[vm/compiler] Add the framework for the IL deserializer.

This adds in a version of the IL deserializer that doesn't actually do
any deserialization yet.

However, it adds in a couple of compile passes that passes the FlowGraph
for compiled functions through the serializer and deserializer.  If the
deserialization step succeeds, then the FlowGraph stored in the
CompilerPassState is replaced with the new FlowGraph for the rest of the
compiler.

Also change the default zone handling in the FlowGraphSerializer to use
the zone for the current thread, instead of the zone stored in the
FlowGraph, so that it is appropriately affected by StackZone uses.

Bug: https://github.com/dart-lang/sdk/issues/36882
Change-Id: I8fa1c7af434f724ccec45ddb73263f84730af5b0
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/113184
Commit-Queue: Teagan Strickland <sstrickl@google.com>
Reviewed-by: Martin Kustermann <kustermann@google.com>
Reviewed-by: Aart Bik <ajcbik@google.com>
13 files changed
tree: 2892288f8fb161b4c9937376bcaa9be3b98bd76b
  1. .github/
  2. benchmarks/
  3. build/
  4. client/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. sdk/
  11. tests/
  12. third_party/
  13. tools/
  14. utils/
  15. .clang-format
  16. .gitattributes
  17. .gitconfig
  18. .gitignore
  19. .gn
  20. .mailmap
  21. .packages
  22. .style.yapf
  23. .vpython
  24. AUTHORS
  25. BUILD.gn
  26. CHANGELOG.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. DEPS
  30. LICENSE
  31. PATENT_GRANT
  32. PRESUBMIT.py
  33. README.dart-sdk
  34. README.md
  35. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart has flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit the dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.