[vm/aot] Fix debug-info generation

The algorithm for ordering sections in `CreateProgramTable` permitted
skew between the order of sections in snapshot and corresponding
debug info. This skew can lead to inconsistencies in `.text` section
memory offset between two generated ELF files making debug info
invalid.

This skew was left unnoticed for a long time because executable
segment has a huge alignment requirement (64K) while the effect
of the skew was usually rather small and thus hidden by realignment.

This CL adds a strict verification pass (always enabled) which
guards against such skew in the future.

A better architecture would be to ditch parallel generation of
snapshot and corresponding ELF files altogether and other implement
splitting as a post processing path over generated ELF or
rely on external tooling. But this is a much bigger change
than I am willing to invest time into right now.

TEST=ci

Cq-Include-Trybots: luci.dart.try:vm-aot-linux-product-x64-try,vm-aot-linux-debug-x64-try,vm-aot-linux-release-x64-try
Change-Id: I0881783237faa6534eb3c076b6cae472bbdc7243
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/384742
Commit-Queue: Slava Egorov <vegorov@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
3 files changed
tree: 2bf14b64af7f3fe2fcd0b419bdc2dc88732be6cb
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. README.dart-sdk
  32. README.md
  33. sdk.code-workspace
  34. sdk_args.gni
  35. sdk_packages.yaml
  36. SECURITY.md
  37. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents in our repo at docs.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.

Roadmap

Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.