[dart2wasm] Take advantage of fast `js-string` builtins

Some wasm engines have started to optimize the `js-string` builtin
proposal (e.g. V8) and those that haven't yet are probaly going to
do soon.

So we can start taking advantage of it in dart2wasm.

=> We make use of them in the JS<->Dart string copy code.

=> This will also provide a better baseline when evaluating whether
   switching to JS stringes entirely makes sense.

A somewhat unrelated (but necessary for this CL) change is to tighten
the types we use in `@pragma('wasm:import')` and
`@pragma('wasm:export')` in some cases:

We should only use 'pure' wasm types (i.e. not wasm struct / function
types we define for dart classes & functions) and mostly non-composed
types in import/exports as the `--closed-world` optimizations from
binaryen rely on that (and error otherwise).

Overall this leads to significant improvements in Dart<->JS
string copies.

The `WasmDataTransfer.*{From,To}BrowserString` benchmarks
improve something between 50-100%.

Change-Id: I2048113c462ecb2047402c0616d2b3b1f45773f5
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/400641
Commit-Queue: Martin Kustermann <kustermann@google.com>
Reviewed-by: Slava Egorov <vegorov@google.com>
8 files changed
tree: 50a745b3d1ae87ee8cec4628493fa3106880732a
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. AUTHORS
  22. BUILD.gn
  23. CHANGELOG.md
  24. codereview.settings
  25. CONTRIBUTING.md
  26. DEPS
  27. LICENSE
  28. OWNERS
  29. PATENT_GRANT
  30. PRESUBMIT.py
  31. README.dart-sdk
  32. README.md
  33. sdk.code-workspace
  34. sdk_args.gni
  35. sdk_packages.yaml
  36. SECURITY.md
  37. WATCHLISTS
README.md

Dart

An approachable, portable, and productive language for high-quality apps on any platform

Dart is:

  • Approachable: Develop with a strongly typed programming language that is consistent, concise, and offers modern language features like null safety and patterns.

  • Portable: Compile to ARM, x64, or RISC-V machine code for mobile, desktop, and backend. Compile to JavaScript or WebAssembly for the web.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app. Diagnose app issues using DevTools.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

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Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents in our repo at docs.

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You can also contribute patches, as described in Contributing.

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