Reland "[vm] Mark snapshots that were compiled directly to ELF.

Since the virtual addresses in ELF snapshots are the same as in
separately saved debugging information, print the virtual address in
non-symbolic frames again when running from a snapshot compiled directly
to ELF."

Storing the relocated address as an extra field in the Image header,
which requires increasing the Image header size on 64-bit platforms,
means Image pages cannot be used reliably as HeapPages as objects no
longer start after kMaxObjectAlignment bytes.

Instead, we return to an older design that just uses the lowest bit
in the BSS offset to store whether the instructions in an Image were
compiled directly to ELF.

Cq-Include-Trybots: luci.dart.try:vm-kernel-precomp-linux-release-x64-try,vm-kernel-precomp-linux-product-x64-try,vm-kernel-precomp-linux-debug-x64-try,vm-kernel-precomp-win-release-x64-try,vm-kernel-precomp-linux-release-simarm_x64-try,vm-precomp-ffi-qemu-linux-release-arm-try
Change-Id: I3819b0dc2719d69f5e8764ca8be8c6ae7171a7bc
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/146560
Reviewed-by: Ryan Macnak <rmacnak@google.com>
Reviewed-by: Vyacheslav Egorov <vegorov@google.com>
Commit-Queue: Tess Strickland <sstrickl@google.com>
11 files changed
tree: 837f562e77de943fc82cb57414d5dbee82a38662
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. client/
  6. docs/
  7. pkg/
  8. runtime/
  9. samples/
  10. samples-dev/
  11. sdk/
  12. sdk_nnbd/
  13. tests/
  14. third_party/
  15. tools/
  16. utils/
  17. .clang-format
  18. .gitattributes
  19. .gitconfig
  20. .gitignore
  21. .gn
  22. .mailmap
  23. .packages
  24. .style.yapf
  25. .vpython
  26. AUTHORS
  27. BUILD.gn
  28. CHANGELOG.md
  29. codereview.settings
  30. CONTRIBUTING.md
  31. DEPS
  32. LICENSE
  33. PATENT_GRANT
  34. PRESUBMIT.py
  35. README.dart-sdk
  36. README.md
  37. sdk_args.gni
  38. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit the dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.