Enable the extension types language feature.

This language feature allows the user to declare a static type using
`extension type` syntax, for example:

    extension type IdNumber(int i) {
      operator <(IdNumber other) => i < other.i;
      bool isValid(Some parameters) => ...;
    }

This behaves similarly to a "wrapper" class:

    class IdNumber {
      final int i;
      IdNumber(this.i);
      operator <(IdNumber other) => i < other.i;
      bool isValid(Some parameters) => ...;
    }

However, at runtime, no wrapper objects are created; instead, an
instance of the extension type is represented directly by its
"representation type" (`int` in the above example), and methods like
`isValid` are resolved statically. This gives developers an
abstraction mechanism with the advantage of zero runtime performance
cost, since no extra heap space is required, and no extra instructions
are needed to convert between an extension type and its underlying
representation.

The disadvantage of using extension types as an abstraction mechanism
is that since no wrapper objects are created at runtime, the
abstraction can be bypassed using `dynamic`, runtime casts, or by
"laundering" the object through contravariant generic methods like
`List.add` (which are runtime checked in Dart). For example:

    main() {
      var id = IdNumber(1);
      var list1 = <int>[];
      List<Object> list2 = list1;
      list2.add(id); // OK at compile time because `IdNumber` is a
                     // subtype of `Object`. OK at runtime because
		     // at runtime, `IdNumber` and `int` are
		     // indistinguishable.
      int i = list1[0];
      print(i);
    }

Extension types are expected to be particularly useful for
low-overhead decoding of external data formats (such as JSON), and for
inter-operation with other languages (such as Javascript).

For additional information see the feature specification:
https://github.com/dart-lang/language/blob/main/accepted/future-releases/extension-types/feature-specification.md

Change-Id: I900a3a25dcfc38bfa9c9f9b5b9fa20f362883653
Tested: Standard trybots
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/335062
Reviewed-by: Alexander Markov <alexmarkov@google.com>
Reviewed-by: Leaf Petersen <leafp@google.com>
Commit-Queue: Paul Berry <paulberry@google.com>
16 files changed
tree: 8994432b64c0e10a37f9d63669eb27dbfeb5e44a
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. .vpython
  22. AUTHORS
  23. BUILD.gn
  24. CHANGELOG.md
  25. codereview.settings
  26. CONTRIBUTING.md
  27. DEPS
  28. LICENSE
  29. OWNERS
  30. PATENT_GRANT
  31. PRESUBMIT.py
  32. README.dart-sdk
  33. README.md
  34. sdk.code-workspace
  35. sdk_args.gni
  36. SECURITY.md
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.