blob: 9b0d8910268df07942c7581eb805fe9f606b5a65 [file] [log] [blame]
// Copyright (c) 2020, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
//
// This file has been automatically generated. Please do not edit it manually.
// Generated by tests/ffi/generator/structs_by_value_tests_generator.dart.
#include <stdarg.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include <sys/types.h>
#include <cmath>
#include <iostream>
#include <limits>
#if defined(_WIN32)
#define DART_EXPORT extern "C" __declspec(dllexport)
#else
#define DART_EXPORT \
extern "C" __attribute__((visibility("default"))) __attribute((used))
#endif
namespace dart {
#define CHECK(X) \
if (!(X)) { \
fprintf(stderr, "%s\n", "Check failed: " #X); \
return 1; \
}
#define CHECK_EQ(X, Y) CHECK((X) == (Y))
// Works for positive, negative and zero.
#define CHECK_APPROX(EXPECTED, ACTUAL) \
CHECK(((EXPECTED * 0.99) <= (ACTUAL) && (EXPECTED * 1.01) >= (ACTUAL)) || \
((EXPECTED * 0.99) >= (ACTUAL) && (EXPECTED * 1.01) <= (ACTUAL)))
struct Struct1ByteBool {
bool a0;
};
struct Struct1ByteInt {
int8_t a0;
};
struct Struct3BytesHomogeneousUint8 {
uint8_t a0;
uint8_t a1;
uint8_t a2;
};
struct Struct3BytesInt2ByteAligned {
int16_t a0;
int8_t a1;
};
struct Struct4BytesHomogeneousInt16 {
int16_t a0;
int16_t a1;
};
struct Struct4BytesFloat {
float a0;
};
struct Struct7BytesHomogeneousUint8 {
uint8_t a0;
uint8_t a1;
uint8_t a2;
uint8_t a3;
uint8_t a4;
uint8_t a5;
uint8_t a6;
};
struct Struct7BytesInt4ByteAligned {
int32_t a0;
int16_t a1;
int8_t a2;
};
struct Struct8BytesInt {
int16_t a0;
int16_t a1;
int32_t a2;
};
struct Struct8BytesHomogeneousFloat {
float a0;
float a1;
};
struct Struct8BytesFloat {
double a0;
};
struct Struct8BytesMixed {
float a0;
int16_t a1;
int16_t a2;
};
struct Struct9BytesHomogeneousUint8 {
uint8_t a0;
uint8_t a1;
uint8_t a2;
uint8_t a3;
uint8_t a4;
uint8_t a5;
uint8_t a6;
uint8_t a7;
uint8_t a8;
};
struct Struct9BytesInt4Or8ByteAligned {
int64_t a0;
int8_t a1;
};
struct Struct10BytesHomogeneousBool {
bool a0;
bool a1;
bool a2;
bool a3;
bool a4;
bool a5;
bool a6;
bool a7;
bool a8;
bool a9;
};
struct Struct12BytesHomogeneousFloat {
float a0;
float a1;
float a2;
};
struct Struct12BytesHomogeneousInt32 {
int32_t a0;
int32_t a1;
int32_t a2;
};
struct Struct16BytesHomogeneousFloat {
float a0;
float a1;
float a2;
float a3;
};
struct Struct16BytesMixed {
double a0;
int64_t a1;
};
struct Struct16BytesMixed2 {
float a0;
float a1;
float a2;
int32_t a3;
};
struct Struct17BytesInt {
int64_t a0;
int64_t a1;
int8_t a2;
};
struct Struct19BytesHomogeneousUint8 {
uint8_t a0;
uint8_t a1;
uint8_t a2;
uint8_t a3;
uint8_t a4;
uint8_t a5;
uint8_t a6;
uint8_t a7;
uint8_t a8;
uint8_t a9;
uint8_t a10;
uint8_t a11;
uint8_t a12;
uint8_t a13;
uint8_t a14;
uint8_t a15;
uint8_t a16;
uint8_t a17;
uint8_t a18;
};
struct Struct20BytesHomogeneousInt32 {
int32_t a0;
int32_t a1;
int32_t a2;
int32_t a3;
int32_t a4;
};
struct Struct20BytesHomogeneousFloat {
float a0;
float a1;
float a2;
float a3;
float a4;
};
struct Struct32BytesHomogeneousDouble {
double a0;
double a1;
double a2;
double a3;
};
struct Struct40BytesHomogeneousDouble {
double a0;
double a1;
double a2;
double a3;
double a4;
};
struct Struct1024BytesHomogeneousUint64 {
uint64_t a0;
uint64_t a1;
uint64_t a2;
uint64_t a3;
uint64_t a4;
uint64_t a5;
uint64_t a6;
uint64_t a7;
uint64_t a8;
uint64_t a9;
uint64_t a10;
uint64_t a11;
uint64_t a12;
uint64_t a13;
uint64_t a14;
uint64_t a15;
uint64_t a16;
uint64_t a17;
uint64_t a18;
uint64_t a19;
uint64_t a20;
uint64_t a21;
uint64_t a22;
uint64_t a23;
uint64_t a24;
uint64_t a25;
uint64_t a26;
uint64_t a27;
uint64_t a28;
uint64_t a29;
uint64_t a30;
uint64_t a31;
uint64_t a32;
uint64_t a33;
uint64_t a34;
uint64_t a35;
uint64_t a36;
uint64_t a37;
uint64_t a38;
uint64_t a39;
uint64_t a40;
uint64_t a41;
uint64_t a42;
uint64_t a43;
uint64_t a44;
uint64_t a45;
uint64_t a46;
uint64_t a47;
uint64_t a48;
uint64_t a49;
uint64_t a50;
uint64_t a51;
uint64_t a52;
uint64_t a53;
uint64_t a54;
uint64_t a55;
uint64_t a56;
uint64_t a57;
uint64_t a58;
uint64_t a59;
uint64_t a60;
uint64_t a61;
uint64_t a62;
uint64_t a63;
uint64_t a64;
uint64_t a65;
uint64_t a66;
uint64_t a67;
uint64_t a68;
uint64_t a69;
uint64_t a70;
uint64_t a71;
uint64_t a72;
uint64_t a73;
uint64_t a74;
uint64_t a75;
uint64_t a76;
uint64_t a77;
uint64_t a78;
uint64_t a79;
uint64_t a80;
uint64_t a81;
uint64_t a82;
uint64_t a83;
uint64_t a84;
uint64_t a85;
uint64_t a86;
uint64_t a87;
uint64_t a88;
uint64_t a89;
uint64_t a90;
uint64_t a91;
uint64_t a92;
uint64_t a93;
uint64_t a94;
uint64_t a95;
uint64_t a96;
uint64_t a97;
uint64_t a98;
uint64_t a99;
uint64_t a100;
uint64_t a101;
uint64_t a102;
uint64_t a103;
uint64_t a104;
uint64_t a105;
uint64_t a106;
uint64_t a107;
uint64_t a108;
uint64_t a109;
uint64_t a110;
uint64_t a111;
uint64_t a112;
uint64_t a113;
uint64_t a114;
uint64_t a115;
uint64_t a116;
uint64_t a117;
uint64_t a118;
uint64_t a119;
uint64_t a120;
uint64_t a121;
uint64_t a122;
uint64_t a123;
uint64_t a124;
uint64_t a125;
uint64_t a126;
uint64_t a127;
};
struct StructAlignmentInt16 {
int8_t a0;
int16_t a1;
int8_t a2;
};
struct StructAlignmentInt32 {
int8_t a0;
int32_t a1;
int8_t a2;
};
struct StructAlignmentInt64 {
int8_t a0;
int64_t a1;
int8_t a2;
};
struct Struct8BytesNestedInt {
Struct4BytesHomogeneousInt16 a0;
Struct4BytesHomogeneousInt16 a1;
};
struct Struct8BytesNestedFloat {
Struct4BytesFloat a0;
Struct4BytesFloat a1;
};
struct Struct8BytesNestedFloat2 {
Struct4BytesFloat a0;
float a1;
};
struct Struct8BytesNestedMixed {
Struct4BytesHomogeneousInt16 a0;
Struct4BytesFloat a1;
};
struct Struct16BytesNestedInt {
Struct8BytesNestedInt a0;
Struct8BytesNestedInt a1;
};
struct Struct32BytesNestedInt {
Struct16BytesNestedInt a0;
Struct16BytesNestedInt a1;
};
struct StructNestedIntStructAlignmentInt16 {
StructAlignmentInt16 a0;
StructAlignmentInt16 a1;
};
struct StructNestedIntStructAlignmentInt32 {
StructAlignmentInt32 a0;
StructAlignmentInt32 a1;
};
struct StructNestedIntStructAlignmentInt64 {
StructAlignmentInt64 a0;
StructAlignmentInt64 a1;
};
struct StructNestedIrregularBig {
uint16_t a0;
Struct8BytesNestedMixed a1;
uint16_t a2;
Struct8BytesNestedFloat2 a3;
uint16_t a4;
Struct8BytesNestedFloat a5;
uint16_t a6;
};
struct StructNestedIrregularBigger {
StructNestedIrregularBig a0;
Struct8BytesNestedMixed a1;
float a2;
double a3;
};
struct StructNestedIrregularEvenBigger {
uint64_t a0;
StructNestedIrregularBigger a1;
StructNestedIrregularBigger a2;
double a3;
};
struct Struct8BytesInlineArrayInt {
uint8_t a0[8];
};
struct Struct10BytesInlineArrayBool {
bool a0[10];
};
struct StructInlineArrayIrregular {
Struct3BytesInt2ByteAligned a0[2];
uint8_t a1;
};
struct StructInlineArray100Bytes {
uint8_t a0[100];
};
struct StructInlineArrayBig {
uint32_t a0;
uint32_t a1;
uint8_t a2[4000];
};
struct StructStruct16BytesHomogeneousFloat2 {
Struct4BytesFloat a0;
Struct4BytesFloat a1[2];
float a2;
};
struct StructStruct32BytesHomogeneousDouble2 {
Struct8BytesFloat a0;
Struct8BytesFloat a1[2];
double a2;
};
struct StructStruct16BytesMixed3 {
Struct4BytesFloat a0;
Struct8BytesMixed a1[1];
int16_t a2[2];
};
struct Struct8BytesInlineArrayMultiDimensionalInt {
uint8_t a0[2][2][2];
};
struct Struct32BytesInlineArrayMultiDimensionalInt {
uint8_t a0[2][2][2][2][2];
};
struct Struct64BytesInlineArrayMultiDimensionalInt {
uint8_t a0[2][2][2][2][2][2];
};
struct Struct4BytesInlineArrayMultiDimensionalInt {
Struct1ByteInt a0[2][2];
};
#pragma pack(push, 1)
struct Struct3BytesPackedInt {
int8_t a0;
int16_t a1;
};
#pragma pack(pop)
#pragma pack(push, 1)
struct Struct3BytesPackedIntMembersAligned {
int8_t a0;
int16_t a1;
};
#pragma pack(pop)
#pragma pack(push, 1)
struct Struct5BytesPackedMixed {
float a0;
uint8_t a1;
};
#pragma pack(pop)
struct StructNestedAlignmentStruct5BytesPackedMixed {
uint8_t a0;
Struct5BytesPackedMixed a1;
};
struct Struct6BytesInlineArrayInt {
Struct3BytesPackedIntMembersAligned a0[2];
};
#pragma pack(push, 1)
struct Struct8BytesPackedInt {
uint8_t a0;
uint32_t a1;
uint8_t a2;
uint8_t a3;
uint8_t a4;
};
#pragma pack(pop)
#pragma pack(push, 1)
struct Struct9BytesPackedMixed {
uint8_t a0;
double a1;
};
#pragma pack(pop)
struct Struct15BytesInlineArrayMixed {
Struct5BytesPackedMixed a0[3];
};
union Union4BytesMixed {
uint32_t a0;
float a1;
};
union Union8BytesNestedFloat {
double a0;
Struct8BytesHomogeneousFloat a1;
};
union Union9BytesNestedInt {
Struct8BytesInt a0;
Struct9BytesHomogeneousUint8 a1;
};
union Union16BytesNestedInlineArrayFloat {
float a0[4];
Struct16BytesHomogeneousFloat a1;
};
union Union16BytesNestedFloat {
Struct8BytesHomogeneousFloat a0;
Struct12BytesHomogeneousFloat a1;
Struct16BytesHomogeneousFloat a2;
};
struct StructInlineArrayInt {
wchar_t a0[10];
};
// Used for testing structs and unions by value.
// Smallest struct with data.
// 10 struct arguments will exhaust available registers.
DART_EXPORT int64_t PassStruct1ByteIntx10(Struct1ByteInt a0,
Struct1ByteInt a1,
Struct1ByteInt a2,
Struct1ByteInt a3,
Struct1ByteInt a4,
Struct1ByteInt a5,
Struct1ByteInt a6,
Struct1ByteInt a7,
Struct1ByteInt a8,
Struct1ByteInt a9) {
std::cout << "PassStruct1ByteIntx10"
<< "((" << static_cast<int>(a0.a0) << "), ("
<< static_cast<int>(a1.a0) << "), (" << static_cast<int>(a2.a0)
<< "), (" << static_cast<int>(a3.a0) << "), ("
<< static_cast<int>(a4.a0) << "), (" << static_cast<int>(a5.a0)
<< "), (" << static_cast<int>(a6.a0) << "), ("
<< static_cast<int>(a7.a0) << "), (" << static_cast<int>(a8.a0)
<< "), (" << static_cast<int>(a9.a0) << "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a1.a0;
result += a2.a0;
result += a3.a0;
result += a4.a0;
result += a5.a0;
result += a6.a0;
result += a7.a0;
result += a8.a0;
result += a9.a0;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Not a multiple of word size, not a power of two.
// 10 struct arguments will exhaust available registers.
DART_EXPORT int64_t
PassStruct3BytesHomogeneousUint8x10(Struct3BytesHomogeneousUint8 a0,
Struct3BytesHomogeneousUint8 a1,
Struct3BytesHomogeneousUint8 a2,
Struct3BytesHomogeneousUint8 a3,
Struct3BytesHomogeneousUint8 a4,
Struct3BytesHomogeneousUint8 a5,
Struct3BytesHomogeneousUint8 a6,
Struct3BytesHomogeneousUint8 a7,
Struct3BytesHomogeneousUint8 a8,
Struct3BytesHomogeneousUint8 a9) {
std::cout << "PassStruct3BytesHomogeneousUint8x10"
<< "((" << static_cast<int>(a0.a0) << ", "
<< static_cast<int>(a0.a1) << ", " << static_cast<int>(a0.a2)
<< "), (" << static_cast<int>(a1.a0) << ", "
<< static_cast<int>(a1.a1) << ", " << static_cast<int>(a1.a2)
<< "), (" << static_cast<int>(a2.a0) << ", "
<< static_cast<int>(a2.a1) << ", " << static_cast<int>(a2.a2)
<< "), (" << static_cast<int>(a3.a0) << ", "
<< static_cast<int>(a3.a1) << ", " << static_cast<int>(a3.a2)
<< "), (" << static_cast<int>(a4.a0) << ", "
<< static_cast<int>(a4.a1) << ", " << static_cast<int>(a4.a2)
<< "), (" << static_cast<int>(a5.a0) << ", "
<< static_cast<int>(a5.a1) << ", " << static_cast<int>(a5.a2)
<< "), (" << static_cast<int>(a6.a0) << ", "
<< static_cast<int>(a6.a1) << ", " << static_cast<int>(a6.a2)
<< "), (" << static_cast<int>(a7.a0) << ", "
<< static_cast<int>(a7.a1) << ", " << static_cast<int>(a7.a2)
<< "), (" << static_cast<int>(a8.a0) << ", "
<< static_cast<int>(a8.a1) << ", " << static_cast<int>(a8.a2)
<< "), (" << static_cast<int>(a9.a0) << ", "
<< static_cast<int>(a9.a1) << ", " << static_cast<int>(a9.a2)
<< "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a9.a0;
result += a9.a1;
result += a9.a2;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Not a multiple of word size, not a power of two.
// With alignment rules taken into account size is 4 bytes.
// 10 struct arguments will exhaust available registers.
DART_EXPORT int64_t
PassStruct3BytesInt2ByteAlignedx10(Struct3BytesInt2ByteAligned a0,
Struct3BytesInt2ByteAligned a1,
Struct3BytesInt2ByteAligned a2,
Struct3BytesInt2ByteAligned a3,
Struct3BytesInt2ByteAligned a4,
Struct3BytesInt2ByteAligned a5,
Struct3BytesInt2ByteAligned a6,
Struct3BytesInt2ByteAligned a7,
Struct3BytesInt2ByteAligned a8,
Struct3BytesInt2ByteAligned a9) {
std::cout << "PassStruct3BytesInt2ByteAlignedx10"
<< "((" << a0.a0 << ", " << static_cast<int>(a0.a1) << "), ("
<< a1.a0 << ", " << static_cast<int>(a1.a1) << "), (" << a2.a0
<< ", " << static_cast<int>(a2.a1) << "), (" << a3.a0 << ", "
<< static_cast<int>(a3.a1) << "), (" << a4.a0 << ", "
<< static_cast<int>(a4.a1) << "), (" << a5.a0 << ", "
<< static_cast<int>(a5.a1) << "), (" << a6.a0 << ", "
<< static_cast<int>(a6.a1) << "), (" << a7.a0 << ", "
<< static_cast<int>(a7.a1) << "), (" << a8.a0 << ", "
<< static_cast<int>(a8.a1) << "), (" << a9.a0 << ", "
<< static_cast<int>(a9.a1) << "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a1.a0;
result += a1.a1;
result += a2.a0;
result += a2.a1;
result += a3.a0;
result += a3.a1;
result += a4.a0;
result += a4.a1;
result += a5.a0;
result += a5.a1;
result += a6.a0;
result += a6.a1;
result += a7.a0;
result += a7.a1;
result += a8.a0;
result += a8.a1;
result += a9.a0;
result += a9.a1;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Exactly word size on 32-bit architectures.
// 10 struct arguments will exhaust available registers.
DART_EXPORT int64_t
PassStruct4BytesHomogeneousInt16x10(Struct4BytesHomogeneousInt16 a0,
Struct4BytesHomogeneousInt16 a1,
Struct4BytesHomogeneousInt16 a2,
Struct4BytesHomogeneousInt16 a3,
Struct4BytesHomogeneousInt16 a4,
Struct4BytesHomogeneousInt16 a5,
Struct4BytesHomogeneousInt16 a6,
Struct4BytesHomogeneousInt16 a7,
Struct4BytesHomogeneousInt16 a8,
Struct4BytesHomogeneousInt16 a9) {
std::cout << "PassStruct4BytesHomogeneousInt16x10"
<< "((" << a0.a0 << ", " << a0.a1 << "), (" << a1.a0 << ", "
<< a1.a1 << "), (" << a2.a0 << ", " << a2.a1 << "), (" << a3.a0
<< ", " << a3.a1 << "), (" << a4.a0 << ", " << a4.a1 << "), ("
<< a5.a0 << ", " << a5.a1 << "), (" << a6.a0 << ", " << a6.a1
<< "), (" << a7.a0 << ", " << a7.a1 << "), (" << a8.a0 << ", "
<< a8.a1 << "), (" << a9.a0 << ", " << a9.a1 << "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a1.a0;
result += a1.a1;
result += a2.a0;
result += a2.a1;
result += a3.a0;
result += a3.a1;
result += a4.a0;
result += a4.a1;
result += a5.a0;
result += a5.a1;
result += a6.a0;
result += a6.a1;
result += a7.a0;
result += a7.a1;
result += a8.a0;
result += a8.a1;
result += a9.a0;
result += a9.a1;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Sub word size on 64 bit architectures.
// 10 struct arguments will exhaust available registers.
DART_EXPORT int64_t
PassStruct7BytesHomogeneousUint8x10(Struct7BytesHomogeneousUint8 a0,
Struct7BytesHomogeneousUint8 a1,
Struct7BytesHomogeneousUint8 a2,
Struct7BytesHomogeneousUint8 a3,
Struct7BytesHomogeneousUint8 a4,
Struct7BytesHomogeneousUint8 a5,
Struct7BytesHomogeneousUint8 a6,
Struct7BytesHomogeneousUint8 a7,
Struct7BytesHomogeneousUint8 a8,
Struct7BytesHomogeneousUint8 a9) {
std::cout
<< "PassStruct7BytesHomogeneousUint8x10"
<< "((" << static_cast<int>(a0.a0) << ", " << static_cast<int>(a0.a1)
<< ", " << static_cast<int>(a0.a2) << ", " << static_cast<int>(a0.a3)
<< ", " << static_cast<int>(a0.a4) << ", " << static_cast<int>(a0.a5)
<< ", " << static_cast<int>(a0.a6) << "), (" << static_cast<int>(a1.a0)
<< ", " << static_cast<int>(a1.a1) << ", " << static_cast<int>(a1.a2)
<< ", " << static_cast<int>(a1.a3) << ", " << static_cast<int>(a1.a4)
<< ", " << static_cast<int>(a1.a5) << ", " << static_cast<int>(a1.a6)
<< "), (" << static_cast<int>(a2.a0) << ", " << static_cast<int>(a2.a1)
<< ", " << static_cast<int>(a2.a2) << ", " << static_cast<int>(a2.a3)
<< ", " << static_cast<int>(a2.a4) << ", " << static_cast<int>(a2.a5)
<< ", " << static_cast<int>(a2.a6) << "), (" << static_cast<int>(a3.a0)
<< ", " << static_cast<int>(a3.a1) << ", " << static_cast<int>(a3.a2)
<< ", " << static_cast<int>(a3.a3) << ", " << static_cast<int>(a3.a4)
<< ", " << static_cast<int>(a3.a5) << ", " << static_cast<int>(a3.a6)
<< "), (" << static_cast<int>(a4.a0) << ", " << static_cast<int>(a4.a1)
<< ", " << static_cast<int>(a4.a2) << ", " << static_cast<int>(a4.a3)
<< ", " << static_cast<int>(a4.a4) << ", " << static_cast<int>(a4.a5)
<< ", " << static_cast<int>(a4.a6) << "), (" << static_cast<int>(a5.a0)
<< ", " << static_cast<int>(a5.a1) << ", " << static_cast<int>(a5.a2)
<< ", " << static_cast<int>(a5.a3) << ", " << static_cast<int>(a5.a4)
<< ", " << static_cast<int>(a5.a5) << ", " << static_cast<int>(a5.a6)
<< "), (" << static_cast<int>(a6.a0) << ", " << static_cast<int>(a6.a1)
<< ", " << static_cast<int>(a6.a2) << ", " << static_cast<int>(a6.a3)
<< ", " << static_cast<int>(a6.a4) << ", " << static_cast<int>(a6.a5)
<< ", " << static_cast<int>(a6.a6) << "), (" << static_cast<int>(a7.a0)
<< ", " << static_cast<int>(a7.a1) << ", " << static_cast<int>(a7.a2)
<< ", " << static_cast<int>(a7.a3) << ", " << static_cast<int>(a7.a4)
<< ", " << static_cast<int>(a7.a5) << ", " << static_cast<int>(a7.a6)
<< "), (" << static_cast<int>(a8.a0) << ", " << static_cast<int>(a8.a1)
<< ", " << static_cast<int>(a8.a2) << ", " << static_cast<int>(a8.a3)
<< ", " << static_cast<int>(a8.a4) << ", " << static_cast<int>(a8.a5)
<< ", " << static_cast<int>(a8.a6) << "), (" << static_cast<int>(a9.a0)
<< ", " << static_cast<int>(a9.a1) << ", " << static_cast<int>(a9.a2)
<< ", " << static_cast<int>(a9.a3) << ", " << static_cast<int>(a9.a4)
<< ", " << static_cast<int>(a9.a5) << ", " << static_cast<int>(a9.a6)
<< "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a0.a4;
result += a0.a5;
result += a0.a6;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a1.a3;
result += a1.a4;
result += a1.a5;
result += a1.a6;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a2.a3;
result += a2.a4;
result += a2.a5;
result += a2.a6;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a3.a3;
result += a3.a4;
result += a3.a5;
result += a3.a6;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a4.a3;
result += a4.a4;
result += a4.a5;
result += a4.a6;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a5.a3;
result += a5.a4;
result += a5.a5;
result += a5.a6;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a6.a3;
result += a6.a4;
result += a6.a5;
result += a6.a6;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a7.a3;
result += a7.a4;
result += a7.a5;
result += a7.a6;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a8.a3;
result += a8.a4;
result += a8.a5;
result += a8.a6;
result += a9.a0;
result += a9.a1;
result += a9.a2;
result += a9.a3;
result += a9.a4;
result += a9.a5;
result += a9.a6;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Sub word size on 64 bit architectures.
// With alignment rules taken into account size is 8 bytes.
// 10 struct arguments will exhaust available registers.
DART_EXPORT int64_t
PassStruct7BytesInt4ByteAlignedx10(Struct7BytesInt4ByteAligned a0,
Struct7BytesInt4ByteAligned a1,
Struct7BytesInt4ByteAligned a2,
Struct7BytesInt4ByteAligned a3,
Struct7BytesInt4ByteAligned a4,
Struct7BytesInt4ByteAligned a5,
Struct7BytesInt4ByteAligned a6,
Struct7BytesInt4ByteAligned a7,
Struct7BytesInt4ByteAligned a8,
Struct7BytesInt4ByteAligned a9) {
std::cout << "PassStruct7BytesInt4ByteAlignedx10"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << static_cast<int>(a0.a2)
<< "), (" << a1.a0 << ", " << a1.a1 << ", "
<< static_cast<int>(a1.a2) << "), (" << a2.a0 << ", " << a2.a1
<< ", " << static_cast<int>(a2.a2) << "), (" << a3.a0 << ", "
<< a3.a1 << ", " << static_cast<int>(a3.a2) << "), (" << a4.a0
<< ", " << a4.a1 << ", " << static_cast<int>(a4.a2) << "), ("
<< a5.a0 << ", " << a5.a1 << ", " << static_cast<int>(a5.a2)
<< "), (" << a6.a0 << ", " << a6.a1 << ", "
<< static_cast<int>(a6.a2) << "), (" << a7.a0 << ", " << a7.a1
<< ", " << static_cast<int>(a7.a2) << "), (" << a8.a0 << ", "
<< a8.a1 << ", " << static_cast<int>(a8.a2) << "), (" << a9.a0
<< ", " << a9.a1 << ", " << static_cast<int>(a9.a2) << "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a9.a0;
result += a9.a1;
result += a9.a2;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Exactly word size struct on 64bit architectures.
// 10 struct arguments will exhaust available registers.
DART_EXPORT int64_t PassStruct8BytesIntx10(Struct8BytesInt a0,
Struct8BytesInt a1,
Struct8BytesInt a2,
Struct8BytesInt a3,
Struct8BytesInt a4,
Struct8BytesInt a5,
Struct8BytesInt a6,
Struct8BytesInt a7,
Struct8BytesInt a8,
Struct8BytesInt a9) {
std::cout << "PassStruct8BytesIntx10"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << "), ("
<< a1.a0 << ", " << a1.a1 << ", " << a1.a2 << "), (" << a2.a0
<< ", " << a2.a1 << ", " << a2.a2 << "), (" << a3.a0 << ", "
<< a3.a1 << ", " << a3.a2 << "), (" << a4.a0 << ", " << a4.a1
<< ", " << a4.a2 << "), (" << a5.a0 << ", " << a5.a1 << ", "
<< a5.a2 << "), (" << a6.a0 << ", " << a6.a1 << ", " << a6.a2
<< "), (" << a7.a0 << ", " << a7.a1 << ", " << a7.a2 << "), ("
<< a8.a0 << ", " << a8.a1 << ", " << a8.a2 << "), (" << a9.a0
<< ", " << a9.a1 << ", " << a9.a2 << "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a9.a0;
result += a9.a1;
result += a9.a2;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Arguments passed in FP registers as long as they fit.
// 10 struct arguments will exhaust available registers.
DART_EXPORT float PassStruct8BytesHomogeneousFloatx10(
Struct8BytesHomogeneousFloat a0,
Struct8BytesHomogeneousFloat a1,
Struct8BytesHomogeneousFloat a2,
Struct8BytesHomogeneousFloat a3,
Struct8BytesHomogeneousFloat a4,
Struct8BytesHomogeneousFloat a5,
Struct8BytesHomogeneousFloat a6,
Struct8BytesHomogeneousFloat a7,
Struct8BytesHomogeneousFloat a8,
Struct8BytesHomogeneousFloat a9) {
std::cout << "PassStruct8BytesHomogeneousFloatx10"
<< "((" << a0.a0 << ", " << a0.a1 << "), (" << a1.a0 << ", "
<< a1.a1 << "), (" << a2.a0 << ", " << a2.a1 << "), (" << a3.a0
<< ", " << a3.a1 << "), (" << a4.a0 << ", " << a4.a1 << "), ("
<< a5.a0 << ", " << a5.a1 << "), (" << a6.a0 << ", " << a6.a1
<< "), (" << a7.a0 << ", " << a7.a1 << "), (" << a8.a0 << ", "
<< a8.a1 << "), (" << a9.a0 << ", " << a9.a1 << "))"
<< "\n";
float result = 0;
result += a0.a0;
result += a0.a1;
result += a1.a0;
result += a1.a1;
result += a2.a0;
result += a2.a1;
result += a3.a0;
result += a3.a1;
result += a4.a0;
result += a4.a1;
result += a5.a0;
result += a5.a1;
result += a6.a0;
result += a6.a1;
result += a7.a0;
result += a7.a1;
result += a8.a0;
result += a8.a1;
result += a9.a0;
result += a9.a1;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// On x64, arguments go in int registers because it is not only float.
// 10 struct arguments will exhaust available registers.
DART_EXPORT float PassStruct8BytesMixedx10(Struct8BytesMixed a0,
Struct8BytesMixed a1,
Struct8BytesMixed a2,
Struct8BytesMixed a3,
Struct8BytesMixed a4,
Struct8BytesMixed a5,
Struct8BytesMixed a6,
Struct8BytesMixed a7,
Struct8BytesMixed a8,
Struct8BytesMixed a9) {
std::cout << "PassStruct8BytesMixedx10"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << "), ("
<< a1.a0 << ", " << a1.a1 << ", " << a1.a2 << "), (" << a2.a0
<< ", " << a2.a1 << ", " << a2.a2 << "), (" << a3.a0 << ", "
<< a3.a1 << ", " << a3.a2 << "), (" << a4.a0 << ", " << a4.a1
<< ", " << a4.a2 << "), (" << a5.a0 << ", " << a5.a1 << ", "
<< a5.a2 << "), (" << a6.a0 << ", " << a6.a1 << ", " << a6.a2
<< "), (" << a7.a0 << ", " << a7.a1 << ", " << a7.a2 << "), ("
<< a8.a0 << ", " << a8.a1 << ", " << a8.a2 << "), (" << a9.a0
<< ", " << a9.a1 << ", " << a9.a2 << "))"
<< "\n";
float result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a9.a0;
result += a9.a1;
result += a9.a2;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Argument is a single byte over a multiple of word size.
// 10 struct arguments will exhaust available registers.
// Struct only has 1-byte aligned fields to test struct alignment itself.
// Tests upper bytes in the integer registers that are partly filled.
// Tests stack alignment of non word size stack arguments.
DART_EXPORT int64_t
PassStruct9BytesHomogeneousUint8x10(Struct9BytesHomogeneousUint8 a0,
Struct9BytesHomogeneousUint8 a1,
Struct9BytesHomogeneousUint8 a2,
Struct9BytesHomogeneousUint8 a3,
Struct9BytesHomogeneousUint8 a4,
Struct9BytesHomogeneousUint8 a5,
Struct9BytesHomogeneousUint8 a6,
Struct9BytesHomogeneousUint8 a7,
Struct9BytesHomogeneousUint8 a8,
Struct9BytesHomogeneousUint8 a9) {
std::cout
<< "PassStruct9BytesHomogeneousUint8x10"
<< "((" << static_cast<int>(a0.a0) << ", " << static_cast<int>(a0.a1)
<< ", " << static_cast<int>(a0.a2) << ", " << static_cast<int>(a0.a3)
<< ", " << static_cast<int>(a0.a4) << ", " << static_cast<int>(a0.a5)
<< ", " << static_cast<int>(a0.a6) << ", " << static_cast<int>(a0.a7)
<< ", " << static_cast<int>(a0.a8) << "), (" << static_cast<int>(a1.a0)
<< ", " << static_cast<int>(a1.a1) << ", " << static_cast<int>(a1.a2)
<< ", " << static_cast<int>(a1.a3) << ", " << static_cast<int>(a1.a4)
<< ", " << static_cast<int>(a1.a5) << ", " << static_cast<int>(a1.a6)
<< ", " << static_cast<int>(a1.a7) << ", " << static_cast<int>(a1.a8)
<< "), (" << static_cast<int>(a2.a0) << ", " << static_cast<int>(a2.a1)
<< ", " << static_cast<int>(a2.a2) << ", " << static_cast<int>(a2.a3)
<< ", " << static_cast<int>(a2.a4) << ", " << static_cast<int>(a2.a5)
<< ", " << static_cast<int>(a2.a6) << ", " << static_cast<int>(a2.a7)
<< ", " << static_cast<int>(a2.a8) << "), (" << static_cast<int>(a3.a0)
<< ", " << static_cast<int>(a3.a1) << ", " << static_cast<int>(a3.a2)
<< ", " << static_cast<int>(a3.a3) << ", " << static_cast<int>(a3.a4)
<< ", " << static_cast<int>(a3.a5) << ", " << static_cast<int>(a3.a6)
<< ", " << static_cast<int>(a3.a7) << ", " << static_cast<int>(a3.a8)
<< "), (" << static_cast<int>(a4.a0) << ", " << static_cast<int>(a4.a1)
<< ", " << static_cast<int>(a4.a2) << ", " << static_cast<int>(a4.a3)
<< ", " << static_cast<int>(a4.a4) << ", " << static_cast<int>(a4.a5)
<< ", " << static_cast<int>(a4.a6) << ", " << static_cast<int>(a4.a7)
<< ", " << static_cast<int>(a4.a8) << "), (" << static_cast<int>(a5.a0)
<< ", " << static_cast<int>(a5.a1) << ", " << static_cast<int>(a5.a2)
<< ", " << static_cast<int>(a5.a3) << ", " << static_cast<int>(a5.a4)
<< ", " << static_cast<int>(a5.a5) << ", " << static_cast<int>(a5.a6)
<< ", " << static_cast<int>(a5.a7) << ", " << static_cast<int>(a5.a8)
<< "), (" << static_cast<int>(a6.a0) << ", " << static_cast<int>(a6.a1)
<< ", " << static_cast<int>(a6.a2) << ", " << static_cast<int>(a6.a3)
<< ", " << static_cast<int>(a6.a4) << ", " << static_cast<int>(a6.a5)
<< ", " << static_cast<int>(a6.a6) << ", " << static_cast<int>(a6.a7)
<< ", " << static_cast<int>(a6.a8) << "), (" << static_cast<int>(a7.a0)
<< ", " << static_cast<int>(a7.a1) << ", " << static_cast<int>(a7.a2)
<< ", " << static_cast<int>(a7.a3) << ", " << static_cast<int>(a7.a4)
<< ", " << static_cast<int>(a7.a5) << ", " << static_cast<int>(a7.a6)
<< ", " << static_cast<int>(a7.a7) << ", " << static_cast<int>(a7.a8)
<< "), (" << static_cast<int>(a8.a0) << ", " << static_cast<int>(a8.a1)
<< ", " << static_cast<int>(a8.a2) << ", " << static_cast<int>(a8.a3)
<< ", " << static_cast<int>(a8.a4) << ", " << static_cast<int>(a8.a5)
<< ", " << static_cast<int>(a8.a6) << ", " << static_cast<int>(a8.a7)
<< ", " << static_cast<int>(a8.a8) << "), (" << static_cast<int>(a9.a0)
<< ", " << static_cast<int>(a9.a1) << ", " << static_cast<int>(a9.a2)
<< ", " << static_cast<int>(a9.a3) << ", " << static_cast<int>(a9.a4)
<< ", " << static_cast<int>(a9.a5) << ", " << static_cast<int>(a9.a6)
<< ", " << static_cast<int>(a9.a7) << ", " << static_cast<int>(a9.a8)
<< "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a0.a4;
result += a0.a5;
result += a0.a6;
result += a0.a7;
result += a0.a8;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a1.a3;
result += a1.a4;
result += a1.a5;
result += a1.a6;
result += a1.a7;
result += a1.a8;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a2.a3;
result += a2.a4;
result += a2.a5;
result += a2.a6;
result += a2.a7;
result += a2.a8;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a3.a3;
result += a3.a4;
result += a3.a5;
result += a3.a6;
result += a3.a7;
result += a3.a8;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a4.a3;
result += a4.a4;
result += a4.a5;
result += a4.a6;
result += a4.a7;
result += a4.a8;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a5.a3;
result += a5.a4;
result += a5.a5;
result += a5.a6;
result += a5.a7;
result += a5.a8;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a6.a3;
result += a6.a4;
result += a6.a5;
result += a6.a6;
result += a6.a7;
result += a6.a8;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a7.a3;
result += a7.a4;
result += a7.a5;
result += a7.a6;
result += a7.a7;
result += a7.a8;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a8.a3;
result += a8.a4;
result += a8.a5;
result += a8.a6;
result += a8.a7;
result += a8.a8;
result += a9.a0;
result += a9.a1;
result += a9.a2;
result += a9.a3;
result += a9.a4;
result += a9.a5;
result += a9.a6;
result += a9.a7;
result += a9.a8;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Argument is a single byte over a multiple of word size.
// With alignment rules taken into account size is 12 or 16 bytes.
// 10 struct arguments will exhaust available registers.
//
DART_EXPORT int64_t
PassStruct9BytesInt4Or8ByteAlignedx10(Struct9BytesInt4Or8ByteAligned a0,
Struct9BytesInt4Or8ByteAligned a1,
Struct9BytesInt4Or8ByteAligned a2,
Struct9BytesInt4Or8ByteAligned a3,
Struct9BytesInt4Or8ByteAligned a4,
Struct9BytesInt4Or8ByteAligned a5,
Struct9BytesInt4Or8ByteAligned a6,
Struct9BytesInt4Or8ByteAligned a7,
Struct9BytesInt4Or8ByteAligned a8,
Struct9BytesInt4Or8ByteAligned a9) {
std::cout << "PassStruct9BytesInt4Or8ByteAlignedx10"
<< "((" << a0.a0 << ", " << static_cast<int>(a0.a1) << "), ("
<< a1.a0 << ", " << static_cast<int>(a1.a1) << "), (" << a2.a0
<< ", " << static_cast<int>(a2.a1) << "), (" << a3.a0 << ", "
<< static_cast<int>(a3.a1) << "), (" << a4.a0 << ", "
<< static_cast<int>(a4.a1) << "), (" << a5.a0 << ", "
<< static_cast<int>(a5.a1) << "), (" << a6.a0 << ", "
<< static_cast<int>(a6.a1) << "), (" << a7.a0 << ", "
<< static_cast<int>(a7.a1) << "), (" << a8.a0 << ", "
<< static_cast<int>(a8.a1) << "), (" << a9.a0 << ", "
<< static_cast<int>(a9.a1) << "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a1.a0;
result += a1.a1;
result += a2.a0;
result += a2.a1;
result += a3.a0;
result += a3.a1;
result += a4.a0;
result += a4.a1;
result += a5.a0;
result += a5.a1;
result += a6.a0;
result += a6.a1;
result += a7.a0;
result += a7.a1;
result += a8.a0;
result += a8.a1;
result += a9.a0;
result += a9.a1;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Arguments in FPU registers on arm hardfp and arm64.
// Struct arguments will exhaust available registers, and leave some empty.
// The last argument is to test whether arguments are backfilled.
DART_EXPORT float PassStruct12BytesHomogeneousFloatx6(
Struct12BytesHomogeneousFloat a0,
Struct12BytesHomogeneousFloat a1,
Struct12BytesHomogeneousFloat a2,
Struct12BytesHomogeneousFloat a3,
Struct12BytesHomogeneousFloat a4,
Struct12BytesHomogeneousFloat a5) {
std::cout << "PassStruct12BytesHomogeneousFloatx6"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << "), ("
<< a1.a0 << ", " << a1.a1 << ", " << a1.a2 << "), (" << a2.a0
<< ", " << a2.a1 << ", " << a2.a2 << "), (" << a3.a0 << ", "
<< a3.a1 << ", " << a3.a2 << "), (" << a4.a0 << ", " << a4.a1
<< ", " << a4.a2 << "), (" << a5.a0 << ", " << a5.a1 << ", "
<< a5.a2 << "))"
<< "\n";
float result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a5.a0;
result += a5.a1;
result += a5.a2;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// On Linux x64 argument is transferred on stack because it is over 16 bytes.
// Arguments in FPU registers on arm hardfp and arm64.
// 5 struct arguments will exhaust available registers.
DART_EXPORT float PassStruct16BytesHomogeneousFloatx5(
Struct16BytesHomogeneousFloat a0,
Struct16BytesHomogeneousFloat a1,
Struct16BytesHomogeneousFloat a2,
Struct16BytesHomogeneousFloat a3,
Struct16BytesHomogeneousFloat a4) {
std::cout << "PassStruct16BytesHomogeneousFloatx5"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << ", " << a0.a3
<< "), (" << a1.a0 << ", " << a1.a1 << ", " << a1.a2 << ", "
<< a1.a3 << "), (" << a2.a0 << ", " << a2.a1 << ", " << a2.a2
<< ", " << a2.a3 << "), (" << a3.a0 << ", " << a3.a1 << ", "
<< a3.a2 << ", " << a3.a3 << "), (" << a4.a0 << ", " << a4.a1
<< ", " << a4.a2 << ", " << a4.a3 << "))"
<< "\n";
float result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a1.a3;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a2.a3;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a3.a3;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a4.a3;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// On x64, arguments are split over FP and int registers.
// On x64, it will exhaust the integer registers with the 6th argument.
// The rest goes on the stack.
// On arm, arguments are 8 byte aligned.
DART_EXPORT double PassStruct16BytesMixedx10(Struct16BytesMixed a0,
Struct16BytesMixed a1,
Struct16BytesMixed a2,
Struct16BytesMixed a3,
Struct16BytesMixed a4,
Struct16BytesMixed a5,
Struct16BytesMixed a6,
Struct16BytesMixed a7,
Struct16BytesMixed a8,
Struct16BytesMixed a9) {
std::cout << "PassStruct16BytesMixedx10"
<< "((" << a0.a0 << ", " << a0.a1 << "), (" << a1.a0 << ", "
<< a1.a1 << "), (" << a2.a0 << ", " << a2.a1 << "), (" << a3.a0
<< ", " << a3.a1 << "), (" << a4.a0 << ", " << a4.a1 << "), ("
<< a5.a0 << ", " << a5.a1 << "), (" << a6.a0 << ", " << a6.a1
<< "), (" << a7.a0 << ", " << a7.a1 << "), (" << a8.a0 << ", "
<< a8.a1 << "), (" << a9.a0 << ", " << a9.a1 << "))"
<< "\n";
double result = 0;
result += a0.a0;
result += a0.a1;
result += a1.a0;
result += a1.a1;
result += a2.a0;
result += a2.a1;
result += a3.a0;
result += a3.a1;
result += a4.a0;
result += a4.a1;
result += a5.a0;
result += a5.a1;
result += a6.a0;
result += a6.a1;
result += a7.a0;
result += a7.a1;
result += a8.a0;
result += a8.a1;
result += a9.a0;
result += a9.a1;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// On x64, arguments are split over FP and int registers.
// On x64, it will exhaust the integer registers with the 6th argument.
// The rest goes on the stack.
// On arm, arguments are 4 byte aligned.
DART_EXPORT float PassStruct16BytesMixed2x10(Struct16BytesMixed2 a0,
Struct16BytesMixed2 a1,
Struct16BytesMixed2 a2,
Struct16BytesMixed2 a3,
Struct16BytesMixed2 a4,
Struct16BytesMixed2 a5,
Struct16BytesMixed2 a6,
Struct16BytesMixed2 a7,
Struct16BytesMixed2 a8,
Struct16BytesMixed2 a9) {
std::cout << "PassStruct16BytesMixed2x10"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << ", " << a0.a3
<< "), (" << a1.a0 << ", " << a1.a1 << ", " << a1.a2 << ", "
<< a1.a3 << "), (" << a2.a0 << ", " << a2.a1 << ", " << a2.a2
<< ", " << a2.a3 << "), (" << a3.a0 << ", " << a3.a1 << ", "
<< a3.a2 << ", " << a3.a3 << "), (" << a4.a0 << ", " << a4.a1
<< ", " << a4.a2 << ", " << a4.a3 << "), (" << a5.a0 << ", "
<< a5.a1 << ", " << a5.a2 << ", " << a5.a3 << "), (" << a6.a0
<< ", " << a6.a1 << ", " << a6.a2 << ", " << a6.a3 << "), ("
<< a7.a0 << ", " << a7.a1 << ", " << a7.a2 << ", " << a7.a3
<< "), (" << a8.a0 << ", " << a8.a1 << ", " << a8.a2 << ", "
<< a8.a3 << "), (" << a9.a0 << ", " << a9.a1 << ", " << a9.a2
<< ", " << a9.a3 << "))"
<< "\n";
float result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a1.a3;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a2.a3;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a3.a3;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a4.a3;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a5.a3;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a6.a3;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a7.a3;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a8.a3;
result += a9.a0;
result += a9.a1;
result += a9.a2;
result += a9.a3;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Arguments are passed as pointer to copy on arm64.
// Tests that the memory allocated for copies are rounded up to word size.
DART_EXPORT int64_t PassStruct17BytesIntx10(Struct17BytesInt a0,
Struct17BytesInt a1,
Struct17BytesInt a2,
Struct17BytesInt a3,
Struct17BytesInt a4,
Struct17BytesInt a5,
Struct17BytesInt a6,
Struct17BytesInt a7,
Struct17BytesInt a8,
Struct17BytesInt a9) {
std::cout << "PassStruct17BytesIntx10"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << static_cast<int>(a0.a2)
<< "), (" << a1.a0 << ", " << a1.a1 << ", "
<< static_cast<int>(a1.a2) << "), (" << a2.a0 << ", " << a2.a1
<< ", " << static_cast<int>(a2.a2) << "), (" << a3.a0 << ", "
<< a3.a1 << ", " << static_cast<int>(a3.a2) << "), (" << a4.a0
<< ", " << a4.a1 << ", " << static_cast<int>(a4.a2) << "), ("
<< a5.a0 << ", " << a5.a1 << ", " << static_cast<int>(a5.a2)
<< "), (" << a6.a0 << ", " << a6.a1 << ", "
<< static_cast<int>(a6.a2) << "), (" << a7.a0 << ", " << a7.a1
<< ", " << static_cast<int>(a7.a2) << "), (" << a8.a0 << ", "
<< a8.a1 << ", " << static_cast<int>(a8.a2) << "), (" << a9.a0
<< ", " << a9.a1 << ", " << static_cast<int>(a9.a2) << "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a9.a0;
result += a9.a1;
result += a9.a2;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// The minimum alignment of this struct is only 1 byte based on its fields.
// Test that the memory backing these structs is extended to the right size.
//
DART_EXPORT int64_t
PassStruct19BytesHomogeneousUint8x10(Struct19BytesHomogeneousUint8 a0,
Struct19BytesHomogeneousUint8 a1,
Struct19BytesHomogeneousUint8 a2,
Struct19BytesHomogeneousUint8 a3,
Struct19BytesHomogeneousUint8 a4,
Struct19BytesHomogeneousUint8 a5,
Struct19BytesHomogeneousUint8 a6,
Struct19BytesHomogeneousUint8 a7,
Struct19BytesHomogeneousUint8 a8,
Struct19BytesHomogeneousUint8 a9) {
std::cout
<< "PassStruct19BytesHomogeneousUint8x10"
<< "((" << static_cast<int>(a0.a0) << ", " << static_cast<int>(a0.a1)
<< ", " << static_cast<int>(a0.a2) << ", " << static_cast<int>(a0.a3)
<< ", " << static_cast<int>(a0.a4) << ", " << static_cast<int>(a0.a5)
<< ", " << static_cast<int>(a0.a6) << ", " << static_cast<int>(a0.a7)
<< ", " << static_cast<int>(a0.a8) << ", " << static_cast<int>(a0.a9)
<< ", " << static_cast<int>(a0.a10) << ", " << static_cast<int>(a0.a11)
<< ", " << static_cast<int>(a0.a12) << ", " << static_cast<int>(a0.a13)
<< ", " << static_cast<int>(a0.a14) << ", " << static_cast<int>(a0.a15)
<< ", " << static_cast<int>(a0.a16) << ", " << static_cast<int>(a0.a17)
<< ", " << static_cast<int>(a0.a18) << "), (" << static_cast<int>(a1.a0)
<< ", " << static_cast<int>(a1.a1) << ", " << static_cast<int>(a1.a2)
<< ", " << static_cast<int>(a1.a3) << ", " << static_cast<int>(a1.a4)
<< ", " << static_cast<int>(a1.a5) << ", " << static_cast<int>(a1.a6)
<< ", " << static_cast<int>(a1.a7) << ", " << static_cast<int>(a1.a8)
<< ", " << static_cast<int>(a1.a9) << ", " << static_cast<int>(a1.a10)
<< ", " << static_cast<int>(a1.a11) << ", " << static_cast<int>(a1.a12)
<< ", " << static_cast<int>(a1.a13) << ", " << static_cast<int>(a1.a14)
<< ", " << static_cast<int>(a1.a15) << ", " << static_cast<int>(a1.a16)
<< ", " << static_cast<int>(a1.a17) << ", " << static_cast<int>(a1.a18)
<< "), (" << static_cast<int>(a2.a0) << ", " << static_cast<int>(a2.a1)
<< ", " << static_cast<int>(a2.a2) << ", " << static_cast<int>(a2.a3)
<< ", " << static_cast<int>(a2.a4) << ", " << static_cast<int>(a2.a5)
<< ", " << static_cast<int>(a2.a6) << ", " << static_cast<int>(a2.a7)
<< ", " << static_cast<int>(a2.a8) << ", " << static_cast<int>(a2.a9)
<< ", " << static_cast<int>(a2.a10) << ", " << static_cast<int>(a2.a11)
<< ", " << static_cast<int>(a2.a12) << ", " << static_cast<int>(a2.a13)
<< ", " << static_cast<int>(a2.a14) << ", " << static_cast<int>(a2.a15)
<< ", " << static_cast<int>(a2.a16) << ", " << static_cast<int>(a2.a17)
<< ", " << static_cast<int>(a2.a18) << "), (" << static_cast<int>(a3.a0)
<< ", " << static_cast<int>(a3.a1) << ", " << static_cast<int>(a3.a2)
<< ", " << static_cast<int>(a3.a3) << ", " << static_cast<int>(a3.a4)
<< ", " << static_cast<int>(a3.a5) << ", " << static_cast<int>(a3.a6)
<< ", " << static_cast<int>(a3.a7) << ", " << static_cast<int>(a3.a8)
<< ", " << static_cast<int>(a3.a9) << ", " << static_cast<int>(a3.a10)
<< ", " << static_cast<int>(a3.a11) << ", " << static_cast<int>(a3.a12)
<< ", " << static_cast<int>(a3.a13) << ", " << static_cast<int>(a3.a14)
<< ", " << static_cast<int>(a3.a15) << ", " << static_cast<int>(a3.a16)
<< ", " << static_cast<int>(a3.a17) << ", " << static_cast<int>(a3.a18)
<< "), (" << static_cast<int>(a4.a0) << ", " << static_cast<int>(a4.a1)
<< ", " << static_cast<int>(a4.a2) << ", " << static_cast<int>(a4.a3)
<< ", " << static_cast<int>(a4.a4) << ", " << static_cast<int>(a4.a5)
<< ", " << static_cast<int>(a4.a6) << ", " << static_cast<int>(a4.a7)
<< ", " << static_cast<int>(a4.a8) << ", " << static_cast<int>(a4.a9)
<< ", " << static_cast<int>(a4.a10) << ", " << static_cast<int>(a4.a11)
<< ", " << static_cast<int>(a4.a12) << ", " << static_cast<int>(a4.a13)
<< ", " << static_cast<int>(a4.a14) << ", " << static_cast<int>(a4.a15)
<< ", " << static_cast<int>(a4.a16) << ", " << static_cast<int>(a4.a17)
<< ", " << static_cast<int>(a4.a18) << "), (" << static_cast<int>(a5.a0)
<< ", " << static_cast<int>(a5.a1) << ", " << static_cast<int>(a5.a2)
<< ", " << static_cast<int>(a5.a3) << ", " << static_cast<int>(a5.a4)
<< ", " << static_cast<int>(a5.a5) << ", " << static_cast<int>(a5.a6)
<< ", " << static_cast<int>(a5.a7) << ", " << static_cast<int>(a5.a8)
<< ", " << static_cast<int>(a5.a9) << ", " << static_cast<int>(a5.a10)
<< ", " << static_cast<int>(a5.a11) << ", " << static_cast<int>(a5.a12)
<< ", " << static_cast<int>(a5.a13) << ", " << static_cast<int>(a5.a14)
<< ", " << static_cast<int>(a5.a15) << ", " << static_cast<int>(a5.a16)
<< ", " << static_cast<int>(a5.a17) << ", " << static_cast<int>(a5.a18)
<< "), (" << static_cast<int>(a6.a0) << ", " << static_cast<int>(a6.a1)
<< ", " << static_cast<int>(a6.a2) << ", " << static_cast<int>(a6.a3)
<< ", " << static_cast<int>(a6.a4) << ", " << static_cast<int>(a6.a5)
<< ", " << static_cast<int>(a6.a6) << ", " << static_cast<int>(a6.a7)
<< ", " << static_cast<int>(a6.a8) << ", " << static_cast<int>(a6.a9)
<< ", " << static_cast<int>(a6.a10) << ", " << static_cast<int>(a6.a11)
<< ", " << static_cast<int>(a6.a12) << ", " << static_cast<int>(a6.a13)
<< ", " << static_cast<int>(a6.a14) << ", " << static_cast<int>(a6.a15)
<< ", " << static_cast<int>(a6.a16) << ", " << static_cast<int>(a6.a17)
<< ", " << static_cast<int>(a6.a18) << "), (" << static_cast<int>(a7.a0)
<< ", " << static_cast<int>(a7.a1) << ", " << static_cast<int>(a7.a2)
<< ", " << static_cast<int>(a7.a3) << ", " << static_cast<int>(a7.a4)
<< ", " << static_cast<int>(a7.a5) << ", " << static_cast<int>(a7.a6)
<< ", " << static_cast<int>(a7.a7) << ", " << static_cast<int>(a7.a8)
<< ", " << static_cast<int>(a7.a9) << ", " << static_cast<int>(a7.a10)
<< ", " << static_cast<int>(a7.a11) << ", " << static_cast<int>(a7.a12)
<< ", " << static_cast<int>(a7.a13) << ", " << static_cast<int>(a7.a14)
<< ", " << static_cast<int>(a7.a15) << ", " << static_cast<int>(a7.a16)
<< ", " << static_cast<int>(a7.a17) << ", " << static_cast<int>(a7.a18)
<< "), (" << static_cast<int>(a8.a0) << ", " << static_cast<int>(a8.a1)
<< ", " << static_cast<int>(a8.a2) << ", " << static_cast<int>(a8.a3)
<< ", " << static_cast<int>(a8.a4) << ", " << static_cast<int>(a8.a5)
<< ", " << static_cast<int>(a8.a6) << ", " << static_cast<int>(a8.a7)
<< ", " << static_cast<int>(a8.a8) << ", " << static_cast<int>(a8.a9)
<< ", " << static_cast<int>(a8.a10) << ", " << static_cast<int>(a8.a11)
<< ", " << static_cast<int>(a8.a12) << ", " << static_cast<int>(a8.a13)
<< ", " << static_cast<int>(a8.a14) << ", " << static_cast<int>(a8.a15)
<< ", " << static_cast<int>(a8.a16) << ", " << static_cast<int>(a8.a17)
<< ", " << static_cast<int>(a8.a18) << "), (" << static_cast<int>(a9.a0)
<< ", " << static_cast<int>(a9.a1) << ", " << static_cast<int>(a9.a2)
<< ", " << static_cast<int>(a9.a3) << ", " << static_cast<int>(a9.a4)
<< ", " << static_cast<int>(a9.a5) << ", " << static_cast<int>(a9.a6)
<< ", " << static_cast<int>(a9.a7) << ", " << static_cast<int>(a9.a8)
<< ", " << static_cast<int>(a9.a9) << ", " << static_cast<int>(a9.a10)
<< ", " << static_cast<int>(a9.a11) << ", " << static_cast<int>(a9.a12)
<< ", " << static_cast<int>(a9.a13) << ", " << static_cast<int>(a9.a14)
<< ", " << static_cast<int>(a9.a15) << ", " << static_cast<int>(a9.a16)
<< ", " << static_cast<int>(a9.a17) << ", " << static_cast<int>(a9.a18)
<< "))"
<< "\n";
int64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a0.a4;
result += a0.a5;
result += a0.a6;
result += a0.a7;
result += a0.a8;
result += a0.a9;
result += a0.a10;
result += a0.a11;
result += a0.a12;
result += a0.a13;
result += a0.a14;
result += a0.a15;
result += a0.a16;
result += a0.a17;
result += a0.a18;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a1.a3;
result += a1.a4;
result += a1.a5;
result += a1.a6;
result += a1.a7;
result += a1.a8;
result += a1.a9;
result += a1.a10;
result += a1.a11;
result += a1.a12;
result += a1.a13;
result += a1.a14;
result += a1.a15;
result += a1.a16;
result += a1.a17;
result += a1.a18;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a2.a3;
result += a2.a4;
result += a2.a5;
result += a2.a6;
result += a2.a7;
result += a2.a8;
result += a2.a9;
result += a2.a10;
result += a2.a11;
result += a2.a12;
result += a2.a13;
result += a2.a14;
result += a2.a15;
result += a2.a16;
result += a2.a17;
result += a2.a18;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a3.a3;
result += a3.a4;
result += a3.a5;
result += a3.a6;
result += a3.a7;
result += a3.a8;
result += a3.a9;
result += a3.a10;
result += a3.a11;
result += a3.a12;
result += a3.a13;
result += a3.a14;
result += a3.a15;
result += a3.a16;
result += a3.a17;
result += a3.a18;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a4.a3;
result += a4.a4;
result += a4.a5;
result += a4.a6;
result += a4.a7;
result += a4.a8;
result += a4.a9;
result += a4.a10;
result += a4.a11;
result += a4.a12;
result += a4.a13;
result += a4.a14;
result += a4.a15;
result += a4.a16;
result += a4.a17;
result += a4.a18;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a5.a3;
result += a5.a4;
result += a5.a5;
result += a5.a6;
result += a5.a7;
result += a5.a8;
result += a5.a9;
result += a5.a10;
result += a5.a11;
result += a5.a12;
result += a5.a13;
result += a5.a14;
result += a5.a15;
result += a5.a16;
result += a5.a17;
result += a5.a18;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a6.a3;
result += a6.a4;
result += a6.a5;
result += a6.a6;
result += a6.a7;
result += a6.a8;
result += a6.a9;
result += a6.a10;
result += a6.a11;
result += a6.a12;
result += a6.a13;
result += a6.a14;
result += a6.a15;
result += a6.a16;
result += a6.a17;
result += a6.a18;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a7.a3;
result += a7.a4;
result += a7.a5;
result += a7.a6;
result += a7.a7;
result += a7.a8;
result += a7.a9;
result += a7.a10;
result += a7.a11;
result += a7.a12;
result += a7.a13;
result += a7.a14;
result += a7.a15;
result += a7.a16;
result += a7.a17;
result += a7.a18;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a8.a3;
result += a8.a4;
result += a8.a5;
result += a8.a6;
result += a8.a7;
result += a8.a8;
result += a8.a9;
result += a8.a10;
result += a8.a11;
result += a8.a12;
result += a8.a13;
result += a8.a14;
result += a8.a15;
result += a8.a16;
result += a8.a17;
result += a8.a18;
result += a9.a0;
result += a9.a1;
result += a9.a2;
result += a9.a3;
result += a9.a4;
result += a9.a5;
result += a9.a6;
result += a9.a7;
result += a9.a8;
result += a9.a9;
result += a9.a10;
result += a9.a11;
result += a9.a12;
result += a9.a13;
result += a9.a14;
result += a9.a15;
result += a9.a16;
result += a9.a17;
result += a9.a18;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Argument too big to go into integer registers on arm64.
// The arguments are passed as pointers to copies.
// The amount of arguments exhausts the number of integer registers, such that
// pointers to copies are also passed on the stack.
DART_EXPORT int32_t
PassStruct20BytesHomogeneousInt32x10(Struct20BytesHomogeneousInt32 a0,
Struct20BytesHomogeneousInt32 a1,
Struct20BytesHomogeneousInt32 a2,
Struct20BytesHomogeneousInt32 a3,
Struct20BytesHomogeneousInt32 a4,
Struct20BytesHomogeneousInt32 a5,
Struct20BytesHomogeneousInt32 a6,
Struct20BytesHomogeneousInt32 a7,
Struct20BytesHomogeneousInt32 a8,
Struct20BytesHomogeneousInt32 a9) {
std::cout << "PassStruct20BytesHomogeneousInt32x10"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << ", " << a0.a3
<< ", " << a0.a4 << "), (" << a1.a0 << ", " << a1.a1 << ", "
<< a1.a2 << ", " << a1.a3 << ", " << a1.a4 << "), (" << a2.a0
<< ", " << a2.a1 << ", " << a2.a2 << ", " << a2.a3 << ", " << a2.a4
<< "), (" << a3.a0 << ", " << a3.a1 << ", " << a3.a2 << ", "
<< a3.a3 << ", " << a3.a4 << "), (" << a4.a0 << ", " << a4.a1
<< ", " << a4.a2 << ", " << a4.a3 << ", " << a4.a4 << "), ("
<< a5.a0 << ", " << a5.a1 << ", " << a5.a2 << ", " << a5.a3 << ", "
<< a5.a4 << "), (" << a6.a0 << ", " << a6.a1 << ", " << a6.a2
<< ", " << a6.a3 << ", " << a6.a4 << "), (" << a7.a0 << ", "
<< a7.a1 << ", " << a7.a2 << ", " << a7.a3 << ", " << a7.a4
<< "), (" << a8.a0 << ", " << a8.a1 << ", " << a8.a2 << ", "
<< a8.a3 << ", " << a8.a4 << "), (" << a9.a0 << ", " << a9.a1
<< ", " << a9.a2 << ", " << a9.a3 << ", " << a9.a4 << "))"
<< "\n";
int32_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a0.a4;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a1.a3;
result += a1.a4;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a2.a3;
result += a2.a4;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a3.a3;
result += a3.a4;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a4.a3;
result += a4.a4;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a5.a3;
result += a5.a4;
result += a6.a0;
result += a6.a1;
result += a6.a2;
result += a6.a3;
result += a6.a4;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a7.a3;
result += a7.a4;
result += a8.a0;
result += a8.a1;
result += a8.a2;
result += a8.a3;
result += a8.a4;
result += a9.a0;
result += a9.a1;
result += a9.a2;
result += a9.a3;
result += a9.a4;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Argument too big to go into FPU registers in hardfp and arm64.
DART_EXPORT float PassStruct20BytesHomogeneousFloat(
Struct20BytesHomogeneousFloat a0) {
std::cout << "PassStruct20BytesHomogeneousFloat"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << ", " << a0.a3
<< ", " << a0.a4 << "))"
<< "\n";
float result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a0.a4;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Arguments in FPU registers on arm64.
// 5 struct arguments will exhaust available registers.
DART_EXPORT double PassStruct32BytesHomogeneousDoublex5(
Struct32BytesHomogeneousDouble a0,
Struct32BytesHomogeneousDouble a1,
Struct32BytesHomogeneousDouble a2,
Struct32BytesHomogeneousDouble a3,
Struct32BytesHomogeneousDouble a4) {
std::cout << "PassStruct32BytesHomogeneousDoublex5"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << ", " << a0.a3
<< "), (" << a1.a0 << ", " << a1.a1 << ", " << a1.a2 << ", "
<< a1.a3 << "), (" << a2.a0 << ", " << a2.a1 << ", " << a2.a2
<< ", " << a2.a3 << "), (" << a3.a0 << ", " << a3.a1 << ", "
<< a3.a2 << ", " << a3.a3 << "), (" << a4.a0 << ", " << a4.a1
<< ", " << a4.a2 << ", " << a4.a3 << "))"
<< "\n";
double result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a1.a3;
result += a2.a0;
result += a2.a1;
result += a2.a2;
result += a2.a3;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a3.a3;
result += a4.a0;
result += a4.a1;
result += a4.a2;
result += a4.a3;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Argument too big to go into FPU registers in arm64.
DART_EXPORT double PassStruct40BytesHomogeneousDouble(
Struct40BytesHomogeneousDouble a0) {
std::cout << "PassStruct40BytesHomogeneousDouble"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << ", " << a0.a3
<< ", " << a0.a4 << "))"
<< "\n";
double result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a0.a4;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Test 1kb struct.
DART_EXPORT uint64_t
PassStruct1024BytesHomogeneousUint64(Struct1024BytesHomogeneousUint64 a0) {
std::cout << "PassStruct1024BytesHomogeneousUint64"
<< "((" << a0.a0 << ", " << a0.a1 << ", " << a0.a2 << ", " << a0.a3
<< ", " << a0.a4 << ", " << a0.a5 << ", " << a0.a6 << ", " << a0.a7
<< ", " << a0.a8 << ", " << a0.a9 << ", " << a0.a10 << ", "
<< a0.a11 << ", " << a0.a12 << ", " << a0.a13 << ", " << a0.a14
<< ", " << a0.a15 << ", " << a0.a16 << ", " << a0.a17 << ", "
<< a0.a18 << ", " << a0.a19 << ", " << a0.a20 << ", " << a0.a21
<< ", " << a0.a22 << ", " << a0.a23 << ", " << a0.a24 << ", "
<< a0.a25 << ", " << a0.a26 << ", " << a0.a27 << ", " << a0.a28
<< ", " << a0.a29 << ", " << a0.a30 << ", " << a0.a31 << ", "
<< a0.a32 << ", " << a0.a33 << ", " << a0.a34 << ", " << a0.a35
<< ", " << a0.a36 << ", " << a0.a37 << ", " << a0.a38 << ", "
<< a0.a39 << ", " << a0.a40 << ", " << a0.a41 << ", " << a0.a42
<< ", " << a0.a43 << ", " << a0.a44 << ", " << a0.a45 << ", "
<< a0.a46 << ", " << a0.a47 << ", " << a0.a48 << ", " << a0.a49
<< ", " << a0.a50 << ", " << a0.a51 << ", " << a0.a52 << ", "
<< a0.a53 << ", " << a0.a54 << ", " << a0.a55 << ", " << a0.a56
<< ", " << a0.a57 << ", " << a0.a58 << ", " << a0.a59 << ", "
<< a0.a60 << ", " << a0.a61 << ", " << a0.a62 << ", " << a0.a63
<< ", " << a0.a64 << ", " << a0.a65 << ", " << a0.a66 << ", "
<< a0.a67 << ", " << a0.a68 << ", " << a0.a69 << ", " << a0.a70
<< ", " << a0.a71 << ", " << a0.a72 << ", " << a0.a73 << ", "
<< a0.a74 << ", " << a0.a75 << ", " << a0.a76 << ", " << a0.a77
<< ", " << a0.a78 << ", " << a0.a79 << ", " << a0.a80 << ", "
<< a0.a81 << ", " << a0.a82 << ", " << a0.a83 << ", " << a0.a84
<< ", " << a0.a85 << ", " << a0.a86 << ", " << a0.a87 << ", "
<< a0.a88 << ", " << a0.a89 << ", " << a0.a90 << ", " << a0.a91
<< ", " << a0.a92 << ", " << a0.a93 << ", " << a0.a94 << ", "
<< a0.a95 << ", " << a0.a96 << ", " << a0.a97 << ", " << a0.a98
<< ", " << a0.a99 << ", " << a0.a100 << ", " << a0.a101 << ", "
<< a0.a102 << ", " << a0.a103 << ", " << a0.a104 << ", " << a0.a105
<< ", " << a0.a106 << ", " << a0.a107 << ", " << a0.a108 << ", "
<< a0.a109 << ", " << a0.a110 << ", " << a0.a111 << ", " << a0.a112
<< ", " << a0.a113 << ", " << a0.a114 << ", " << a0.a115 << ", "
<< a0.a116 << ", " << a0.a117 << ", " << a0.a118 << ", " << a0.a119
<< ", " << a0.a120 << ", " << a0.a121 << ", " << a0.a122 << ", "
<< a0.a123 << ", " << a0.a124 << ", " << a0.a125 << ", " << a0.a126
<< ", " << a0.a127 << "))"
<< "\n";
uint64_t result = 0;
result += a0.a0;
result += a0.a1;
result += a0.a2;
result += a0.a3;
result += a0.a4;
result += a0.a5;
result += a0.a6;
result += a0.a7;
result += a0.a8;
result += a0.a9;
result += a0.a10;
result += a0.a11;
result += a0.a12;
result += a0.a13;
result += a0.a14;
result += a0.a15;
result += a0.a16;
result += a0.a17;
result += a0.a18;
result += a0.a19;
result += a0.a20;
result += a0.a21;
result += a0.a22;
result += a0.a23;
result += a0.a24;
result += a0.a25;
result += a0.a26;
result += a0.a27;
result += a0.a28;
result += a0.a29;
result += a0.a30;
result += a0.a31;
result += a0.a32;
result += a0.a33;
result += a0.a34;
result += a0.a35;
result += a0.a36;
result += a0.a37;
result += a0.a38;
result += a0.a39;
result += a0.a40;
result += a0.a41;
result += a0.a42;
result += a0.a43;
result += a0.a44;
result += a0.a45;
result += a0.a46;
result += a0.a47;
result += a0.a48;
result += a0.a49;
result += a0.a50;
result += a0.a51;
result += a0.a52;
result += a0.a53;
result += a0.a54;
result += a0.a55;
result += a0.a56;
result += a0.a57;
result += a0.a58;
result += a0.a59;
result += a0.a60;
result += a0.a61;
result += a0.a62;
result += a0.a63;
result += a0.a64;
result += a0.a65;
result += a0.a66;
result += a0.a67;
result += a0.a68;
result += a0.a69;
result += a0.a70;
result += a0.a71;
result += a0.a72;
result += a0.a73;
result += a0.a74;
result += a0.a75;
result += a0.a76;
result += a0.a77;
result += a0.a78;
result += a0.a79;
result += a0.a80;
result += a0.a81;
result += a0.a82;
result += a0.a83;
result += a0.a84;
result += a0.a85;
result += a0.a86;
result += a0.a87;
result += a0.a88;
result += a0.a89;
result += a0.a90;
result += a0.a91;
result += a0.a92;
result += a0.a93;
result += a0.a94;
result += a0.a95;
result += a0.a96;
result += a0.a97;
result += a0.a98;
result += a0.a99;
result += a0.a100;
result += a0.a101;
result += a0.a102;
result += a0.a103;
result += a0.a104;
result += a0.a105;
result += a0.a106;
result += a0.a107;
result += a0.a108;
result += a0.a109;
result += a0.a110;
result += a0.a111;
result += a0.a112;
result += a0.a113;
result += a0.a114;
result += a0.a115;
result += a0.a116;
result += a0.a117;
result += a0.a118;
result += a0.a119;
result += a0.a120;
result += a0.a121;
result += a0.a122;
result += a0.a123;
result += a0.a124;
result += a0.a125;
result += a0.a126;
result += a0.a127;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Tests the alignment of structs in FPU registers and backfilling.
DART_EXPORT float PassFloatStruct16BytesHomogeneousFloatFloatStruct1(
float a0,
Struct16BytesHomogeneousFloat a1,
float a2,
Struct16BytesHomogeneousFloat a3,
float a4,
Struct16BytesHomogeneousFloat a5,
float a6,
Struct16BytesHomogeneousFloat a7,
float a8) {
std::cout << "PassFloatStruct16BytesHomogeneousFloatFloatStruct1"
<< "(" << a0 << ", (" << a1.a0 << ", " << a1.a1 << ", " << a1.a2
<< ", " << a1.a3 << "), " << a2 << ", (" << a3.a0 << ", " << a3.a1
<< ", " << a3.a2 << ", " << a3.a3 << "), " << a4 << ", (" << a5.a0
<< ", " << a5.a1 << ", " << a5.a2 << ", " << a5.a3 << "), " << a6
<< ", (" << a7.a0 << ", " << a7.a1 << ", " << a7.a2 << ", " << a7.a3
<< "), " << a8 << ")"
<< "\n";
float result = 0;
result += a0;
result += a1.a0;
result += a1.a1;
result += a1.a2;
result += a1.a3;
result += a2;
result += a3.a0;
result += a3.a1;
result += a3.a2;
result += a3.a3;
result += a4;
result += a5.a0;
result += a5.a1;
result += a5.a2;
result += a5.a3;
result += a6;
result += a7.a0;
result += a7.a1;
result += a7.a2;
result += a7.a3;
result += a8;
std::cout << "result = " << result << "\n";
return result;
}
// Used for testing structs and unions by value.
// Tests the alignment of structs in FPU registers and backfilling.
DART_EXPORT double PassFloatStruct32BytesHomogeneousDoubleFloatStruct(
float a0,
Struct32BytesHomogeneousDouble a1,
float a2,
Struct32BytesHomogeneousDouble a3,
float a4,
Struct32BytesHomogeneousDouble a5,
float a6,
Struct32BytesHomogeneousDouble a7,
float a8) {
std::cout << "PassFloatStruct32BytesHomogeneousDoubleFloatStruct"
<< "(" << a0 << ", (" << a1.a0 << ", " << a1.a1 << ", " << a1.a2
<< ", " << a1.a3 << "), " << a2 << ", (" << a3.a0 << ", " << a3.a1
<< ", " << a3.a2 << ", " << a3.a3 << "), " << a4 << ", (" << a5.a0
<< ", " << a5.a1 << ", " << a5.a2 << ", " << a5.a3 << "), " << a6
<< ", (" << a7.a0 << ", " << a7.a1 << ", " << a7.a2 <<