp and
// Android uses softfp. See TargetCPUFeatures::hardfp_supported().
// iOS ABI
// See "iOS ABI Function Call Guide"
// R0-R1: Argument / result / volatile
// R2-R3: Argument / volatile
// R4-R6: Preserved
// R7: Frame pointer
// R8-R9: Preserved
// R12: Volatile
// R13: Stack pointer
// R14: Link register
// R15: Program counter
// Stack alignment: 4 bytes always, 4 bytes at public interfaces
// iOS passes floating point arguments in integer registers (softfp)
enum Register {
R0 = 0,
R1 = 1,
R2 = 2,
R3 = 3,
R4 = 4,
R5 = 5, // PP
R6 = 6,
R7 = 7, // iOS FP
R8 = 8,
R9 = 9,
R10 = 10, // THR
R11 = 11, // Linux FP
R12 = 12, // IP aka TMP
R13 = 13, // SP
R14 = 14, // LR
R15 = 15, // PC
kNumberOfCpuRegisters = 16,
kNoRegister = -1, // Signals an illegal register.
// Aliases.
#if defined(TARGET_OS_MACOS) || defined(TARGET_OS_MACOS_IOS)
FP = R7,
NOTFP = R11,
#else
FP = R11,
NOTFP = R7,
#endif
IP = R12,
SP = R13,
LR = R14,
PC = R15,
};
// Values for single-precision floating point registers.
enum SRegister {
kNoSRegister = -1,
S0 = 0,
S1 = 1,
S2 = 2,
S3 = 3,
S4 = 4,
S5 = 5,
S6 = 6,
S7 = 7,
S8 = 8,
S9 = 9,
S10 = 10,
S11 = 11,
S12 = 12,
S13 = 13,
S14 = 14,
S15 = 15,
S16 = 16,
S17 = 17,
S18 = 18,
S19 = 19,
S20 = 20,
S21 = 21,
S22 = 22,
S23 = 23,
S24 = 24,
S25 = 25,
S26 = 26,
S27 = 27,
S28 = 28,
S29 = 29,
S30 = 30,
S31 = 31,
kNumberOfSRegisters = 32,
};
// Values for double-precision floating point registers.
enum DRegister {
kNoDRegister = -1,
D0 = 0,
D1 = 1,
D2 = 2,
D3 = 3,
D4 = 4,
D5 = 5,
D6 = 6,
D7 = 7,
D8 = 8,
D9 = 9,
D10 = 10,
D11 = 11,
D12 = 12,
D13 = 13,
D14 = 14,
D15 = 15,
#if defined(VFPv3_D16)
kNumberOfDRegisters = 16,
// Leaving these defined, but marking them as kNoDRegister to avoid polluting
// other parts of the code with #ifdef's. Instead, query kNumberOfDRegisters
// to see which registers are valid.
D16 = kNoDRegister,
D17 = kNoDRegister,
D18 = kNoDRegister,
D19 = kNoDRegister,
D20 = kNoDRegister,
D21 = kNoDRegister,
D22 = kNoDRegister,
D23 = kNoDRegister,
D24 = kNoDRegister,
D25 = kNoDRegister,
D26 = kNoDRegister,
D27 = kNoDRegister,
D28 = kNoDRegister,
D29 = kNoDRegister,
D30 = kNoDRegister,
D31 = kNoDRegister,
#else
D16 = 16,
D17 = 17,
D18 = 18,
D19 = 19,
D20 = 20,
D21 = 21,
D22 = 22,
D23 = 23,
D24 = 24,
D25 = 25,
D26 = 26,
D27 = 27,
D28 = 28,
D29 = 29,
D30 = 30,
D31 = 31,
kNumberOfDRegisters = 32,
#endif
kNumberOfOverlappingDRegisters = 16,
};
enum QRegister {
kNoQRegister = -1,
Q0 = 0,
Q1 = 1,
Q2 = 2,
Q3 = 3,
Q4 = 4,
Q5 = 5,
Q6 = 6,
Q7 = 7,
#if defined(VFPv3_D16)
kNumberOfQRegisters = 8,
Q8 = kNoQRegister,
Q9 = kNoQRegister,
Q10 = kNoQRegister,
Q11 = kNoQRegister,
Q12 = kNoQRegister,
Q13 = kNoQRegister,
Q14 = kNoQRegister,
Q15 = kNoQRegister,
#else
Q8 = 8,
Q9 = 9,
Q10 = 10,
Q11 = 11,
Q12 = 12,
Q13 = 13,
Q14 = 14,
Q15 = 15,
kNumberOfQRegisters = 16,
#endif
};
static inline DRegister EvenDRegisterOf(QRegister q) {
return static_cast<DRegister>(q * 2);
}
static inline DRegister OddDRegisterOf(QRegister q) {
return static_cast<DRegister>((q * 2) + 1);
}
static inline SRegister EvenSRegisterOf(DRegister d) {
#if defined(VFPv3_D32)
// When we have 32 D registers, the S registers only overlap the first 16.
// That is, there are only 32 S registers.
ASSERT(d < D16);
#endif
return static_cast<SRegister>(d * 2);
}
static inline SRegister OddSRegisterOf(DRegister d) {
#if defined(VFPv3_D32)
ASSERT(d < D16);
#endif
return static_cast<SRegister>((d * 2) + 1);
}
// Register aliases for floating point scratch registers.
const QRegister QTMP = Q7; // Overlaps with DTMP, STMP.
const DRegister DTMP = EvenDRegisterOf(QTMP); // Overlaps with STMP.
const SRegister STMP DART_USED = EvenSRegisterOf(DTMP);
// Architecture independent aliases.
typedef QRegister FpuRegister;
const FpuRegister FpuTMP = QTMP;
const int kNumberOfFpuRegisters = kNumberOfQRegisters;
const FpuRegister kNoFpuRegister = kNoQRegister;
// Register aliases.
const Register TMP = IP; // Used as scratch register by assembler.
const Register TMP2 = kNoRegister; // There is no second assembler temporary.
const Register PP = R5; // Caches object pool pointer in generated code.
const Register SPREG = SP; // Stack pointer register.
const Register FPREG = FP; // Frame pointer register.
const Register LRREG = LR; // Link register.
const Register ARGS_DESC_REG = R4;
const Register CODE_REG = R6;
const Register THR = R10; // Caches current thread in generated code.
const Register CALLEE_SAVED_TEMP = R8;
// R15 encodes APSR in the vmrs instruction.
const Register APSR = R15;
// ABI for catch-clause entry point.
const Register kExceptionObjectReg = R0;
const Register kStackTraceObjectReg = R1;
// ABI for write barrier stub.
const Register kWriteBarrierObjectReg = R1;
const Register kWriteBarrierValueReg = R0;
const Register kWriteBarrierSlotReg = R9;
// List of registers used in load/store multiple.
typedef uint16_t RegList;
const RegList kAllCpuRegistersList = 0xFFFF;
// C++ ABI call registers.
const RegList kAbiArgumentCpuRegs =
(1 << R0) | (1 << R1) | (1 << R2) | (1 << R3);
#if defined(TARGET_OS_MACOS) || defined(TARGET_OS_MACOS_IOS)
const RegList kAbiPreservedCpuRegs =
(1 << R4) | (1 << R5) | (1 << R6) | (1 << R8) | (1 << R10) | (1 << R11);
const int kAbiPreservedCpuRegCount = 6;
#else
const RegList kAbiPreservedCpuRegs = (1 << R4) | (1 << R5) | (1 << R6) |
(1 << R7) | (1 << R8) | (1 << R9) |
(1 << R10);
const int kAbiPreservedCpuRegCount = 7;
#endif
const QRegister kAbiFirstPreservedFpuReg = Q4;
const QRegister kAbiLastPreservedFpuReg = Q7;
const int kAbiPreservedFpuRegCount = 4;
const RegList kReservedCpuRegisters = (1 << SPREG) | (1 << FPREG) | (1 << TMP) |
(1 << PP) | (1 << THR) | (1 << LR) |
(1 << PC);
constexpr intptr_t kNumberOfReservedCpuRegisters = 7;
// CPU registers available to Dart allocator.
constexpr RegList kDartAvailableCpuRegs =
kAllCpuRegistersList & ~kReservedCpuRegisters;
constexpr int kNumberOfDartAvailableCpuRegs =
kNumberOfCpuRegisters - kNumberOfReservedCpuRegisters;
const intptr_t kStoreBufferWrapperSize = 24;
// Registers available to Dart that are not preserved by runtime calls.
const RegList kDartVolatileCpuRegs =
kDartAvailableCpuRegs & ~kAbiPreservedCpuRegs;
#if defined(TARGET_OS_MACOS) || defined(TARGET_OS_MACOS_IOS)
const int kDartVolatileCpuRegCount = 6;
#else
const int kDartVolatileCpuRegCount = 5;
#endif
const QRegister kDartFirstVolatileFpuReg = Q0;
const QRegister kDartLastVolatileFpuReg = Q3;
const int kDartVolatileFpuRegCount = 4;
// Values for the condition field as defined in section A3.2.
enum Condition {
kNoCondition = -1,
EQ = 0, // equal
NE = 1, // not equal
CS = 2, // carry set/unsigned higher or same
CC = 3, // carry clear/unsigned lower
MI = 4, // minus/negative
PL = 5, // plus/positive or zero
VS = 6, // overflow
VC = 7, // no overflow
HI = 8, // unsigned higher
LS = 9, // unsigned lower or same
GE = 10, // signed greater than or equal
LT = 11, // signed less than
GT = 12, // signed greater than
LE = 13, // signed less than or equal
AL = 14, // always (unconditional)
kSpecialCondition = 15, // special condition (refer to section A3.2.1)
kNumberOfConditions = 16,
// Platform-independent variants declared for all platforms
EQUAL = EQ,
ZERO = EQUAL,
NOT_EQUAL = NE,
NOT_ZERO = NOT_EQUAL,
LESS = LT,
LESS_EQUAL = LE,
GREATER_EQUAL = GE,
GREATER = GT,
UNSIGNED_LESS = CC,
UNSIGNED_LESS_EQUAL = LS,
UNSIGNED_GREATER = HI,
UNSIGNED_GREATER_EQUAL = CS,
kInvalidCondition = 16
};
// Opcodes for Data-processing instructions (instructions with a type 0 and 1)
// as defined in section A3.4
enum Opcode {
kNoOperand = -1,
AND = 0, // Logical AND
EOR = 1, // Logical Exclusive OR
SUB = 2, // Subtract
RSB = 3, // Reverse Subtract
ADD = 4, // Add
ADC = 5, // Add with Carry
SBC = 6, // Subtract with Carry
RSC = 7, // Reverse Subtract with Carry
TST = 8, // Test
TEQ = 9, // Test Equivalence
CMP = 10, // Compare
CMN = 11, // Compare Negated
ORR = 12, // Logical (inclusive) OR
MOV = 13, // Move
BIC = 14, // Bit Clear
MVN = 15, // Move Not
kMaxOperand = 16
};
// Shifter types for Data-processing operands as defined in section A5.1.2.
enum Shift {
kNoShift = -1,
LSL = 0, // Logical shift left
LSR = 1, // Logical shift right
ASR = 2, // Arithmetic shift right
ROR = 3, // Rotate right
kMaxShift = 4
};
// Constants used for the decoding or encoding of the individual fields of
// instructions. Based on the "Figure 3-1 ARM instruction set summary".
enum InstructionFields {
kConditionShift = 28,
kConditionBits = 4,
kTypeShift = 25,
kTypeBits = 3,
kLinkShift = 24,
kLinkBits = 1,
kUShift = 23,
kUBits = 1,
kOpcodeShift = 21,
kOpcodeBits = 4,
kSShift = 20,
kSBits = 1,
kRnShift = 16,
kRnBits = 4,
kRdShift = 12,
kRdBits = 4,
kRsShift = 8,
kRsBits = 4,
kRmShift = 0,
kRmBits = 4,
// Immediate instruction fields encoding.
kRotateShift = 8,
kRotateBits = 4,
kImmed8Shift = 0,
kImmed8Bits = 8,
// Shift instruction register fields encodings.
kShiftImmShift = 7,
kShiftRegisterShift = 8,
kShiftImmBits = 5,
kShiftShift = 5,
kShiftBits = 2,
// Load/store instruction offset field encoding.
kOffset12Shift = 0,
kOffset12Bits = 12,
kOffset12Mask = 0x00000fff,
// Mul instruction register field encodings.
kMulRdShift = 16,
kMulRdBits = 4,
kMulRnShift = 12,
kMulRnBits = 4,
// Div instruction register field encodings.
kDivRdShift = 16,
kDivRdBits = 4,
kDivRmShift = 8,
kDivRmBits = 4,
kDivRnShift = 0,
kDivRnBits = 4,
// ldrex/strex register field encodings.
kLdExRnShift = 16,
kLdExRtShift = 12,
kStrExRnShift = 16,
kStrExRdShift = 12,
kStrExRtShift = 0,
// MRC instruction offset field encoding.
kCRmShift = 0,
kCRmBits = 4,
kOpc2Shift = 5,
kOpc2Bits = 3,
kCoprocShift = 8,
kCoprocBits = 4,
kCRnShift = 16,
kCRnBits = 4,
kOpc1Shift = 21,
kOpc1Bits = 3,
kBranchOffsetMask = 0x00ffffff
};
// The class Instr enables access to individual fields defined in the ARM
// architecture instruction set encoding as described in figure A3-1.
//
// Example: Test whether the instruction at ptr sets the condition code bits.
//
// bool InstructionSetsConditionCodes(byte* ptr) {
// Instr* instr = Instr::At(ptr);
// int type = instr->TypeField();
// return ((type == 0) || (type == 1)) && instr->HasS();
// }
//
class Instr {
public:
enum { kInstrSize = 4, kInstrSizeLog2 = 2, kPCReadOffset = 8 };
static const int32_t kNopInstruction = // nop
((AL << kConditionShift) | (0x32 << 20) | (0xf << 12));
static const int32_t kBreakPointCode = 0xdeb0; // For breakpoint.
static const int32_t kStopMessageCode = 0xdeb1; // For Stop(message).
static const int32_t kSimulatorBreakCode = 0xdeb2; // For breakpoint in sim.
static const int32_t kSimulatorRedirectCode = 0xca11; // For redirection.
// Breakpoint instruction filling assembler code buffers in debug mode.
static const int32_t kBreakPointInstruction = // bkpt(0xdeb0)
((AL << kConditionShift) | (0x12 << 20) | (0xdeb << 8) | (0x7 << 4));
// Breakpoint instruction used by the simulator.
// Should be distinct from kBreakPointInstruction and from a typical user
// breakpoint inserted in generated code for debugging, e.g. bkpt(0).
static const int32_t kSimulatorBreakpointInstruction =
// svc #kBreakpointSvcCode
((AL << kConditionShift) | (0xf << 24) | kSimulatorBreakCode);
// Runtime call redirection instruction used by the simulator.
static const int32_t kSimulatorRedirectInstruction =
((AL << kConditionShift) | (0xf << 24) | kSimulatorRedirectCode);
// Get the raw instruction bits.
inline int32_t InstructionBits() const {
return *reinterpret_cast<const int32_t*>(this);
}
// Set the raw instruction bits to value.
inline void SetInstructionBits(int32_t value) {
*reinterpret_cast<int32_t*>(this) = value;
}
// Read one particular bit out of the instruction bits.
inline int Bit(int nr) const { return (InstructionBits() >> nr) & 1; }
// Read a bit field out of the instruction bits.
inline int Bits(int shift, int count) const {
return (InstructionBits() >> shift) & ((1 << count) - 1);
}
// Accessors for the different named fields used in the ARM encoding.
// The naming of these accessor corresponds to figure A3-1.
// Generally applicable fields
inline Condition ConditionField() const {
return static_cast<Condition>(Bits(kConditionShift, kConditionBits));
}
inline int TypeField() const { return Bits(kTypeShift, kTypeBits); }
inline Register RnField() const {
return static_cast<Register>(Bits(kRnShift, kRnBits));
}
inline Register RdField() const {
return static_cast<Register>(Bits(kRdShift, kRdBits));
}
// Fields used in Data processing instructions
inline Opcode OpcodeField() const {
return static_cast<Opcode>(Bits(kOpcodeShift, kOpcodeBits));
}
inline int SField() const { return Bits(kSShift, kSBits); }
// with register
inline Register RmField() const {
return static_cast<Register>(Bits(kRmShift, kRmBits));
}
inline Shift ShiftField() const {
return static_cast<Shift>(Bits(kShiftShift, kShiftBits));
}
inline int RegShiftField() const { return Bit(4); }
inline Register RsField() const {
return static_cast<Register>(Bits(kRsShift, kRsBits));
}
inline int ShiftAmountField() const {
return Bits(kShiftImmShift, kShiftImmBits);
}
// with immediate
inline int RotateField() const { return Bits(kRotateShift, kRotateBits); }
inline int Immed8Field() const { return Bits(kImmed8Shift, kImmed8Bits); }
// Fields used in Load/Store instructions
inline int PUField() const { return Bits(23, 2); }
inline int BField() const { return Bit(22); }
inline int WField() const { return Bit(21); }
inline int LField() const { return Bit(20); }
// with register uses same fields as Data processing instructions above
// with immediate
inline int Offset12Field() const {
return Bits(kOffset12Shift, kOffset12Bits);
}
// multiple
inline int RlistField() const { return Bits(0, 16); }
// extra loads and stores
inline int SignField() const { return Bit(6); }
inline int HField() const { return Bit(5); }
inline int ImmedHField() const { return Bits(8, 4); }
inline int ImmedLField() const { return Bits(0, 4); }
// Fields used in Branch instructions
inline int LinkField() const { return Bits(kLinkShift, kLinkBits); }
inline int SImmed24Field() const { return ((InstructionBits() << 8) >> 8); }
// Fields used in Supervisor Call instructions
inline uint32_t SvcField() const { return Bits(0, 24); }
// Field used in Breakpoint instruction
inline uint16_t BkptField() const {
return ((Bits(8, 12) << 4) | Bits(0, 4));
}
// Field used in 16-bit immediate move instructions
inline uint16_t MovwField() const {
return ((Bits(16, 4) << 12) | Bits(0, 12));
}
// Field used in VFP float immediate move instruction
inline float ImmFloatField() const {
uint32_t imm32 = (Bit(19) << 31) | (((1 << 5) - Bit(18)) << 25) |
(Bits(16, 2) << 23) | (Bits(0, 4) << 19);
return bit_cast<float, uint32_t>(imm32);
}
// Field used in VFP double immediate move instruction
inline double ImmDoubleField() const {
uint64_t imm64 = (Bit(19) * (1LL << 63)) | (((1LL << 8) - Bit(18)) << 54) |
(Bits(16, 2) * (1LL << 52)) | (Bits(0, 4) * (1LL << 48));
return bit_cast<double, uint64_t>(imm64);
}
inline Register DivRdField() const {
return static_cast<Register>(Bits(kDivRdShift, kDivRdBits));
}
inline Register DivRmField() const {
return static_cast<Register>(Bits(kDivRmShift, kDivRmBits));
}
inline Register DivRnField() const {
return static_cast<Register>(Bits(kDivRnShift, kDivRnBits));
}
// Test for data processing instructions of type 0 or 1.
// See "ARM Architecture Reference Manual ARMv7-A and ARMv7-R edition",
// section A5.1 "ARM instruction set encoding".
inline bool IsDataProcessing() const {
ASSERT(ConditionField() != kSpecialCondition);
ASSERT(Bits(26, 2) == 0); // Type 0 or 1.
return ((Bits(20, 5) & 0x19) != 0x10) &&
((Bit(25) == 1) || // Data processing immediate.
(Bit(4) == 0) || // Data processing register.
(Bit(7) == 0)); // Data processing register-shifted register.
}
// Tests for special encodings of type 0 instructions (extra loads and stores,
// as well as multiplications, synchronization primitives, and miscellaneous).
// Can only be called for a type 0 or 1 instruction.
inline bool IsMiscellaneous() const {
ASSERT(Bits(26, 2) == 0); // Type 0 or 1.
return ((Bit(25) == 0) && ((Bits(20, 5) & 0x19) == 0x10) && (Bit(7) == 0));
}
inline bool IsMultiplyOrSyncPrimitive() const {
ASSERT(Bits(26, 2) == 0); // Type 0 or 1.
return ((Bit(25) == 0) && (Bits(4, 4) == 9));
}
// Test for Supervisor Call instruction.
inline bool IsSvc() const {
return ((InstructionBits() & 0x0f000000) == 0x0f000000);
}
// Test for Breakpoint instruction.
inline bool IsBkpt() const {
return ((InstructionBits() & 0x0ff000f0) == 0x01200070);
}
// VFP register fields.
inline SRegister SnField() const {
return static_cast<SRegister>((Bits(kRnShift, kRnBits) << 1) + Bit(7));
}
inline SRegister SdField() const {
return static_cast<SRegister>((Bits(kRdShift, kRdBits) << 1) + Bit(22));
}
inline SRegister SmField() const {
return static_cast<SRegister>((Bits(kRmShift, kRmBits) << 1) + Bit(5));
}
inline DRegister DnField() const {
return static_cast<DRegister>(Bits(kRnShift, kRnBits) + (Bit(7) << 4));
}
inline DRegister DdField() const {
return static_cast<DRegister>(Bits(kRdShift, kRdBits) + (Bit(22) << 4));
}
inline DRegister DmField() const {
return static_cast<DRegister>(Bits(kRmShift, kRmBits) + (Bit(5) << 4));
}
inline QRegister QnField() const {
const intptr_t bits = Bits(kRnShift, kRnBits) + (Bit(7) << 4);
return static_cast<QRegister>(bits >> 1);
}
inline QRegister QdField() const {
const intptr_t bits = Bits(kRdShift, kRdBits) + (Bit(22) << 4);
return static_cast<QRegister>(bits >> 1);
}
inline QRegister QmField() const {
const intptr_t bits = Bits(kRmShift, kRmBits) + (Bit(5) << 4);
return static_cast<QRegister>(bits >> 1);
}
inline bool IsDivision() const {
ASSERT(ConditionField() != kSpecialCondition);
ASSERT(TypeField() == 3);
return ((Bit(4) == 1) && (Bits(5, 3) == 0) && (Bit(20) == 1) &&
(Bits(22, 3) == 4));
}
// Test for VFP data processing or single transfer instructions of type 7.
inline bool IsVFPDataProcessingOrSingleTransfer() const {
ASSERT(ConditionField() != kSpecialCondition);
ASSERT(TypeField() == 7);
return ((Bit(24) == 0) && (Bits(9, 3) == 5));
// Bit(4) == 0: Data Processing
// Bit(4) == 1: 8, 16, or 32-bit Transfer between ARM Core and VFP
}
// Test for VFP 64-bit transfer instructions of type 6.
inline bool IsVFPDoubleTransfer() const {
ASSERT(ConditionField() != kSpecialCondition);
ASSERT(TypeField() == 6);
return ((Bits(21, 4) == 2) && (Bits(9, 3) == 5) &&
((Bits(4, 4) & 0xd) == 1));
}
// Test for VFP load and store instructions of type 6.
inline bool IsVFPLoadStore() const {
ASSERT(ConditionField() != kSpecialCondition);
ASSERT(TypeField() == 6);
return ((Bits(20, 5) & 0x12) == 0x10) && (Bits(9, 3) == 5);
}
// Test for VFP multiple load and store instructions of type 6.
inline bool IsVFPMultipleLoadStore() const {
ASSERT(ConditionField() != kSpecialCondition);
ASSERT(TypeField() == 6);
int32_t puw = (PUField() << 1) | Bit(21); // don't care about D bit
return (Bits(9, 3) == 5) && ((puw == 2) || (puw == 3) || (puw == 5));
}
inline bool IsSIMDDataProcessing() const {
ASSERT(ConditionField() == kSpecialCondition);
return (Bits(25, 3) == 1);
}
inline bool IsSIMDLoadStore() const {
ASSERT(ConditionField() == kSpecialCondition);
return (Bits(24, 4) == 4) && (Bit(20) == 0);
}
// Special accessors that test for existence of a value.
inline bool HasS() const { return SField() == 1; }
inline bool HasB() const { return BField() == 1; }
inline bool HasW() const { return WField() == 1; }
inline bool HasL() const { return LField() == 1; }
inline bool HasSign() const { return SignField() == 1; }
inline bool HasH() const { return HField() == 1; }
inline bool HasLink() const { return LinkField() == 1; }
// Instructions are read out of a code stream. The only way to get a
// reference to an instruction is to convert a pointer. There is no way
// to allocate or create instances of class Instr.
// Use the At(pc) function to create references to Instr.
static Instr* At(uword pc) { return reinterpret_cast<Instr*>(pc); }
private:
DISALLOW_ALLOCATION();
DISALLOW_IMPLICIT_CONSTRUCTORS(Instr);
};
} // namespace dart
#endif // RUNTIME_VM_CONSTANTS_ARM_H_