Elements. Perform mixin inference on InterfaceElementImpl, not on Previously, mixin inference data was collected for each interface fragment individually, including augmentations. This data was then combined, which required managing separate information for the declaration and each augmentation, as well as handling substitutions between them. This change refactors the mixin inference process to be associated with the whole `InterfaceElementImpl` rather than individual fragments. The `TypesBuilder` now collects all fragments that have a `with` clause for a given element. A single `_MixinsInference` instance then iterates through these fragments and performs inference for each one within the context of the whole element. This is orchestrated by the new `_addFragmentWithClause` method, which gathers all relevant fragments (both declarations and augmentations) under their parent element. This new approach simplifies the logic significantly: - It removes the need for the previous complex logic that handled augmentations separately in `_inferDeclaration`. Augmentations are now treated uniformly with the base declaration. - It allows for the removal of redundant calls to the old `_updatedAugmented` function for declarations like `extension` and `mixin` that do not support mixins themselves. This refactoring makes the mixin inference logic cleaner and easier to follow, especially with the presence of augmentations, while preserving the existing functionality. The functionality is the same. Change-Id: Iaef78af37e76eeb82e2600112fcc2b483cce5bad Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/442284 Reviewed-by: Paul Berry <paulberry@google.com> Commit-Queue: Konstantin Shcheglov <scheglov@google.com>
Dart is:
Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.
Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.
Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.
Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:
Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.
Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).
Dart is free and open source.
See LICENSE and PATENT_GRANT.
Visit dart.dev to learn more about the language, tools, and to find codelabs.
Browse pub.dev for more packages and libraries contributed by the community and the Dart team.
Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).
If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.
There are more documents in our repo at docs.
The easiest way to contribute to Dart is to file issues.
You can also contribute patches, as described in Contributing.
Future plans for Dart are included in the combined Dart and Flutter roadmap on the Flutter wiki.