Fix some issues in the new relevance computations

The code to check the element kind was not being used in a few places
because (a) the generator wasn't always generating a table when it
should and (b) the key for the table wasn't always being set when
creating the OpType. Both of these issues have been mostly addressed.

That required re-generating the element kind tables.

There were several places where context type information wasn't being
used when building suggestions. This has been fixed for all the places
I'm currently aware of.

There were a couple of places where the context type wasn't being
computed where it could have been. I have fixed the places I'm aware of.

Context types were not being computed anywhere because of a bug that
has now been fixed.

There is now one place that computes and caches the context type, which
should improve performance slightly.

I also removed some dead code that I discovered in the process of making
the other changes and cleaned up a couple of places in the code that
were suboptimal.

Change-Id: Ieae8dcc71b986841be3078d6e0b3a653c35384b8
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/148237
Commit-Queue: Brian Wilkerson <brianwilkerson@google.com>
Reviewed-by: Konstantin Shcheglov <scheglov@google.com>
11 files changed
tree: d48349aa220ffbcc550cfaeefe51a23569f8a1bf
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. sdk/
  12. sdk_nnbd/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit the dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.