Use accessors for X509_STORE and X509_OBJECT

This will avoid build failures in the future when X509_STORE and
X509_OBJECT become opaque. Along the way, it does the following:

- Remove unnecessary NULL check for the object list (it's always
  non-NULL, and STACK_OF(T) functions generally treat NULL as the empty
  list).

- Use BoringSSL's ranged-for adapters for STACK_OF(T).

By using the X509_OBJECT accessor, rather than reaching into the union
directly, this also avoids a potential memory error in the future, if
you ever put non-X509 objects into your X509_STORE.
(X509_OBJECT_get0_X509 checks the type and returns NULL.)

TEST=rely on CI tests, this is refactor

Change-Id: Iafb8c06cfdfa86948119c229837b2e20b824f612
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/206460
Reviewed-by: Alexander Aprelev <aam@google.com>
Commit-Queue: Alexander Aprelev <aam@google.com>
Auto-Submit: David Benjamin <davidben@google.com>
1 file changed
tree: 5c9f014b00399088e91f7a4e94fc74c570773a98
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. samples_2/
  12. sdk/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.