Account for differing flow analysis conventions between CFE and shared code.

With one exception (noted below), the shared analysis logic uses the
convention that the expressions passed to flow analysis are the
original (pre-lowered) expressions, whereas the expressions passed to
flow analysis by the CFE are the lowered expressions. This difference
caused two problems:

- If a boolean expression appeared on the right hand side of a pattern
  assignment or pattern variable declaration, and it was lowered, the
  flow analysis implications of that boolean expression would be lost.

- If a boolean expression appeared in a `when` clause, and it was
  lowered, the flow analysis implications of that boolean expression
  would be lost. Exception: for switch statements, the shared analysis
  logic has been passing lowered expressions to flow analysis, so this
  problem didn't occur for `when` clauses in switch statements.

Notably, when compiling for the VM, the CFE lowers expressions like
`x != null` to something more like `!(x == null)`.

Fortunately, the first of these two situations shouldn't cause
problems very often, since typically if the right hand side of an
assignment or variable declaration is a boolean expression, there is
no need for the left hand side to involve patterns.

As for the second of these two situations, it's also not too likely to
cause problems, since typically null checks occur inside patterns
rather than in `when` clauses.

As a short term fix, we remove the exception noted above, and we
account for the difference in conventions by adding a call to
`FlowAnalysis.forwardExpression` to the CFE's implementation of
`dispatchExpression`, so that when transitioning between CFE logic and
shared logic, flow analysis will be informed how to match up the
lowered expressions to their pre-lowered counterparts.

Longer term, I would like to switch everything to the convention of
using the original (pre-lowered) expressions; this will bring the
analyzer and CFE into better alignment with each other and should
eliminate a class of subtle bugs. This long term goal is tracked in
https://github.com/dart-lang/sdk/issues/52189.

Fixes #52183.
Fixes #52241.

Bug: https://github.com/dart-lang/sdk/issues/52183, https://github.com/dart-lang/sdk/issues/52241.
Change-Id: I2449ce34c54325603bc2730d1660a7cfc7d79aec
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/298840
Reviewed-by: Johnni Winther <johnniwinther@google.com>
Commit-Queue: Paul Berry <paulberry@google.com>
4 files changed
tree: 98713a7655094541a153f36288d7f59a2cc8ce20
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. .vpython
  22. AUTHORS
  23. BUILD.gn
  24. CHANGELOG.md
  25. codereview.settings
  26. CONTRIBUTING.md
  27. DEPS
  28. LICENSE
  29. OWNERS
  30. PATENT_GRANT
  31. PRESUBMIT.py
  32. README.dart-sdk
  33. README.md
  34. sdk_args.gni
  35. SECURITY.md
  36. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.