blob: 346ea8199ef293d9bf0fd444aa89ceab1a6bbdb0 [file] [log] [blame]
// Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
#include "vm/heap/scavenger.h"
#include "vm/dart.h"
#include "vm/dart_api_state.h"
#include "vm/flag_list.h"
#include "vm/heap/pointer_block.h"
#include "vm/heap/safepoint.h"
#include "vm/heap/verifier.h"
#include "vm/heap/weak_table.h"
#include "vm/isolate.h"
#include "vm/lockers.h"
#include "vm/object.h"
#include "vm/object_id_ring.h"
#include "vm/object_set.h"
#include "vm/stack_frame.h"
#include "vm/thread_registry.h"
#include "vm/timeline.h"
#include "vm/visitor.h"
namespace dart {
DEFINE_FLAG(int,
early_tenuring_threshold,
66,
"When more than this percentage of promotion candidates survive, "
"promote all survivors of next scavenge.");
DEFINE_FLAG(int,
new_gen_garbage_threshold,
90,
"Grow new gen when less than this percentage is garbage.");
DEFINE_FLAG(int, new_gen_growth_factor, 2, "Grow new gen by this factor.");
// Scavenger uses RawObject::kMarkBit to distinguish forwarded and non-forwarded
// objects. The kMarkBit does not intersect with the target address because of
// object alignment.
enum {
kForwardingMask = 1 << RawObject::kOldAndNotMarkedBit,
kNotForwarded = 0,
kForwarded = kForwardingMask,
};
static inline bool IsForwarding(uword header) {
uword bits = header & kForwardingMask;
ASSERT((bits == kNotForwarded) || (bits == kForwarded));
return bits == kForwarded;
}
static inline uword ForwardedAddr(uword header) {
ASSERT(IsForwarding(header));
return header & ~kForwardingMask;
}
static inline void ForwardTo(uword original, uword target) {
// Make sure forwarding can be encoded.
ASSERT((target & kForwardingMask) == 0);
*reinterpret_cast<uword*>(original) = target | kForwarded;
}
class ScavengerVisitor : public ObjectPointerVisitor {
public:
explicit ScavengerVisitor(Isolate* isolate,
Scavenger* scavenger,
SemiSpace* from)
: ObjectPointerVisitor(isolate),
thread_(Thread::Current()),
scavenger_(scavenger),
from_(from),
heap_(scavenger->heap_),
page_space_(scavenger->heap_->old_space()),
bytes_promoted_(0),
visiting_old_object_(NULL) {}
void VisitPointers(RawObject** first, RawObject** last) {
ASSERT(Utils::IsAligned(first, sizeof(*first)));
ASSERT(Utils::IsAligned(last, sizeof(*last)));
if (FLAG_verify_gc_contains) {
ASSERT((visiting_old_object_ != NULL) ||
scavenger_->Contains(reinterpret_cast<uword>(first)) ||
!heap_->Contains(reinterpret_cast<uword>(first)));
}
for (RawObject** current = first; current <= last; current++) {
ScavengePointer(current);
}
}
void VisitingOldObject(RawObject* obj) {
ASSERT((obj == NULL) || obj->IsOldObject());
visiting_old_object_ = obj;
}
intptr_t bytes_promoted() const { return bytes_promoted_; }
private:
void UpdateStoreBuffer(RawObject** p, RawObject* obj) {
ASSERT(obj->IsHeapObject());
if (FLAG_verify_gc_contains) {
uword ptr = reinterpret_cast<uword>(p);
ASSERT(!scavenger_->Contains(ptr));
ASSERT(heap_->DataContains(ptr));
}
// If the newly written object is not a new object, drop it immediately.
if (!obj->IsNewObject() || visiting_old_object_->IsRemembered()) {
return;
}
visiting_old_object_->SetRememberedBit();
thread_->StoreBufferAddObjectGC(visiting_old_object_);
}
DART_FORCE_INLINE
void ScavengePointer(RawObject** p) {
// ScavengePointer cannot be called recursively.
RawObject* raw_obj = *p;
if (raw_obj->IsSmiOrOldObject()) {
return;
}
uword raw_addr = RawObject::ToAddr(raw_obj);
// The scavenger is only expects objects located in the from space.
ASSERT(from_->Contains(raw_addr));
// Read the header word of the object and determine if the object has
// already been copied.
uword header = *reinterpret_cast<uword*>(raw_addr);
uword new_addr = 0;
if (IsForwarding(header)) {
// Get the new location of the object.
new_addr = ForwardedAddr(header);
} else {
intptr_t size = raw_obj->Size();
NOT_IN_PRODUCT(intptr_t cid = raw_obj->GetClassId());
NOT_IN_PRODUCT(ClassTable* class_table = isolate()->class_table());
// Check whether object should be promoted.
if (scavenger_->survivor_end_ <= raw_addr) {
// Not a survivor of a previous scavenge. Just copy the object into the
// to space.
new_addr = scavenger_->AllocateGC(size);
NOT_IN_PRODUCT(class_table->UpdateLiveNew(cid, size));
} else {
// TODO(iposva): Experiment with less aggressive promotion. For example
// a coin toss determines if an object is promoted or whether it should
// survive in this generation.
//
// This object is a survivor of a previous scavenge. Attempt to promote
// the object.
new_addr =
page_space_->TryAllocatePromoLocked(size, PageSpace::kForceGrowth);
if (new_addr != 0) {
// If promotion succeeded then we need to remember it so that it can
// be traversed later.
scavenger_->PushToPromotedStack(new_addr);
bytes_promoted_ += size;
NOT_IN_PRODUCT(class_table->UpdateAllocatedOld(cid, size));
} else {
// Promotion did not succeed. Copy into the to space instead.
scavenger_->failed_to_promote_ = true;
new_addr = scavenger_->AllocateGC(size);
NOT_IN_PRODUCT(class_table->UpdateLiveNew(cid, size));
}
}
// During a scavenge we always succeed to at least copy all of the
// current objects to the to space.
ASSERT(new_addr != 0);
// Copy the object to the new location.
memmove(reinterpret_cast<void*>(new_addr),
reinterpret_cast<void*>(raw_addr), size);
RawObject* new_obj = RawObject::FromAddr(new_addr);
if (new_obj->IsOldObject()) {
// Promoted: update age/barrier tags.
uint32_t tags = new_obj->ptr()->tags_;
tags = RawObject::OldBit::update(true, tags);
tags = RawObject::OldAndNotRememberedBit::update(true, tags);
tags = RawObject::NewBit::update(false, tags);
// Setting the forwarding pointer below will make this tenured object
// visible to the concurrent marker, but we haven't visited its slots
// yet. We mark the object here to prevent the concurrent marker from
// adding it to the mark stack and visiting its unprocessed slots. We
// push it to the mark stack after forwarding its slots.
tags =
RawObject::OldAndNotMarkedBit::update(!thread_->is_marking(), tags);
new_obj->ptr()->tags_ = tags;
}
// Remember forwarding address.
ForwardTo(raw_addr, new_addr);
}
// Update the reference.
RawObject* new_obj = RawObject::FromAddr(new_addr);
*p = new_obj;
// Update the store buffer as needed.
if (visiting_old_object_ != NULL) {
UpdateStoreBuffer(p, new_obj);
}
}
Thread* thread_;
Scavenger* scavenger_;
SemiSpace* from_;
Heap* heap_;
PageSpace* page_space_;
RawWeakProperty* delayed_weak_properties_;
intptr_t bytes_promoted_;
RawObject* visiting_old_object_;
friend class Scavenger;
DISALLOW_COPY_AND_ASSIGN(ScavengerVisitor);
};
class ScavengerWeakVisitor : public HandleVisitor {
public:
ScavengerWeakVisitor(Thread* thread, Scavenger* scavenger)
: HandleVisitor(thread),
scavenger_(scavenger),
class_table_(thread->isolate()->class_table()) {
ASSERT(scavenger->heap_->isolate() == thread->isolate());
}
void VisitHandle(uword addr) {
FinalizablePersistentHandle* handle =
reinterpret_cast<FinalizablePersistentHandle*>(addr);
RawObject** p = handle->raw_addr();
if (scavenger_->IsUnreachable(p)) {
handle->UpdateUnreachable(thread()->isolate());
} else {
handle->UpdateRelocated(thread()->isolate());
#ifndef PRODUCT
intptr_t cid = (*p)->GetClassIdMayBeSmi();
intptr_t size = handle->external_size();
if ((*p)->IsSmiOrOldObject()) {
class_table_->UpdateLiveOldExternal(cid, size);
} else {
class_table_->UpdateLiveNewExternal(cid, size);
}
#endif // !PRODUCT
}
}
private:
Scavenger* scavenger_;
ClassTable* class_table_;
DISALLOW_COPY_AND_ASSIGN(ScavengerWeakVisitor);
};
// Visitor used to verify that all old->new references have been added to the
// StoreBuffers.
class VerifyStoreBufferPointerVisitor : public ObjectPointerVisitor {
public:
VerifyStoreBufferPointerVisitor(Isolate* isolate, const SemiSpace* to)
: ObjectPointerVisitor(isolate), to_(to) {}
void VisitPointers(RawObject** first, RawObject** last) {
for (RawObject** current = first; current <= last; current++) {
RawObject* obj = *current;
if (obj->IsHeapObject() && obj->IsNewObject()) {
ASSERT(to_->Contains(RawObject::ToAddr(obj)));
}
}
}
private:
const SemiSpace* to_;
DISALLOW_COPY_AND_ASSIGN(VerifyStoreBufferPointerVisitor);
};
SemiSpace::SemiSpace(VirtualMemory* reserved)
: reserved_(reserved), region_(NULL, 0) {
if (reserved != NULL) {
region_ = MemoryRegion(reserved_->address(), reserved_->size());
}
}
SemiSpace::~SemiSpace() {
delete reserved_;
}
Mutex* SemiSpace::mutex_ = NULL;
SemiSpace* SemiSpace::cache_ = NULL;
void SemiSpace::Init() {
if (mutex_ == NULL) {
mutex_ = new Mutex();
}
ASSERT(mutex_ != NULL);
}
void SemiSpace::Cleanup() {
MutexLocker locker(mutex_);
delete cache_;
cache_ = NULL;
}
SemiSpace* SemiSpace::New(intptr_t size_in_words, const char* name) {
SemiSpace* result = nullptr;
{
MutexLocker locker(mutex_);
// TODO(koda): Cache one entry per size.
if (cache_ != nullptr && cache_->size_in_words() == size_in_words) {
result = cache_;
cache_ = nullptr;
}
}
if (result != nullptr) {
#ifdef DEBUG
result->reserved_->Protect(VirtualMemory::kReadWrite);
#endif
return result;
}
if (size_in_words == 0) {
return new SemiSpace(nullptr);
} else {
intptr_t size_in_bytes = size_in_words << kWordSizeLog2;
const bool kExecutable = false;
VirtualMemory* memory =
VirtualMemory::Allocate(size_in_bytes, kExecutable, name);
if (memory == nullptr) {
// TODO(koda): If cache_ is not empty, we could try to delete it.
return nullptr;
}
#if defined(DEBUG)
memset(memory->address(), Heap::kZapByte, size_in_bytes);
#endif // defined(DEBUG)
return new SemiSpace(memory);
}
}
void SemiSpace::Delete() {
#ifdef DEBUG
if (reserved_ != nullptr) {
const intptr_t size_in_bytes = size_in_words() << kWordSizeLog2;
memset(reserved_->address(), Heap::kZapByte, size_in_bytes);
reserved_->Protect(VirtualMemory::kNoAccess);
}
#endif
SemiSpace* old_cache = nullptr;
{
MutexLocker locker(mutex_);
old_cache = cache_;
cache_ = this;
}
delete old_cache;
}
void SemiSpace::WriteProtect(bool read_only) {
if (reserved_ != NULL) {
reserved_->Protect(read_only ? VirtualMemory::kReadOnly
: VirtualMemory::kReadWrite);
}
}
// The initial estimate of how many words we can scavenge per microsecond (usage
// before / scavenge time). This is a conservative value observed running
// Flutter on a Nexus 4. After the first scavenge, we instead use a value based
// on the device's actual speed.
static const intptr_t kConservativeInitialScavengeSpeed = 40;
Scavenger::Scavenger(Heap* heap,
intptr_t max_semi_capacity_in_words,
uword object_alignment)
: heap_(heap),
max_semi_capacity_in_words_(max_semi_capacity_in_words),
object_alignment_(object_alignment),
scavenging_(false),
delayed_weak_properties_(NULL),
gc_time_micros_(0),
collections_(0),
scavenge_words_per_micro_(kConservativeInitialScavengeSpeed),
idle_scavenge_threshold_in_words_(0),
external_size_(0),
failed_to_promote_(false) {
// Verify assumptions about the first word in objects which the scavenger is
// going to use for forwarding pointers.
ASSERT(Object::tags_offset() == 0);
// Set initial semi space size in words.
const intptr_t initial_semi_capacity_in_words = Utils::Minimum(
max_semi_capacity_in_words, FLAG_new_gen_semi_initial_size * MBInWords);
const intptr_t kVmNameSize = 128;
char vm_name[kVmNameSize];
Heap::RegionName(heap_, Heap::kNew, vm_name, kVmNameSize);
to_ = SemiSpace::New(initial_semi_capacity_in_words, vm_name);
if (to_ == NULL) {
OUT_OF_MEMORY();
}
// Setup local fields.
top_ = FirstObjectStart();
resolved_top_ = top_;
end_ = to_->end();
survivor_end_ = FirstObjectStart();
idle_scavenge_threshold_in_words_ = initial_semi_capacity_in_words;
UpdateMaxHeapCapacity();
UpdateMaxHeapUsage();
}
Scavenger::~Scavenger() {
ASSERT(!scavenging_);
to_->Delete();
}
intptr_t Scavenger::NewSizeInWords(intptr_t old_size_in_words) const {
if (stats_history_.Size() == 0) {
return old_size_in_words;
}
double garbage = stats_history_.Get(0).ExpectedGarbageFraction();
if (garbage < (FLAG_new_gen_garbage_threshold / 100.0)) {
return Utils::Minimum(max_semi_capacity_in_words_,
old_size_in_words * FLAG_new_gen_growth_factor);
} else {
return old_size_in_words;
}
}
SemiSpace* Scavenger::Prologue(Isolate* isolate) {
NOT_IN_PRODUCT(isolate->class_table()->ResetCountersNew());
isolate->ReleaseStoreBuffers();
// Flip the two semi-spaces so that to_ is always the space for allocating
// objects.
SemiSpace* from = to_;
const intptr_t kVmNameSize = 128;
char vm_name[kVmNameSize];
Heap::RegionName(heap_, Heap::kNew, vm_name, kVmNameSize);
to_ = SemiSpace::New(NewSizeInWords(from->size_in_words()), vm_name);
if (to_ == NULL) {
// TODO(koda): We could try to recover (collect old space, wait for another
// isolate to finish scavenge, etc.).
OUT_OF_MEMORY();
}
UpdateMaxHeapCapacity();
top_ = FirstObjectStart();
resolved_top_ = top_;
end_ = to_->end();
// Throw out the old information about the from space
if (isolate->IsMutatorThreadScheduled()) {
Thread* mutator_thread = isolate->mutator_thread();
mutator_thread->set_top(top_);
mutator_thread->set_end(end_);
}
return from;
}
void Scavenger::Epilogue(Isolate* isolate, SemiSpace* from) {
// All objects in the to space have been copied from the from space at this
// moment.
// Ensure the mutator thread now has the up-to-date top_ and end_ of the
// semispace
if (isolate->IsMutatorThreadScheduled()) {
Thread* thread = isolate->mutator_thread();
thread->set_top(top_);
thread->set_end(end_);
}
double avg_frac = stats_history_.Get(0).PromoCandidatesSuccessFraction();
if (stats_history_.Size() >= 2) {
// Previous scavenge is only given half as much weight.
avg_frac += 0.5 * stats_history_.Get(1).PromoCandidatesSuccessFraction();
avg_frac /= 1.0 + 0.5; // Normalize.
}
if (avg_frac < (FLAG_early_tenuring_threshold / 100.0)) {
// Remember the limit to which objects have been copied.
survivor_end_ = top_;
} else {
// Move survivor end to the end of the to_ space, making all surviving
// objects candidates for promotion next time.
survivor_end_ = end_;
}
// Update estimate of scavenger speed. This statistic assumes survivorship
// rates don't change much.
intptr_t history_used = 0;
intptr_t history_micros = 0;
ASSERT(stats_history_.Size() > 0);
for (intptr_t i = 0; i < stats_history_.Size(); i++) {
history_used += stats_history_.Get(i).UsedBeforeInWords();
history_micros += stats_history_.Get(i).DurationMicros();
}
if (history_micros == 0) {
history_micros = 1;
}
scavenge_words_per_micro_ = history_used / history_micros;
if (scavenge_words_per_micro_ == 0) {
scavenge_words_per_micro_ = 1;
}
// Update amount of new-space we must allocate before performing an idle
// scavenge. This is based on the amount of work we expect to be able to
// complete in a typical idle period.
intptr_t average_idle_task_micros = 6000;
idle_scavenge_threshold_in_words_ =
scavenge_words_per_micro_ * average_idle_task_micros;
// Even if the scavenge speed is slow, make sure we don't scavenge too
// frequently, which just wastes power and falsely increases the promotion
// rate.
intptr_t lower_bound = 512 * KBInWords;
if (idle_scavenge_threshold_in_words_ < lower_bound) {
idle_scavenge_threshold_in_words_ = lower_bound;
}
// Even if the scavenge speed is very high, make sure we start considering
// idle scavenges before new space is full to avoid requiring a scavenge in
// the middle of a frame.
intptr_t upper_bound = 8 * CapacityInWords() / 10;
if (idle_scavenge_threshold_in_words_ > upper_bound) {
idle_scavenge_threshold_in_words_ = upper_bound;
}
#if defined(DEBUG)
// We can only safely verify the store buffers from old space if there is no
// concurrent old space task. At the same time we prevent new tasks from
// being spawned.
{
PageSpace* page_space = heap_->old_space();
MonitorLocker ml(page_space->tasks_lock());
if (page_space->tasks() == 0) {
VerifyStoreBufferPointerVisitor verify_store_buffer_visitor(isolate, to_);
heap_->old_space()->VisitObjectPointers(&verify_store_buffer_visitor);
}
}
#endif // defined(DEBUG)
from->Delete();
UpdateMaxHeapUsage();
if (heap_ != NULL) {
heap_->UpdateGlobalMaxUsed();
}
NOT_IN_PRODUCT(isolate->class_table()->UpdatePromoted());
}
bool Scavenger::ShouldPerformIdleScavenge(int64_t deadline) {
// To make a consistent decision, we should not yield for a safepoint in the
// middle of deciding whether to perform an idle GC.
NoSafepointScope no_safepoint;
// TODO(rmacnak): Investigate collecting a history of idle period durations.
intptr_t used_in_words = UsedInWords();
if (used_in_words < idle_scavenge_threshold_in_words_) {
return false;
}
int64_t estimated_scavenge_completion =
OS::GetCurrentMonotonicMicros() +
used_in_words / scavenge_words_per_micro_;
return estimated_scavenge_completion <= deadline;
}
void Scavenger::IterateStoreBuffers(Isolate* isolate,
ScavengerVisitor* visitor) {
// Iterating through the store buffers.
// Grab the deduplication sets out of the isolate's consolidated store buffer.
StoreBufferBlock* pending = isolate->store_buffer()->Blocks();
intptr_t total_count = 0;
while (pending != NULL) {
StoreBufferBlock* next = pending->next();
// Generated code appends to store buffers; tell MemorySanitizer.
MSAN_UNPOISON(pending, sizeof(*pending));
intptr_t count = pending->Count();
total_count += count;
while (!pending->IsEmpty()) {
RawObject* raw_object = pending->Pop();
ASSERT(!raw_object->IsForwardingCorpse());
ASSERT(raw_object->IsRemembered());
raw_object->ClearRememberedBit();
visitor->VisitingOldObject(raw_object);
raw_object->VisitPointersNonvirtual(visitor);
}
pending->Reset();
// Return the emptied block for recycling (no need to check threshold).
isolate->store_buffer()->PushBlock(pending, StoreBuffer::kIgnoreThreshold);
pending = next;
}
heap_->RecordData(kStoreBufferEntries, total_count);
heap_->RecordData(kDataUnused1, 0);
heap_->RecordData(kDataUnused2, 0);
// Done iterating through old objects remembered in the store buffers.
visitor->VisitingOldObject(NULL);
}
void Scavenger::IterateObjectIdTable(Isolate* isolate,
ScavengerVisitor* visitor) {
#ifndef PRODUCT
if (!FLAG_support_service) {
return;
}
ObjectIdRing* ring = isolate->object_id_ring();
if (ring == NULL) {
// --gc_at_alloc can get us here before the ring has been initialized.
ASSERT(FLAG_gc_at_alloc);
return;
}
ring->VisitPointers(visitor);
#endif // !PRODUCT
}
void Scavenger::IterateRoots(Isolate* isolate, ScavengerVisitor* visitor) {
NOT_IN_PRODUCT(Thread* thread = Thread::Current());
int64_t start = OS::GetCurrentMonotonicMicros();
{
TIMELINE_FUNCTION_GC_DURATION(thread, "ProcessRoots");
isolate->VisitObjectPointers(visitor,
ValidationPolicy::kDontValidateFrames);
}
int64_t middle = OS::GetCurrentMonotonicMicros();
{
TIMELINE_FUNCTION_GC_DURATION(thread, "ProcessRememberedSet");
IterateStoreBuffers(isolate, visitor);
}
IterateObjectIdTable(isolate, visitor);
int64_t end = OS::GetCurrentMonotonicMicros();
heap_->RecordData(kToKBAfterStoreBuffer, RoundWordsToKB(UsedInWords()));
heap_->RecordTime(kVisitIsolateRoots, middle - start);
heap_->RecordTime(kIterateStoreBuffers, end - middle);
heap_->RecordTime(kDummyScavengeTime, 0);
}
bool Scavenger::IsUnreachable(RawObject** p) {
RawObject* raw_obj = *p;
if (!raw_obj->IsHeapObject()) {
return false;
}
if (!raw_obj->IsNewObject()) {
return false;
}
uword raw_addr = RawObject::ToAddr(raw_obj);
if (to_->Contains(raw_addr)) {
return false;
}
uword header = *reinterpret_cast<uword*>(raw_addr);
if (IsForwarding(header)) {
uword new_addr = ForwardedAddr(header);
*p = RawObject::FromAddr(new_addr);
return false;
}
return true;
}
void Scavenger::IterateWeakRoots(Isolate* isolate, HandleVisitor* visitor) {
isolate->VisitWeakPersistentHandles(visitor);
}
void Scavenger::ProcessToSpace(ScavengerVisitor* visitor) {
Thread* thread = Thread::Current();
// Iterate until all work has been drained.
while ((resolved_top_ < top_) || PromotedStackHasMore()) {
while (resolved_top_ < top_) {
RawObject* raw_obj = RawObject::FromAddr(resolved_top_);
intptr_t class_id = raw_obj->GetClassId();
if (class_id != kWeakPropertyCid) {
resolved_top_ += raw_obj->VisitPointersNonvirtual(visitor);
} else {
RawWeakProperty* raw_weak = reinterpret_cast<RawWeakProperty*>(raw_obj);
resolved_top_ += ProcessWeakProperty(raw_weak, visitor);
}
}
{
// Visit all the promoted objects and update/scavenge their internal
// pointers. Potentially this adds more objects to the to space.
while (PromotedStackHasMore()) {
RawObject* raw_object = RawObject::FromAddr(PopFromPromotedStack());
// Resolve or copy all objects referred to by the current object. This
// can potentially push more objects on this stack as well as add more
// objects to be resolved in the to space.
ASSERT(!raw_object->IsRemembered());
visitor->VisitingOldObject(raw_object);
raw_object->VisitPointersNonvirtual(visitor);
if (raw_object->IsMarked()) {
// Complete our promise from ScavengePointer. Note that marker cannot
// visit this object until it pops a block from the mark stack, which
// involves a memory fence from the mutex, so even on architectures
// with a relaxed memory model, the marker will see the fully
// forwarded contents of this object.
thread->MarkingStackAddObject(raw_object);
}
}
visitor->VisitingOldObject(NULL);
}
{
// Finished this round of scavenging. Process the pending weak properties
// for which the keys have become reachable. Potentially this adds more
// objects to the to space.
RawWeakProperty* cur_weak = delayed_weak_properties_;
delayed_weak_properties_ = NULL;
while (cur_weak != NULL) {
uword next_weak = cur_weak->ptr()->next_;
// Promoted weak properties are not enqueued. So we can guarantee that
// we do not need to think about store barriers here.
ASSERT(cur_weak->IsNewObject());
RawObject* raw_key = cur_weak->ptr()->key_;
ASSERT(raw_key->IsHeapObject());
// Key still points into from space even if the object has been
// promoted to old space by now. The key will be updated accordingly
// below when VisitPointers is run.
ASSERT(raw_key->IsNewObject());
uword raw_addr = RawObject::ToAddr(raw_key);
ASSERT(visitor->from_->Contains(raw_addr));
uword header = *reinterpret_cast<uword*>(raw_addr);
// Reset the next pointer in the weak property.
cur_weak->ptr()->next_ = 0;
if (IsForwarding(header)) {
cur_weak->VisitPointersNonvirtual(visitor);
} else {
EnqueueWeakProperty(cur_weak);
}
// Advance to next weak property in the queue.
cur_weak = reinterpret_cast<RawWeakProperty*>(next_weak);
}
}
}
}
void Scavenger::UpdateMaxHeapCapacity() {
#if !defined(PRODUCT)
if (heap_ == NULL) {
// Some unit tests.
return;
}
ASSERT(to_ != NULL);
ASSERT(heap_ != NULL);
Isolate* isolate = heap_->isolate();
ASSERT(isolate != NULL);
isolate->GetHeapNewCapacityMaxMetric()->SetValue(to_->size_in_words() *
kWordSize);
#endif // !defined(PRODUCT)
}
void Scavenger::UpdateMaxHeapUsage() {
#if !defined(PRODUCT)
if (heap_ == NULL) {
// Some unit tests.
return;
}
ASSERT(to_ != NULL);
ASSERT(heap_ != NULL);
Isolate* isolate = heap_->isolate();
ASSERT(isolate != NULL);
isolate->GetHeapNewUsedMaxMetric()->SetValue(UsedInWords() * kWordSize);
#endif // !defined(PRODUCT)
}
void Scavenger::EnqueueWeakProperty(RawWeakProperty* raw_weak) {
ASSERT(raw_weak->IsHeapObject());
ASSERT(raw_weak->IsNewObject());
ASSERT(raw_weak->IsWeakProperty());
#if defined(DEBUG)
uword raw_addr = RawObject::ToAddr(raw_weak);
uword header = *reinterpret_cast<uword*>(raw_addr);
ASSERT(!IsForwarding(header));
#endif // defined(DEBUG)
ASSERT(raw_weak->ptr()->next_ == 0);
raw_weak->ptr()->next_ = reinterpret_cast<uword>(delayed_weak_properties_);
delayed_weak_properties_ = raw_weak;
}
uword Scavenger::ProcessWeakProperty(RawWeakProperty* raw_weak,
ScavengerVisitor* visitor) {
// The fate of the weak property is determined by its key.
RawObject* raw_key = raw_weak->ptr()->key_;
if (raw_key->IsHeapObject() && raw_key->IsNewObject()) {
uword raw_addr = RawObject::ToAddr(raw_key);
uword header = *reinterpret_cast<uword*>(raw_addr);
if (!IsForwarding(header)) {
// Key is white. Enqueue the weak property.
EnqueueWeakProperty(raw_weak);
return raw_weak->Size();
}
}
// Key is gray or black. Make the weak property black.
return raw_weak->VisitPointersNonvirtual(visitor);
}
void Scavenger::ProcessWeakReferences() {
// Rehash the weak tables now that we know which objects survive this cycle.
for (int sel = 0; sel < Heap::kNumWeakSelectors; sel++) {
WeakTable* table =
heap_->GetWeakTable(Heap::kNew, static_cast<Heap::WeakSelector>(sel));
heap_->SetWeakTable(Heap::kNew, static_cast<Heap::WeakSelector>(sel),
WeakTable::NewFrom(table));
intptr_t size = table->size();
for (intptr_t i = 0; i < size; i++) {
if (table->IsValidEntryAt(i)) {
RawObject* raw_obj = table->ObjectAt(i);
ASSERT(raw_obj->IsHeapObject());
uword raw_addr = RawObject::ToAddr(raw_obj);
uword header = *reinterpret_cast<uword*>(raw_addr);
if (IsForwarding(header)) {
// The object has survived. Preserve its record.
uword new_addr = ForwardedAddr(header);
raw_obj = RawObject::FromAddr(new_addr);
heap_->SetWeakEntry(raw_obj, static_cast<Heap::WeakSelector>(sel),
table->ValueAt(i));
}
}
}
// Remove the old table as it has been replaced with the newly allocated
// table above.
delete table;
}
// The queued weak properties at this point do not refer to reachable keys,
// so we clear their key and value fields.
{
RawWeakProperty* cur_weak = delayed_weak_properties_;
delayed_weak_properties_ = NULL;
while (cur_weak != NULL) {
uword next_weak = cur_weak->ptr()->next_;
// Reset the next pointer in the weak property.
cur_weak->ptr()->next_ = 0;
#if defined(DEBUG)
RawObject* raw_key = cur_weak->ptr()->key_;
uword raw_addr = RawObject::ToAddr(raw_key);
uword header = *reinterpret_cast<uword*>(raw_addr);
ASSERT(!IsForwarding(header));
ASSERT(raw_key->IsHeapObject());
ASSERT(raw_key->IsNewObject()); // Key still points into from space.
#endif // defined(DEBUG)
WeakProperty::Clear(cur_weak);
// Advance to next weak property in the queue.
cur_weak = reinterpret_cast<RawWeakProperty*>(next_weak);
}
}
}
void Scavenger::FlushTLS() const {
ASSERT(heap_ != NULL);
if (heap_->isolate()->IsMutatorThreadScheduled()) {
Thread* mutator_thread = heap_->isolate()->mutator_thread();
mutator_thread->heap()->new_space()->set_top(mutator_thread->top());
}
}
void Scavenger::VisitObjectPointers(ObjectPointerVisitor* visitor) const {
ASSERT(Thread::Current()->IsAtSafepoint() ||
(Thread::Current()->task_kind() == Thread::kMarkerTask) ||
(Thread::Current()->task_kind() == Thread::kCompactorTask));
FlushTLS();
uword cur = FirstObjectStart();
while (cur < top_) {
RawObject* raw_obj = RawObject::FromAddr(cur);
cur += raw_obj->VisitPointers(visitor);
}
}
void Scavenger::VisitObjects(ObjectVisitor* visitor) const {
ASSERT(Thread::Current()->IsAtSafepoint() ||
(Thread::Current()->task_kind() == Thread::kMarkerTask));
FlushTLS();
uword cur = FirstObjectStart();
while (cur < top_) {
RawObject* raw_obj = RawObject::FromAddr(cur);
visitor->VisitObject(raw_obj);
cur += raw_obj->Size();
}
}
void Scavenger::AddRegionsToObjectSet(ObjectSet* set) const {
set->AddRegion(to_->start(), to_->end());
}
RawObject* Scavenger::FindObject(FindObjectVisitor* visitor) const {
ASSERT(!scavenging_);
FlushTLS();
uword cur = FirstObjectStart();
if (visitor->VisitRange(cur, top_)) {
while (cur < top_) {
RawObject* raw_obj = RawObject::FromAddr(cur);
uword next = cur + raw_obj->Size();
if (visitor->VisitRange(cur, next) && raw_obj->FindObject(visitor)) {
return raw_obj; // Found object, return it.
}
cur = next;
}
ASSERT(cur == top_);
}
return Object::null();
}
void Scavenger::Scavenge() {
Isolate* isolate = heap_->isolate();
// Ensure that all threads for this isolate are at a safepoint (either stopped
// or in native code). If two threads are racing at this point, the loser
// will continue with its scavenge after waiting for the winner to complete.
// TODO(koda): Consider moving SafepointThreads into allocation failure/retry
// logic to avoid needless collections.
int64_t start = OS::GetCurrentMonotonicMicros();
Thread* thread = Thread::Current();
SafepointOperationScope safepoint_scope(thread);
// Scavenging is not reentrant. Make sure that is the case.
ASSERT(!scavenging_);
scavenging_ = true;
failed_to_promote_ = false;
PageSpace* page_space = heap_->old_space();
NoSafepointScope no_safepoints;
int64_t safe_point = OS::GetCurrentMonotonicMicros();
heap_->RecordTime(kSafePoint, safe_point - start);
// TODO(koda): Make verification more compatible with concurrent sweep.
if (FLAG_verify_before_gc && !FLAG_concurrent_sweep) {
OS::PrintErr("Verifying before Scavenge...");
heap_->Verify(kForbidMarked);
OS::PrintErr(" done.\n");
}
// Prepare for a scavenge.
FlushTLS();
SpaceUsage usage_before = GetCurrentUsage();
intptr_t promo_candidate_words =
(survivor_end_ - FirstObjectStart()) / kWordSize;
SemiSpace* from = Prologue(isolate);
// The API prologue/epilogue may create/destroy zones, so we must not
// depend on zone allocations surviving beyond the epilogue callback.
{
StackZone zone(thread);
// Setup the visitor and run the scavenge.
ScavengerVisitor visitor(isolate, this, from);
page_space->AcquireDataLock();
IterateRoots(isolate, &visitor);
int64_t iterate_roots = OS::GetCurrentMonotonicMicros();
{
TIMELINE_FUNCTION_GC_DURATION(thread, "ProcessToSpace");
ProcessToSpace(&visitor);
}
int64_t process_to_space = OS::GetCurrentMonotonicMicros();
{
TIMELINE_FUNCTION_GC_DURATION(thread, "ProcessWeakHandles");
ScavengerWeakVisitor weak_visitor(thread, this);
IterateWeakRoots(isolate, &weak_visitor);
}
ProcessWeakReferences();
page_space->ReleaseDataLock();
// Scavenge finished. Run accounting.
int64_t end = OS::GetCurrentMonotonicMicros();
heap_->RecordTime(kProcessToSpace, process_to_space - iterate_roots);
heap_->RecordTime(kIterateWeaks, end - process_to_space);
stats_history_.Add(ScavengeStats(
start, end, usage_before, GetCurrentUsage(), promo_candidate_words,
visitor.bytes_promoted() >> kWordSizeLog2));
}
Epilogue(isolate, from);
// TODO(koda): Make verification more compatible with concurrent sweep.
if (FLAG_verify_after_gc && !FLAG_concurrent_sweep) {
OS::PrintErr("Verifying after Scavenge...");
heap_->Verify(kForbidMarked);
OS::PrintErr(" done.\n");
}
// Done scavenging. Reset the marker.
ASSERT(scavenging_);
scavenging_ = false;
}
void Scavenger::WriteProtect(bool read_only) {
ASSERT(!scavenging_);
to_->WriteProtect(read_only);
}
#ifndef PRODUCT
void Scavenger::PrintToJSONObject(JSONObject* object) const {
if (!FLAG_support_service) {
return;
}
Isolate* isolate = Isolate::Current();
ASSERT(isolate != NULL);
JSONObject space(object, "new");
space.AddProperty("type", "HeapSpace");
space.AddProperty("name", "new");
space.AddProperty("vmName", "Scavenger");
space.AddProperty("collections", collections());
if (collections() > 0) {
int64_t run_time = isolate->UptimeMicros();
run_time = Utils::Maximum(run_time, static_cast<int64_t>(0));
double run_time_millis = MicrosecondsToMilliseconds(run_time);
double avg_time_between_collections =
run_time_millis / static_cast<double>(collections());
space.AddProperty("avgCollectionPeriodMillis",
avg_time_between_collections);
} else {
space.AddProperty("avgCollectionPeriodMillis", 0.0);
}
space.AddProperty64("used", UsedInWords() * kWordSize);
space.AddProperty64("capacity", CapacityInWords() * kWordSize);
space.AddProperty64("external", ExternalInWords() * kWordSize);
space.AddProperty("time", MicrosecondsToSeconds(gc_time_micros()));
}
#endif // !PRODUCT
void Scavenger::AllocateExternal(intptr_t cid, intptr_t size) {
ASSERT(size >= 0);
external_size_ += size;
NOT_IN_PRODUCT(
heap_->isolate()->class_table()->UpdateAllocatedExternalNew(cid, size));
}
void Scavenger::FreeExternal(intptr_t size) {
ASSERT(size >= 0);
external_size_ -= size;
ASSERT(external_size_ >= 0);
}
void Scavenger::Evacuate() {
// We need a safepoint here to prevent allocation right before or right after
// the scavenge.
// The former can introduce an object that we might fail to collect.
// The latter means even if the scavenge promotes every object in the new
// space, the new allocation means the space is not empty,
// causing the assertion below to fail.
SafepointOperationScope scope(Thread::Current());
// Forces the next scavenge to promote all the objects in the new space.
survivor_end_ = top_;
if (heap_->isolate()->IsMutatorThreadScheduled()) {
Thread* mutator_thread = heap_->isolate()->mutator_thread();
survivor_end_ = mutator_thread->top();
}
Scavenge();
// It is possible for objects to stay in the new space
// if the VM cannot create more pages for these objects.
ASSERT((UsedInWords() == 0) || failed_to_promote_);
}
} // namespace dart