Flow analysis: don't necessarily clear promotions on assignment.

If the RHS of an assignment is a subtype of the current promoted type
(or one of the previously promoted types), any relevant promotions are
kept.

So for example:

  if (x is int) {
    x = x + 1; // Still an int!
    print(x.isEVen); // ok
  }

This required two significant changes:

- Clients must now tell the flow analysis engine the type of the RHS
  of the assignment.  This required some refactoring in the analyzer,
  because this information wasn't always easily available at the point
  where we were calling flow analysis.

- The flow analysis engine now has to keep track of a "chain" of the
  currently active promotions, so that it can potentially un-do some
  promotions but not others.  This meant that the algorithms for
  "join" and "restrict" had to be reworked.

In a future CL I'll add the ability for assignments to promote to
types that have been previously checked against ("types of interest"),
e.g.:

  if (x is! int) {
    x = 0; // x is now an int!
  }
  // x is now known to be an int because it's promoted in both branches

Change-Id: I63d6c9a2021b045d391b2d9c674e9a2e5f770e62
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/123003
Commit-Queue: Paul Berry <paulberry@google.com>
Reviewed-by: Konstantin Shcheglov <scheglov@google.com>
15 files changed
tree: 2de5dfedb4dc948c80c90891dfbfab2b2917fb57
  1. .github/
  2. benchmarks/
  3. build/
  4. client/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. samples-dev/
  10. sdk/
  11. sdk_nnbd/
  12. tests/
  13. third_party/
  14. tools/
  15. utils/
  16. .clang-format
  17. .gitattributes
  18. .gitconfig
  19. .gitignore
  20. .gn
  21. .mailmap
  22. .packages
  23. .style.yapf
  24. .vpython
  25. AUTHORS
  26. BUILD.gn
  27. CHANGELOG.md
  28. codereview.settings
  29. CONTRIBUTING.md
  30. DEPS
  31. LICENSE
  32. PATENT_GRANT
  33. PRESUBMIT.py
  34. README.dart-sdk
  35. README.md
  36. sdk_args.gni
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart has flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit the dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.