[linter] Remove special handling of linter package in generate_package_config

The linter is moved from third_party to pkg, and the old copy has
been removed from DEPS for weeks now. Remove the workaround that
ignores an old copy of linter in third_party/pkg/linter.
Users who have updated without running gclient sync -D will
now get an error that they have two copies of the
linter package, and they will get a message that they should
run gclient sync -D when they run gclient sync.

This completes the migration of the linter package into the SDK
source repository.

This reverts most of https://dart-review.googlesource.com/c/sdk/+/321722
leaving a small refactoring cleanup in place.

Bug: https://github.com/dart-lang/linter/issues/4411
Change-Id: Id5cdb3485e42e78743303d64370bc9f7899ad00e
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/325301
Reviewed-by: Jonas Termansen <sortie@google.com>
Reviewed-by: Phil Quitslund <pquitslund@google.com>
Commit-Queue: William Hesse <whesse@google.com>
1 file changed
tree: 64dbade601993e02e2fdba0b225bbdfb070cc065
  1. .dart_tool/
  2. .github/
  3. benchmarks/
  4. build/
  5. docs/
  6. pkg/
  7. runtime/
  8. samples/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .style.yapf
  21. .vpython
  22. AUTHORS
  23. BUILD.gn
  24. CHANGELOG.md
  25. codereview.settings
  26. CONTRIBUTING.md
  27. DEPS
  28. LICENSE
  29. OWNERS
  30. PATENT_GRANT
  31. PRESUBMIT.py
  32. README.dart-sdk
  33. README.md
  34. sdk.code-workspace
  35. sdk_args.gni
  36. SECURITY.md
  37. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation.

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app.

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web.

Dart's flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENT_GRANT.

Using Dart

Visit dart.dev to learn more about the language, tools, and to find codelabs.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Our API reference documentation is published at api.dart.dev, based on the stable release. (We also publish docs from our beta and dev channels, as well as from the primary development branch).

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.