commit | a6a34344047cc51f2b3fae2be1949b514fd1d54c | [log] [tgz] |
---|---|---|
author | Tess Strickland <sstrickl@google.com> | Fri Mar 22 10:17:11 2024 +0000 |
committer | Commit Queue <dart-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 22 10:17:11 2024 +0000 |
tree | 26a23ec2f9eba888ac76e246d7bde215500cf532 | |
parent | 0d3ade255ba88da3ea801a82eb7a8b73b16265dc [diff] |
[vm/compiler] Use temps instead of writable registers in MemoryCopy. This keeps the array registers unchanged across the instruction, which can save instructions if there are unused registers to allocate for the temporaries and the source or destination registers are live after the copy (e.g., if the destination array is then used in a LoadIndexed instruction post-copy). On IA32, we still use writable registers due to register pressure. TEST=ci Change-Id: Ia955f8db39e4aba0f01b9d06ea50992a7375a492 Cq-Include-Trybots: luci.dart.try:vm-aot-android-release-arm64c-try,vm-aot-android-release-arm_x64-try,vm-aot-linux-debug-x64-try,vm-aot-linux-debug-x64c-try,vm-aot-mac-release-arm64-try,vm-aot-mac-release-x64-try,vm-aot-obfuscate-linux-release-x64-try,vm-aot-optimization-level-linux-release-x64-try,vm-aot-win-debug-arm64-try,vm-appjit-linux-debug-x64-try,vm-asan-linux-release-x64-try,vm-checked-mac-release-arm64-try,vm-eager-optimization-linux-release-ia32-try,vm-eager-optimization-linux-release-x64-try,vm-ffi-android-debug-arm-try,vm-ffi-android-debug-arm64c-try,vm-ffi-qemu-linux-release-arm-try,vm-ffi-qemu-linux-release-riscv64-try,vm-fuchsia-release-x64-try,vm-linux-debug-ia32-try,vm-linux-debug-x64-try,vm-linux-debug-x64c-try,vm-mac-debug-arm64-try,vm-mac-debug-x64-try,vm-msan-linux-release-x64-try,vm-reload-linux-debug-x64-try,vm-reload-rollback-linux-debug-x64-try,vm-ubsan-linux-release-x64-try,vm-win-debug-arm64-try,vm-win-debug-x64-try,vm-win-release-ia32-try Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/357901 Commit-Queue: Tess Strickland <sstrickl@google.com> Reviewed-by: Alexander Markov <alexmarkov@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
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See LICENSE and PATENT_GRANT.
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