[dart2wasm] Use table based dispatch for dynamic calls This reduces e mail module by -4% in compressed form. It does have a increase of 2.5% in uncompressed form. This is due to repeated entries in the element section of the dynamic dispatch table and will be addressed in future CLs. Currently if the main module of an app has a dynamic call, it will have a caller-shape specific dynamic dispatcher that checks (via class ids) all possible targets in the app and issues calls to them. That means the code size is O(targets) - even if most targets reside in deferred modules. We change this now to use a row displacement table based dispatch, just as our normal typed dispatch table. Though there's a few differences * In a typed call we know the target exists, in a dynamic call we don't know whether the target exists (it may be a NSM case). To accomodate for this we make 2 wasm tables of the same layout: First we load a table of i31refs and check if the value is in agreement with the receiver class id. If so we have a match and can load the actual destination from the funcref table. * In typed calls we use one row in the table for each selector. In the dynamic invocation case we'll use one row per dynamic selector + call shape. * The wasm module that contains the actual instance method will also hold all it's dynamic forwarder functions (one per dynamic caller shape). The elements section of that module will cause initialization of the two slots in the two tables mentioned above. Issue https://github.com/dart-lang/sdk/issues/62639 Change-Id: I4e631f98fe9c58e2110bac34c3f5ff6d11bef909 Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/487660 Reviewed-by: Srujan Gaddam <srujzs@google.com> Commit-Queue: Martin Kustermann <kustermann@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
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