[vm] Fix stack trace collection while registering async callbacks in the Zone

During 'await', when registering 'then' and 'error' callbacks in
a custom Zone, the stack trace should be collected synchronously
as there are no awaiters yet, but the suspended function and its
callers are still on the stack.

This change corrects the new implementation of async to collect
these stack traces synchronously.

Class StackZoneSpecification from package:stack_trace relies on the
stack traces during callback registration in order to provide more
detailed chain of async stack traces via Chain.capture.
Without this change package:stack_trace captured truncated Chains.

Issue: https://github.com/dart-lang/sdk/issues/48378
Issue: https://github.com/flutter/flutter/issues/105340

TEST=vm/dart/causal_stacks/zone_callback_stack_traces_test

Change-Id: Iee348aa5c9abb4126f6c5d8215a6dc2cee57e124
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/247620
Reviewed-by: Slava Egorov <vegorov@google.com>
Commit-Queue: Alexander Markov <alexmarkov@google.com>
7 files changed
tree: ff86a71fd1a20a329f091d19cc409f888f7563b0
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. samples_2/
  11. sdk/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .style.yapf
  23. .vpython
  24. AUTHORS
  25. BUILD.gn
  26. CHANGELOG.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. DEPS
  30. LICENSE
  31. OWNERS
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. SECURITY.md
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

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See LICENSE and PATENT_GRANT.

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