[vm/compiler] Add inlining intervals for deferred slow paths. To make this less likely to occur in the future, we remove the need to call StartInliningInterval separately from BeginCodeSourceRange. Instead, the inlining ID (if any) is provided to BeginCodeSourceRange, and in the CodeSourceMapBuilder, that method starts the inlining interval. Changes to code size for Flutter gallery in release mode: * ARM7: total: +0.67%, readonly: +1.97%, isolate: +1.22% * ARM8: total: +1.17%, readonly: +3.13%, isolate: +1.63% TEST=Existing tests, manual use of --check-token-positions to see that failures due to deferred code prior to CL did not appear. Bug: https://github.com/dart-lang/sdk/issues/44436 Cq-Include-Trybots: luci.dart.try:vm-kernel-precomp-linux-product-x64-try,vm-kernel-linux-product-x64-try,vm-kernel-precomp-linux-debug-simarm_x64-try,vm-kernel-precomp-linux-release-simarm64-try,vm-kernel-linux-release-simarm64-try,vm-kernel-linux-release-simarm-try,vm-kernel-linux-release-ia32-try Change-Id: I7d2764edae572fa528ae519aae9abfe9a8d694aa Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/175366 Commit-Queue: Tess Strickland <sstrickl@google.com> Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Dart is:
Optimized for UI: Develop with a programming language specialized around the needs of user interface creation
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app
Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, getting started, and more.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents on our wiki.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.