[CFE] [Incremental compiler] Convert all SourceLibraryBuilders to DillLibraryBuilders

This CL adds another "phase" in the incremental compiler: Convert all
SourceLibraryBuilders to DillLibraryBuilders.
This is done to remedy/fix http://dartbug.com/39840 where the FFI
transformation causes us to crash because theres a differense between
the internal world (SourceLibraryBuilder content) and the external world
(the transformed Library). By converting the SourceLibraryBuilder to a
DillLibraryBuilder the internal world (the builder) is now up-to-date
with any changes done in a transformation step.

This CL does not (at least currently) add a callback mechanism for
transformations so they can say if they changed the structure of the
output. This might still be neccessary as we reuse the (kernel) class
hierarchy and that thus is not (with this change) correctly updated.

Change-Id: Ie659d41c47c2b781753a1606db561e0802fd713f
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/133065
Commit-Queue: Jens Johansen <jensj@google.com>
Reviewed-by: Johnni Winther <johnniwinther@google.com>
13 files changed
tree: e85191bfbf43a2a7809ce6ac412f22fd49a10ecb
  1. .github/
  2. benchmarks/
  3. build/
  4. client/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. sdk/
  11. sdk_nnbd/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .packages
  23. .style.yapf
  24. .vpython
  25. AUTHORS
  26. BUILD.gn
  27. CHANGELOG.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. DEPS
  31. LICENSE
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart has flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit the dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.