[vm/compiler] Further optimize setRange on TypedData receivers.

When setRange is called on a TypedData receiver and the source is also
a TypedData object with the same element size and clamping is not
required, the VM implementation now calls _boundsCheckAndMemcpyN for
element size N. The generated IL for these methods performs the copy
using the MemoryCopy instruction (mostly, see the note below).

Since the two TypedData objects might have the same underlying
buffer, the CL adds a can_overlap flag to the MemoryCopy instruction
which checks for overlapping regions. If can_overlap is set, then
the copy is performed backwards instead of forwards when needed
to ensure that elements of the source region are read before
they are overwritten.

The existing uses of the MemoryCopy instruction are adjusted as
follows:
* The IL generated for copyRangeFromUint8ListToOneByteString
  passes false for can_overlap, as all uses currently ensure that
  the OneByteString is non-external and thus cannot overlap.
* The IL generated for _memCopy, used by the FFI library, passes
  true for can_overlap, as there is no guarantee that the regions
  pointed at by the Pointer objects do not overlap.

The MemoryCopy instruction has also been adjusted so that all numeric
inputs (the two start offsets and the length) are either boxed or
unboxed instead of just the length. This exposed an issue
in the inliner, where unboxed constants in the callee graph were
replaced with boxed constants when inlining into the caller graph,
since withList calls setRange with constant starting offsets of 0.
Now the representation of constants in the callee graph are preserved
when inlining the callee graph into the caller graph.

Fixes https://github.com/dart-lang/sdk/issues/51237 by using TMP
and TMP2 for the LDP/STP calls in the 16-byte element size case, so no
temporaries need to be allocated for the instruction.

On ARM when not unrolling the memory copy loop, uses TMP and a single
additional temporary for LDM/STM calls in the 8-byte and 16-byte
element cases, with the latter just using two LDM/STM calls within
the loop, a different approach than the one described in
https://github.com/dart-lang/sdk/issues/51229 .

Note: Once the number of elements being copied reaches a certain
threshold (1048576 on X86, 256 otherwise), _boundsCheckAndMemcpyN
instead calls _nativeSetRange, which is a native call that uses memmove
from the standard C library for non-clamped inputs. It does this
because the code currently emitted for MemoryCopy performs poorly
compared to the more optimized memmove implementation when copying
larger regions of memory.

Notable benchmark changes for dart-aot:
* X64
  * TypedDataDuplicate.*.fromList improvement from ~13%-~250%
  * Uf8Encode.*.10 improvement from ~50%-~75%
  * MapCopy.Map.*.of.Map.* improvement from ~13%-~65%
  * MemoryCopy.*.setRange.* improvement from ~13%-~500%
* ARM7
  * Uf8Encode.*.10 improvement from ~35%-~70%
  * MapCopy.Map.*.of.Map.* improvement from ~6%-~75%
  * MemoryCopy.*.setRange.{8,64} improvement from ~22%-~500%
    * Improvement of ~100%-~200% for MemoryCopy.512.setRange.*.Double
    * Regression of ~40% for MemoryCopy.512.setRange.*.Uint8
    * Regression of ~85% for MemoryCopy.4096.setRange.*.Uint8
* ARM8
  * Uf8Encode.*.10 improvement from ~35%-~70%
  * MapCopy.Map.*.of.Map.* improvement from ~7%-~75%
  * MemoryCopy.*.setRange.{8,64} improvement from ~22%-~500%
    * Improvement of ~75%-~160% for MemoryCopy.512.setRange.*.Double
    * Regression of ~40% for MemoryCopy.512.setRange.*.Uint8
    * Regression of ~85% for MemoryCopy.4096.setRange.*.Uint8

TEST=vm/cc/IRTest_Memory, co19{,_2}/LibTest/typed_data,
     lib{,_2}/typed_data, corelib{,_2}/list_test

Issue: https://github.com/dart-lang/sdk/issues/42072
Issue: b/294114694
Issue: b/259315681

Change-Id: Ic75521c5fe10b952b5b9ce5f2020c7e3f03672a9
Cq-Include-Trybots: luci.dart.try:vm-aot-linux-debug-simarm_x64-try,vm-aot-linux-debug-simriscv64-try,vm-aot-linux-debug-x64-try,vm-aot-linux-debug-x64c-try,vm-kernel-linux-debug-x64-try,vm-kernel-precomp-linux-debug-x64-try,vm-linux-debug-ia32-try,vm-linux-debug-simriscv64-try,vm-linux-debug-x64-try,vm-linux-debug-x64c-try,vm-mac-debug-arm64-try,vm-mac-debug-x64-try,vm-aot-linux-release-simarm64-try,vm-aot-linux-release-simarm_x64-try,vm-aot-linux-release-x64-try,vm-aot-mac-release-arm64-try,vm-aot-mac-release-x64-try,vm-ffi-qemu-linux-release-riscv64-try,vm-ffi-qemu-linux-release-arm-try,vm-aot-msan-linux-release-x64-try,vm-msan-linux-release-x64-try,vm-aot-tsan-linux-release-x64-try,vm-tsan-linux-release-x64-try,vm-linux-release-ia32-try,vm-linux-release-simarm-try,vm-linux-release-simarm64-try,vm-linux-release-x64-try,vm-mac-release-arm64-try,vm-mac-release-x64-try,vm-kernel-precomp-linux-release-x64-try,vm-aot-android-release-arm64c-try,vm-ffi-android-debug-arm64c-try
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/319521
Reviewed-by: Daco Harkes <dacoharkes@google.com>
Reviewed-by: Alexander Markov <alexmarkov@google.com>
Commit-Queue: Tess Strickland <sstrickl@google.com>
29 files changed
tree: 91bd801e368b8eb7fbe823727d4d913cf5620e44
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. .vpython
  22. AUTHORS
  23. BUILD.gn
  24. CHANGELOG.md
  25. codereview.settings
  26. CONTRIBUTING.md
  27. DEPS
  28. LICENSE
  29. OWNERS
  30. PATENT_GRANT
  31. PRESUBMIT.py
  32. README.dart-sdk
  33. README.md
  34. sdk.code-workspace
  35. sdk_args.gni
  36. SECURITY.md
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.