Make all platforms return `null` from `Error.stackTrace` until thrown.

The web platforms used to invent a spurious stack trace when reading
`Error.stackTrace` before the object was thrown.
They now return `null` instead, if there is no underlying JS error object,
matching specified behavior.

Fixed bugs in async error throwing in dart2wasm:
* `throw` in an async function did not set the stack trace on an error.
  Now calls `Error._throw` instead of just a direct Wasm "throw".
* `async*` functions did not capture the stack trace of a throw
  that ended the function body, which means it called
  `StreamController.addError` with only one argument.
  That then resused the stack trace from an `Error` throw instead
  of the correct stack trace.

Added tests.

Change-Id: I1d9fa8d9e18076a7fe28254b60b950866cd550a7
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/354021
Reviewed-by: Stephen Adams <sra@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Reviewed-by: Ömer Ağacan <omersa@google.com>
Commit-Queue: Lasse Nielsen <lrn@google.com>
12 files changed
tree: 74ad89712fc21407ee40285605310bad6c9f4e4f
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. README.dart-sdk
  32. README.md
  33. sdk.code-workspace
  34. sdk_args.gni
  35. SECURITY.md
  36. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.