commit | eb8865408468fac1bbe002e8eefad187719f4c7a | [log] [tgz] |
---|---|---|
author | Vyacheslav Egorov <vegorov@google.com> | Thu Jun 27 21:58:57 2024 +0000 |
committer | Commit Queue <dart-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 27 21:58:57 2024 +0000 |
tree | 163534f1ac96315948dd3a614efefa2d7a942e30 | |
parent | b13bd5b89169524a85477a807540869585b8f2fc [diff] |
[vm] Avoid `GetBlock` in EliminateEnvironments and DelayAllocations GetBlock has linear time complexity, so calling repetetively might lead to quadratic complexity in pathological cases. This avoids `GetBlock` in two places in the compiler: - In EliminateEnvironments we were asking `current->GetBlock()` while iterating instructions inside a known `block`. This can obviously be short-circuited to just use that `block` directly. - DelayAllocations we were calling `def->GetBlock()` and `use->GetBlock()` - `def->GetBlock()` is known because `def` is an instruction inside the block which were currently iterating, which means we can just use that block directly; - `use->GetBlock()` can be computed by `DominantUse(...)` which computes the `use` by iterating backwards from each use: during this iteration we will either hit a. a block entry - thus computing `use->GetBlock()`; b. `def` - thus establishing that `use` is in the same block as `def`; or c. another use - which means this is not dominant use. R=alexmarkov@google.com Fixes https://github.com/flutter/flutter/issues/150182 TEST=ci Cq-Include-Trybots: luci.dart.try:vm-aot-linux-debug-x64-try,vm-aot-dwarf-linux-product-x64-try,vm-aot-linux-release-arm64-try Change-Id: If7dcd74c01236d3bca9499883b51d273764e739c Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/373502 Commit-Queue: Slava Egorov <vegorov@google.com> Reviewed-by: Alexander Markov <alexmarkov@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents in our repo at docs.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.
Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.