[dart2wasm] Split DispatchTable.selectorForTarget into two methods Currently `selectorForTarget` is used for two different things: 1. In `DispatchTable.build` when creating selectors. This process creates new selectors, and if a selector for a member already exists, updates the selector's signature and `calledDynamically` field. 2. After `DispatchTable.build`, when generating code. These calls should never create a new selector and should never change fields of an existing selector. If this creates a new selector, the selector won't have a dispatch table entry and we'll have a crash in compile time when we ask for the new selector's offset. If this updates an existing selector, that can invalidate the selector's signature after it's computed. To avoid accidentally updating selector state in (2) this CL renames `selectorForTarget` to `_createSelectorForTarget` and uses this in (1). The original `selectorForTarget` now only returns an existing selector from the selector map and doesn't update any selector state or create a new selector. Change-Id: I7b2a555166d8715a24df285af864c57958d92a07 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/269680 Commit-Queue: Ömer Ağacan <omersa@google.com> Reviewed-by: Aske Simon Christensen <askesc@google.com>
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