Cache the WidgetCreatorTracker.

This fixes the problem when the flutter bots run multiple tests from the flutter tool e.g.,
  flutter test first_widget_test.dart second_widget_test.dart

The first test causes the set of libraries, particularly Flutter's framework library, to be passed
to the transformer. The transformer needs the 'Widget' class located in Flutter's framework
library. The transformer on the first test works.  Each subsequent test only the libraries not in
the prior test are passed, without the framework library, the transformer is unable to find the
'Widget' class and the widget transformer fails to run.

This fix allows the use of a nice speedup to hot-reloading Flutter applications when
--track-widget-creation is enabled and it allows us to enable --track-widget-creation by default,
for command line Flutter users.

This fixes issue https://github.com/dart-lang/sdk/issues/36640

R=jacobr@google.com,askesc@google.com

Change-Id: I9a9c9dc69995122d0f7a7a3e1dfaebf57abb4afb
Reviewed-on: https://dart-review.googlesource.com/c/sdk/+/105661
Commit-Queue: Terry Lucas <terry@google.com>
Reviewed-by: Aske Simon Christensen <askesc@google.com>
Reviewed-by: Jacob Richman <jacobr@google.com>
2 files changed
tree: adaf78fb6882ed41dc52e1188ad877eaae1f035c
  1. .github/
  2. build/
  3. client/
  4. docs/
  5. pkg/
  6. runtime/
  7. samples/
  8. samples-dev/
  9. sdk/
  10. tests/
  11. third_party/
  12. tools/
  13. utils/
  14. .clang-format
  15. .gitattributes
  16. .gitconfig
  17. .gitignore
  18. .gn
  19. .mailmap
  20. .packages
  21. .vpython
  22. AUTHORS
  23. BUILD.gn
  24. CHANGELOG.md
  25. codereview.settings
  26. CONTRIBUTING.md
  27. DEPS
  28. LICENSE
  29. PATENTS
  30. PRESUBMIT.py
  31. README.dart-sdk
  32. README.md
  33. WATCHLISTS
README.md

Dart

A client-optimized language for fast apps on any platform

Dart is:

  • Optimized for UI: Develop with a programming language specialized around the needs of user interface creation

  • Productive: Make changes iteratively: use hot reload to see the result instantly in your running app

  • Fast on all platforms: Compile to ARM & x64 machine code for mobile, desktop, and backend. Or compile to JavaScript for the web

Dart has flexible compiler technology lets you run Dart code in different ways, depending on your target platform and goals:

  • Dart Native: For programs targeting devices (mobile, desktop, server, and more), Dart Native includes both a Dart VM with JIT (just-in-time) compilation and an AOT (ahead-of-time) compiler for producing machine code.

  • Dart Web: For programs targeting the web, Dart Web includes both a development time compiler (dartdevc) and a production time compiler (dart2js).

Dart platforms illustration

License & patents

Dart is free and open source.

See LICENSE and PATENTS.

Using Dart

Visit the dart.dev to learn more about the language, tools, getting started, and more.

Browse pub.dev for more packages and libraries contributed by the community and the Dart team.

Building Dart

If you want to build Dart yourself, here is a guide to getting the source, preparing your machine to build the SDK, and building.

There are more documents on our wiki.

Contributing to Dart

The easiest way to contribute to Dart is to file issues.

You can also contribute patches, as described in Contributing.